I don't really care how many times someone may have already "heard about this" and all the half-a** "get gud" comments you need to post to help yourself sleep better, this is what's plaguing PVP right now and you need to just accept that.
Respawning-
I get it. You respawn to help defend your boat. The only reason people do stupid and crazy c**p is because they know they will just respawn back on their boat with NO consequence of their previous action so they can do it again. And again. And yeah, again. No one cares about dying. (I heard of the future death toll patch, but whatever).
There needs to be a system change to where people either respawn on the closest ISLAND to their boat (given it's not a fortress) and make them swim to a mermaid, increase the ferry time, add lives before they spawn on a random outpost instead of their boat, or add a way to sabotage a boat after boarding it. There's no point of constantly killing a crew to have them spawn back instantly. Its a blunderbuss f-fest and it won't end until the ships sink from constant non-talented ramming.
Another thing, ships (after sunk) DO NOT NEED TO SPAWN ANYWHERE NEAR WHERE THEY JUST SUNK. Do you even realize how annoying it is to exhaust all your ships materials to sink a boat and low and behold here they come again RIGHT back at us with FULL materials and a fresh hull because they spawned a solid 30 seconds away? No, they need to spawn a good oh uh, across the map. No where NEAR where they just sank. This would honestly fix a majority of the issue.
I die in PVP fights, I know. I also manage to kill the same people about FOUR times before I do. The problem there is FOUR times. I shouldn't need to constantly have to spam kill the same people while trying to get their boat down or away (hence the need of internal sabotage from enemy boarders).
Swords and Melee-
What exactly is going on during melee sword fights...? I don't understand that once someone starts getting hit they kind of just get locked down and have to take the beating. The melee feels clunky and un-rewarding. Gun shots are the most easiest method of putting people down if you can aim. Unless of course you just charge with a blunderbuss.
Other than these two factors, everything else is totally fine to me. But this whole ship spawning back right near where it sunk HAS to stop. It is the dumbest thing I have ever dealt with in a PVP match where you have to constantly have these 10-30 minute sessions of ramming, blunderbuss shot exchanging, cannon fodder fights. And the cycle doesn't end.
Change it.
