Dear Devs,
I'm sure a lot of the critique sounds condescending because you have feverishly worked on this game and are acutely aware of the product you've created. You know it's limitations. So let's talk about its potential.
The core of what you have here with Sea of Thieves is so well done and has so much potential, this could be the next big casual MMO. It has all the trappings of the kind of game that you just want to be immersed in.
I see this game having thousands of concurrent players with deep lore, deep interactivity, meaningful loot, a diversity of NPCs, large swaths of land that can be traversed on foot or by smaller boats through rivers and tributaries, server wide events, and big boss fights.
The point is, there are plenty of games out there that can steal away your time, but this one has that magic to become big. No one else is doing this the way you are and if this had deep content, it would command WoW-like participation.
