better docking and going to islands...?

  • I enjoyed the hell out of the beta (as sparse as it was) but one thing I couldn't help but want was some sort of easy to use system for docking. i.e a rope. like, you get close enough to a dock at low speed and you can be promted to "throw a line" and it will just automatically dock you the way your ship shows up when you first enter a server. snug right against the dock.

    this wouldn't be a requirement.. because I know some people like using the stupid cannon fire thing, but it sure would make getting chests to and from your ship a LOT easier. most the time I would drop anchor so far away from the outpost, and with like 10 chests on board that meant having to swim 50 yards for each one.

    additionally, and i KNOW this has been talked about before, but some row boats would be nice for travelling to islands. this would allow us to anchor our ships further from the shore without risk of accidentally crashing them or runniong aground. the small lifeboat could also serve a double purpose of allowing you to quickly transport more than one chest at once to the ship quickly.

    again, I don't intend this to get rid of the cannon fire goofiness, or just simply hopping off the ship and swimming, but sometimes, I just want to do things a little more.. realistic and methodically.

    thoughts?

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  • @cwarrick66
    'Get gud'..I'm joking :)It would be quite a nice system to make docking easier and smoother, but on the other hand, if you practice docking and come in slow and steer the ship right, you can park the exact same way as the ship is when you first enter the game. I think the system you're suggesting would take away from people perfecting docking manually, and I personally love coming in and getting it perfect.

  • @fullmetaljakee i agree it would but, realistically, all watercraft are docked with a rope. even an anchor allows for to much lateral sway.

  • @cwarrick66
    @FullmetalJakee
    But it's possible to perfect dock using anchor and sail with kinda drift motion.

  • @scheefinator docking properly is done with ropes, if we're getting technical.

  • @scheefinator would you like me to change the title to mooring then?

  • Hi there, a lot of people (including me) love the challenge of a perfect docking. For me it's a kind of minigame.

    +1 for rowboats, they where teased so much that i really hope they are in the final game

  • @scheefinator dang, this guy is touchy about his docking skills.

  • @cwarrick66 You want ropes to be more realistic, but shooting yourself from cannon is ok. Don't make problems where there is not necessary.

  • I'm not sure about this. It's a nice idea, but I have a feeling that it might take something away from that feeling you get when you manage to drift it in just right.

    If they did implement something like this, I think I'd prefer it to be activated from the pier so you have to get close enough for someone to jump off at least.

  • @lil-bastien said in better docking and going to islands...?:

    @cwarrick66 You want ropes to be more realistic, but shooting yourself from cannon is ok. Don't make problems where there is not necessary.

    I'm just suggesting a little more freedom of choice. if you want to drop anchor half a mile away and launch yourself directly into the tavern doors, go for it.

  • @ever-reddy said in better docking and going to islands...?:

    I'm not sure about this. It's a nice idea, but I have a feeling that it might take something away from that feeling you get when you manage to drift it in just right.

    If they did implement something like this, I think I'd prefer it to be activated from the pier so you have to get close enough for someone to jump off at least.

    that's perfectly fine and makes more sense, really.

  • Insert jack sparrow gif here. Docking is tricky and I get it wrong a lot but its all part of the fun

  • @blair187 said in better docking and going to islands...?:

    Insert jack sparrow gif here. Docking is tricky and I get it wrong a lot but its all part of the fun

    to be fair, it might be easier to do with a crew. everytime I tried to dock alone i would come in slow as a f**t, drop anchor but still overshoot or the ship would kind of sway into the dock and sometimes i'd have to patch it. I'm not sure if that was intentional.. I noticed my ship sinking for weird reasons a few times in the beta. lol

  • @scheefinator said in better docking and going to islands...?:

    @cwarrick66 said in better docking and going to islands...?:

    @blair187 said in better docking and going to islands...?:

    Insert jack sparrow gif here. Docking is tricky and I get it wrong a lot but its all part of the fun

    to be fair, it might be easier to do with a crew. everytime I tried to dock alone i would come in slow as a f**t, drop anchor but still overshoot or the ship would kind of sway into the dock and sometimes i'd have to patch it. I'm not sure if that was intentional.. I noticed my ship sinking for weird reasons a few times in the beta. lol

    You get better over time.

    true. I only got to play 2 days total of the beta due to work schedule.

