Why don't voyages "end" on turn in?

  • I have thought on this since the Alpha Testing. Why is it that voyages (Gold Hoarder) end "complete" when you discover all the chests on that particular map (or set of maps)? Why doesn't it count as complete upon turn in? Shouldn't the reputation reward come from completing the voyage, and the gold come from turn in?

    My point is, it simply doesn't make sense to me. These Gold Hoarder dudes send me on a mission to find a chest. Magical keys and all that, got it. Yet, the voyage is completed before I bring the chest back. Ok, I should receive the reputation reward when the voyage completes, then and there. Getting the chest back should just be the gold reward. Thus, it is my belief, that a big part of this PVP/PVE mess can be sorted. The player carrying the chests will still level even if they are killed before a turn in. Or, perhaps it would make more sense to not count the voyage complete until the chests are turned in. maybe I am missing something here? Anyhow, it is more curiosity on WHY is it set like this, lore and mechanics. What is the purpose of the current status quo?

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  • @touchdown1504 maybe so u can start a new voyage, this current beta test was kinda annoying in the beginning where u get only 1 chest per voyage. I dont want to return after every castaway chest i dug up.

  • @dennis-box I get that, it was just a scale test. You make an excellent point on starting a new voyage. So, why not give the reputation reward once that map is completed? Wouldn't it make sense to gain rep based on the voyages completed?

  • If you get attacked by other players and your chests stolen, you’d never be able to compete your quest.

    So upon digging up the last chest, your journey is complete.

  • @apocacide well...what would you guess? I mean the more I think on it, the more I am left scratching my head.

  • @superdeanio True. So, what is the point (other than starting a new voyage) of completing a voyage? Shouldn't you receive the reputation reward upon "Voyage Complete"? As it stands now, you can do all the work, get jumped and lose your treasure, AND your reputation. The guys that may have sit, and did basically nothing waiting on you (see the thread in this forum of a dude blowing people up with powder barrels at the turn in tent) gains both Rep and Gold.

  • Your looking at the voyage like a quest in a mmo which imo isn't the way you should look at it.

    The voyage isn't given to you by the npc you essentially purchase Intel from the npc about where treasure could be once you find that treasure the Intel is used up thus the voyage completes.

    The gold hoarders essentially don't care about you completing a voyage they care about you bringing them chests thus you get the rep for that action

    This allows alternate progression paths for gold hoarders as you could potentially fully max them out through randomly found chests, shipwrecks, and pvp it also adds a risk to carrying treasure on board

  • @apocacide but what if the chests are stolen or your ship sinks and the chests are lost when would the voyage complete then? Or would you have to cancel it?

    I assume it was more of a you finished finding these ones you can start up another to look for more if you like

  • @bookoftheblade Makes sense. Guess I will just start camping the turn in, less work involved, same reward.

  • @touchdown1504 that's why you always be checking for ships n mermaids before docking at port :p

  • @bookoftheblade OR...don't ever bother leaving port. Just sit and wait, which has been advocated time and again. In other words, the system encourages it. Why put in the effort, when others can do it for you?

  • @touchdown1504 well personally if I was full with treasure I wouldn't go to the port you were sitting waiting at I would sail off to another one while you sat at the port waiting around

  • @apocacide More appropriate would be splitting the reward system. The whole point of this post is , what is the point? You lose everything for your efforts, someone else gains everything for little to no effort. It really makes no sense (from a gaming perspective), and I believe that will start to wear on people. I know it would wear on me. I have no problem with the thieving part of the game. BUT...is it really "fun" to be on the losing side? Perhaps adjusting the rewards system would soften the blow a bit, JMO!

  • Because if i attack u and steal all ur chest how u gonna complete this quest ^^

  • The voyage are indeed complete when no more objectives remains. (No Gold Hoarder, and i mean no one, not even the richest of them, decides when a captain's voyage is over. You do)

    You are now free to set heading towards an outpost - or you could simply stay on the sea and carry on with another voyage.

    Things work logically this way... which i like.

    Ingame mechanic:
    You reputation with the Gold Hoarders increases whenever you succesfully hand over a chest. They only care about the gold. They couldn't care less about your voyages.

    Justification for mechanic
    The specific gold hoarder you're delivering to, notifies the rest of the gold hoarder community of your willingly handovers of booty. Thus increasing your reputation with them. They dont have mind-channeling tricks you know. How would they know when to give a certain pirate reputation overseas?

    I'm against unlogically game mechanics. Instead make it intuitive.

  • @spectrazy666 I get that. It leaves you with the option of cancelling. But why is the quest "complete" with no reward (in this case reputation?) Other than allowing you to start a new voyage (quest as you say) there is no purpose.

  • @touchdown1504 The voyage is just a map that says where the chest is. So you complete this by diging it up. When you return a/the chest the gold hoarders give you money for it and because you gave them a chest you get more reputation with them so you can get better chests.

  • @touchdown1504 i understand what u mean ur right but he only give u map hes a cool guyz but ur reputation only grow up when u turn back chest .. i think ^^

  • @biggishbike1891 Totally understood. Does it not make sense to anyone else to gain the reputation on the "Voyage Complete" spalsh screen? Then simply gain gold upon turn in? Not from a lore perspective, more from a game mechanic perspective. If not that's fine. Just thinking out loud I guess.

  • @touchdown1504 I can see and understand why you'd want a reward at that point however as the gold hoarders really only care about receiving chests I don't see why they would recognize any other action

  • @touchdown1504 Because simply the "quest" is not over.

