For some reason it wouldn't allow me to post in the active megathreads discussing similar issues.
First, the "tutorial" sucks. Hardcore, it's terrible. The game doesn't tell you hardly anything about how to play whatsoever. My first time, I ended up wandering aimlessly around the island i started on, til it got dark. I saw this glowing skeleton thing in the water and I was curious so I went up to it, and I got spirited away to god knows where. I had no idea what i just did or what happened. The game then mentions something about missions but I didn't have any, so I was really confused.
I wander around til I find a ship, which I realize is mine, but just as I figure it out, i'm getting blasted to oblivion by another ship. At the time I didn't realize it was player controlled.
This is a horrible thing for a new player to go through. I was really excited to try the game, which was made out to me to be purely a co-op experience. I didn't even know it was PvP and ONLY PvP.
The devs have said they want as many people to enjoy the game as possible. In order to accomplish that, something needs to change here.
- Tutorial. Put a real one in. A tutorial where the only player is you, and NPCs or something teach you the ropes. Seriously, why is there no real tutorial? I can't repeat this enough- This game does little more than tell you the controls when you start. Take the player on one single guided mission with no other player interference so they can learn the ropes of sailing and finding treasure and stuff, before you thrust them into the world of PvP piracy.
- There needs to be a no-PvP server. I am just getting started and I could not complete even the most basic missions available because of other player interference. I don't even get a chance to get started before getting blasted into oblivion. Easing the player in is crucial to keeping players. As it stands, I feel like I blew $60 on an overly punishing game that forces open PvP on me right from the get-go. It's not even that I don't like PvP, its just that I don't get a chance to learn the game before I have people trying to kill me.
EDIT: I'd just like to add after learning that there are only 4 ships per instance- It really would not be difficult for them to implement a PvE only option. Let people decide for themselves if it is "more boring" or not. with such small server groups, there is no danger of PvP fans running out of people to spar with. The people who aren't ready for PvP won't be affecting your gameplay in any negative way whatsoever.
- The initial menus where you "pick your ship" are confusing and really don't make it clear that what you're actually doing is picking the number of players you want to play with. It also is written in such a way that you feel punished for having fewer friends, oh, you want a cool galleon or a tiny sloop? Which would you choose? (More ship types would definitely be great as well)
I'd just like to add that I have pressed on and gotten used to things. But I made this post in the hopes of helping the develeopers improve retention rates by doing a better job welcoming new players to the game.