  • @scheefinator said in better docking and going to islands...?:

    @cwarrick66 No, I want you to stop being difficult and asking for easy mode docking. Docking without an anchor shows a true helmsman's skill.

    Adding such a mechanic wouldn't change anything for you, you could always dock the way you want, manually. So...

  • @cwarrick66 i feel I'm with the general majority here against autodock options, main reason is this is a pier not a dock, you would never sail a vessel of these sizes this close to land, it's too dangerous. You would however moor up at a deep dock or anchor off the coast, more likely to do the latter as you'd be rowboating in to shore.

    In short :
    No to auto dock
    BIG YES to rowboat

  • @laughsmaniacaly said in better docking and going to islands...?:

    @cwarrick66 i feel I'm with the general majority here against autodock options, main reason is this is a pier not a dock, you would never sail a vessel of these sizes this close to land, it's too dangerous. You would however moor up at a deep dock or anchor off the coast, more likely to do the latter as you'd be rowboating in to shore.

    In short :
    No to auto dock
    BIG YES to rowboat

    agreed about the size but they ships do start off right next to the piers. I just want to be able to re-park my ship that way again to make chest transportation easier.

  • @cwarrick66 you'll note they face out to sea, as if rolled off a drydock. This is likely so that you can distinguish which ship is yours at the start. It is possible to park this close again but it's slow and takes practice and often still requires you to patch a few holes afterward.
    I stand that this isn't something you'd have normally seen as the shallow water ran too much risk. The rowboat option is still practical and there is alot of imagery suggesting that it'll be there at release.
    Also looks cool lol.

  • @laughsmaniacaly said in better docking and going to islands...?:

    @cwarrick66 you'll note they face out to sea, as if rolled off a drydock. This is likely so that you can distinguish which ship is yours at the start. It is possible to park this close again but it's slow and takes practice and often still requires you to patch a few holes afterward.
    I stand that this isn't something you'd have normally seen as the shallow water ran too much risk. The rowboat option is still practical and there is alot of imagery suggesting that it'll be there at release.
    Also looks cool lol.

    the rowboats are a must have for me. first and foremost for treasure transport to this ship. there was several times that I went on a voyage for one stupid chest and ended up finding like 6 on an island, and carting them all back one by one sucked, and this game always feels like the clock is ticking toward your deathbed. plus, like you said.. it just looks cool.

  • @lil-bastien IRL dropping an anchor like this would rip your boat in half...

  • I would like to be able to use my row boat to back up my big ship, like use it has a reverse for backing into tight spaces.

  • To be honest I'd prefer if docking was entirely skill based like it was in the beta, the fact stands that sometimes you need to make a quick getaway and this may include positioning your vessel in a certain way to go through some rock formation next to the island. I personally believe it's perfect as is and would be saddened to see a docking option added.

  • @th3ghost23 Ghost, i know that. First time in beta when I tried to do that and I felt that pull I thought "lol im dead af". But now it's one of best game mechanics for me. Needs some skill to do in a way you want to. We shouldnt search for realism here. I dont wanna know what would do to me loading myself to cannon in real life :D

  • I like the idea of rowboats, and while tossing a rope to moor the ship sounds cool,... I'd prefer leaving that part manual.

    The joy/anguish I had during the beta when a 'perfect' docking turned into a bump followed by 'Hey Exo,... could you check below decks for any,... holes'

  • @lil-bastien I like the mechanic as well, but I still think it should damage the ship in some way, the more damage being done the higher your speed is, and the more your ship weighs. As using this in combat is a major advantage, with no real consequences other then picking the anchor up. I think of the cannon launching of more of a gag than a useful advantage.

