@snewbould said in More punishment for losing ship?:
@inflickked I totally agree your ship is your biggest asset on the game and thus should be treated as one!
Couldn't agree more. Until ships are treated as a proper resource I can only see myself getting so into the game.
The fact that it's looking more and more like personal/individual ownership won't be a thing is a smack in the face to me. I don't want to fight with every random crew I join on how the Galleon should look. Not being able to log-in without a ship, head to the shipwright, and from there spawn my own personal ship decked-out with my favorite cosmetics is going to be a huge b****r.
Well it would be cool if you get stuck on an island you could craft/buy a signal fire then upon doing so after a set time an NPC ship arrives in which will then ferry you to the closest port (through a loading screen) in which you can then re-attain your ship by paying set price. If youre out in the water then you are pretty much shark bait and will die there should be no work around that! But then there should be punishment for dying for instance you lose your weapons/items but not your clothing would be suitable! What do you think?
A lot of people will fight against this, or any idea that doesn't come straight from Rare tbh, but we absolutely need features like this. Mechanics like this would go such a long-way in making the game world feel more immersive opposed to the current session-based instance feel it currently gives.