    The enitre quest is to locate the island, travel to the island, locate loot, dig up loot, return to ship, then return to port...

    The Voyage, which is what the Gold Hoarders actually give you makes up only part of the quest...

    The Voyage "completes" so you are open to do another one instead of returning back and forward to outposts

  • @lagunavii Yeah..Thanks...this has been covered, a few times. My question stands, reputation on completion or not? Gold on turn in?

  • @touchdown1504 No.. Because you cant get the reputation without turning it in...
    You get reputation for being able to find and return the loot safely. You dont get it for just being able to find it.

  • @lagunavii From a thematic and lore stand point I agree whole- heartedly. From a game mechanics stand point, IMHO, it makes better sense to drop the rep on "Voyage Complete". For all the reasons I mentioned in posts above. Again, simply an opinion, and probably just me thinking out loud. Truth is, if it is easier and less work to simply camp outposts, I guess I will join the campers. True shame if the 1st Pirate Legend gets immortalized in game and happens to be a camper that rarely leaves port. But, it is in the game mechanics, thus legal, and since it gives full rewards, it is actively encouraged by those same mechanics.

  • @touchdown1504 Well no - because this will unbalance the actual mechanic of the Gold Horders... if you keep getting rep for the chests you discover, while they keep getting stolen from you... your gonna end up being a high level with them with no way to progress as you cant pay the gold to level up and buy more voyages...

    You got to remember as well, you do gain rep from randomly sailing the oceans I got something pop up like "commendation for voyaging the Ancient Isles" and a bit of rep came with it.

  • Not sure why, but I don't want it to change. The way I do things with players is that we all get a voyage and once one is complete, we start another right after and continue our journey across the sea.

    And then we come back to an outpost and hand in so much booty!

  • @touchdown1504 How would the gold hoarder know that you found the treasure ? He isn't there with you.
    They are a greedy bunch who would never give you compensation without proof!
    What you are missing indeed is the philosophy and spirit of the game for it's not WOW.

  • @lagunavii I doubt anyone will have "all" of their loot stolen over the entire course of play. they will still earn gold to purchase higher level voyages and the such. My point is, (apparently moot , LOL) that stolen chests should NOT bank reputation. Simple as that.

  • @emanuel-wynnn Ye be a fine sailor making sense of the environment around ye! I be impressed! AYE!

  • @touchdown1504 Ye don't decide what yer reputation is anyway or how, for reputation is the perceived reflection by others of your actions, then shared and reaching a consensus.
    Ye have no part in this apart yer actions!
    "My point is, (apparently moot , LOL) that stolen chests should NOT bank reputation. Simple as that." Very moot indeed!

  • @ironuzuka I never played WOW... The point is moot as I joked before. Simple really, if it is easier to get Reputation another way, then like most things, follow the path of least resistance. I really don't understand, why that is ok with every one. But, I am not the smartest cookie in the box either. You guys in here seem to have it down, so I leave it with you.

  • @touchdown1504 No probably not, however there is always a chance - so i see it as a bit of a counter balance to that.

    The simple fact is the Gold Horders want the chest, they dont care where they come from as long as they come from somewherewhere. As you turn more in they start to see you more as a bit of an asset and allow you to go for the bigger stuff.... which is obviously why you get it on turn in... they are not gonna let you go for the bigger stuff if your not even competent to turn in the smaller quest...

    I understand it I really do. No one wants to spend 15 minutes to an hour on a quest, to turn up at an outpost and have there face blown off with a Blunderbuss or get chased by a galleon immediately upon leaving the island. But hey its a risk of the game and there are tools in the game to stop it.

    And its not like these people just steeling chests are gonna be getting rep faster than you - if you are trying to progress only using the PvP mechanic it is so extremely slow compared the PvE mechanic and is not worth the RoI.

  • @lagunavii Believe it or not, I fully understand all of this. I also actually enjoy ALL of this! For real! I am simply stating, that full reward for camping a turn in is complete c**p. There is a thread in these forums right now, of a dude using powder barrels hidden INSIDE the Gold Hoarders tent (look for the thread, I refuse to link it, he even made a video!). He hides off to the side with an eye of reach and pops the barrel...just before turn in banking him a chest. he gladly brags about the money he made. Now, as much as I find this tactic despicable, i also find it clever. Why go sailing? Free money AND reputation will come to me. Now, based on those of you telling me things like...The Gold Hoarders don't care who turns it in...The gold hoarders don't know where you got it, etc. Well...in this scenario would the Gold Hoarder not be dead? He is magically alive! So, by that reasoning...you find the chest, you gain reputation, you turn in the chest, you gain the gold!

    So...is this what Rare had in mind for a "Pirate" game? Maybe...but I doubt it.

  • @touchdown1504 "Simple really, if it is easier to get Reputation another way"
    Civilizations and beings don't THRIVE when things are easy.
    If you can't get the point, just treat it with IRL logic. The dude gave you a map. You go get the chest. How can the dude know you found the chest ?
    You need to tell him and actually SHOW him for trust is very scarce on these waters.

  • @ironuzuka But...he survives a Powder Barrel explosion...we will just dust that off to the side... Come on bro, IRL logic? It is a fantasy game. No reason the Repuatation for finding the chests can't be dropped on voyage complete. Maybe...just maybe the representation should represent your ability to use the maps and clues and FIND the hidden chests, as opposed to turning them in. You are awarded with a percentage of the chests contents for turn in.

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