Just throwing my 2 cents into the royal.
Having a closed beta is good, but stopping it just shy from it's release in a few months hurts the final product of the game.
An Open beta following the closed beta would help stress test the servers that Closed beta showed could not handle the load. This makes many wonder if launch will go smooth.
RUMOR is you cut out a lot of content for the closed beta and more will be in launch. This will no doubt be full of bugs due to improper testing and will provide additional loads on server stress you have yet to test causing in more server down time and latency.
Players want more and you are letting the hype die by not providing it. With a shaky player base already, you severely jeopardize it's longevity.
Launch is already on a collision course with disaster, and if the launch goes poorly, those who purchase it and find the game to be unplayable due to bugs, latency, and poor content, your player base will die as fast as "No Mans Sky" did.
Want the answer to your problems? It's super easy!
Push the release date, open beta, and full content release.
It really is that easy... you let players enjoy your game, you get feedback about bugs, latency, server test loads, and an OPEN beta gives you an accurate number of what a beginning player base will look like. To expand that player base, monitor what the majority of players are doing and add on to that.
Honestly this will probably fall on deaf ears, but this game seems like fun and I just wanted to provide my 2 cents on the matter.
