I think it would be a lot more realistic and challenging if storms happened to break your mast when your ship is facing into the wind, this would add a lot more depth and up the hardness level of sailing into a storm.
If your mast were to break, you would have the ability to fix it or it would weigh down your ship, causing it to take on water and eventually sink.
as is said this would only ever happen when sailing into storms and only if your sail is facing the wind. this would make players take more care and would take a lot more skill when sailing through storms
comment if you like this idea
thanks
Masts Breaking in Storms
Fairly certain they would have to redo a significant part of the game to get this to work so I doubt it'll ever happen.
And it honestly doesn't sound that fun to me. Storms already cause holes on your ship, spin your ship out of control if no one is on the wheel, and cause your compass to spin out of control. Oh and lightning. That's enough to deal with honestly.
@spasinhippo Realism? after you soot yourself from a cannon, fire guns under water, and keep you limbs and life after shark bites.
Why is everyone making threads like this? Yes that's a cool idea but not for this game.
Let's walk through it, You enter a storm you feel extra strain on ship and sails (already in game,) that strain begins to cuase damage below deck (already in game,) Your mast breaks stopping you from taking any further in game damage but severely cripples your ship leaving you with only one logical option scuttle your ship, or sail to nearest island cut down a tree and repair (not in game.)
I'm just really confused by these posts.@senilegold Cut down a tree? No, let's say you have to punch it, for example. I've seen that in another game, not very known, in which you mine and then you craft - don't remember the name... Anyway, after that you would have to make a workbench to be able to turn it into a mast, then you just have to put it in your pocket and go back on your ship to use it!
@thejolirouge This is SOT though not that forgettable game you mentioned whatever it's called.
Anyways my point is, I was really and truly impressed by the dev's design and got it immediately the lateral progression and simple logic is beautiful to see. It harkens back to games of old but feels advanced compared to other new titles.
A lot of people have made posts with cool ideas despite the fact they break the hard work already in the game. It's cool but would simply add a cinematic event at best and at worst would re-design the game.@senilegold Aww! It was a little nice sarcasm to follow up on your answer, not a real suggestion! x)
@the-lion-turtle While I think it would be a bit too hardcore for a solo player and maybe not what the devs are going for I did have an instance on the second Scale Test where our ship was completely stuck between two islands and a rock. We repaired everything but couldn't move at all. After some time forcing the ship to rotate two masts broke off from their base! Literally leaning on the deck. Tried to repair but didn't have any prompts.
It honestly didn't look quite right at the base and the sails stayed in place so it was either a very strange bug or an unfinished feature
@deashkiin That was just a glitch that can happen when your ship becomes stuck like that. It's the model warping basically.
I doubt the physics and programming of the game currently support something like masts breaking off and being separate objects to the ship.
I also highly doubt that Rare would rework this entire thing 2 weeks before launch. The game is done at this point aside from whatever tiny polish things they're doing with it now.
@the-lion-turtle Honest question, is that a guess or have you seen or know anything about that? They literally broke off and fell while nothing else moved at all. Didn't look like warping. The only strange thing were the sails and the hole at the base of the masts not having anything textured really