  • I really enjoy parking my ship anywhere i want and i never drop anchor when i park to an island.

    Rowboat are a very usefull tool, but still, around an outpost you wont use it cause you rather prefere parking to the dock.

    Maybe the problem could be solved by placing an AI on the dock and you pay him 20 golds so he grants you access to a rope that you can send to your ship, like a canon (if a ship gets hit he is dragged to the dock*), so if you want a perfect dock you will have to pay.

    *can't work on a ship going too fast, to avoid using it in fight.

  • @ironxtv said in better docking and going to islands...?:

    I really enjoy parking my ship anywhere i want and i never drop anchor when i park to an island.

    Can I ask what happpens when you dont drop anchor, doesnt the boat float away.

  • A rowboat has some potential problems:

    1. It leaves its occupants extremely vulnerable to attack
    2. If they jump overboard they can mermaid back to the ship and completely mitigate that risk

    I think if a ship's rowboat is out either mermaids should be disabled or mermaids should redirect to the rowboat. However, what if everyone is in the rowboat and the ship sinks? What happens if the rowboat sinks? What happens to the rowboat if you make land and then mermaid back to the ship? That's what everyone would do, because why waste time rowing back?

  • I like the no docking because it adds to the danger. I like the danger of crashing being real especially when youre rushing away from other pirates and they can crash too or be too far away if they judge the anchor wrong. I like swimming by the sharks too. They are a real menace and challenge. I feel like a rowboat or docking would cut out a lot of their importance UNLESS they also update it so they can bump you from a rowboat haha.

  • @shaggiedo your ship will still move but just turn the helm completely right and it will only turn and won't move, after that you just have to put the helm on the opposite side and you be stopped. I think this is the best way to park because you are still ready to go if someone would come because lower the sails is faster than raising anchor

  • @cwarrick66
    OK so i am against this myself but i also like to view things from different perspectives so on such a note here is how i could see it working :

    If travelling very slowly near a dock, travel to the side of your ship closest to the dock at front or back and you'd be presented with an option to "moor up"
    This action would fasten your boat to the dock with similar action to the anchor. You would then need to run to the other end of the ship (or get a crew member to do so) and repeat the same action, this would tie your ship in at current point. Using these mooring points in similar mechanics to the sail controls you could then bring in the boat to dock.

    This would make a two point secure mooring with manual requirement to do so. You would also need to loose the moorings after use when departing.

    Honestly i see this more a hindering than a help.

    Similarly (not my idea as saw this in another thread) the rowboat should be raised and lowered using pulleys.

    These methods mean that if you want the security and speed of use, you sacrifice the distance to your ship. Ie anchoring at distance means you only need swim out and raise anchor to move, but closer to shore or to carry more back to boat in a single run requires you to take more time and thus leaves your ship open to easer attack.

    It would help maintain a balance within game.

  • I like the idea of the ropes, but in a different way. Instead of auto-docking, you manually have to throw one rope onto the dock from the rear of ship and one off the front of the ship aiming for a mooring "point" and trying not to miss so you don't have to throw multiple times, and have to coordinate pulling speed as to not slam one side into the dock. Also, you should have to manually remove the rope from the dock before you sail off, and in an emergency, cut the rope with a sword, only to leave you without rope until you find more in some barrels. This way it is still somewhat skill based without being too difficult for those who can't, while giving some advantages and disadvantages to doing so.
    Pros:
    -Easier docking
    -Easier chest turn in
    -Looks cool
    Cons:
    -Leaves you vulnerable to attacks
    -Should you need to cut the rope, you're left without any more
    -Makes it easier to ship-jack (They cut ropes and set sails opposed to taking time to raise anchor)

  • @jubie-mann sorta what i had in mind although maybe you phrased it a bit better lol.

  • Ild like rope and hooks in general tbh. Can smack people on the head who are running with your chests and if you want to quick turn could swing it on a rock and allow the ship to swing. Ik can do that with the anchor, but its sadly not as smooth as ild personally like

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