@rnjesus said in Galeon - 4 players are enought...?:
I feel like 4ppl is actually a perfect number. Not too many not too few. Makes the PVP more manageable
That statement pretty much falls apart when you have more than 4 friends and family trying to play together. In an 'open-world', pirate theme game, limiting things to 4 players will ultimately end in the games premature death. When there is a group of avid Gamers deciding on what to play for an evening, the game that doesn't let everyone join-in almost always loses out.
Additionally, several of us in Alpha where informally expanding crews by just co-oping a ship when coming across each other. The Galleon sailed a Hell of a lot better, and felt more alive, with 6 and 7 people. The Sloop was great with 3, a little crowded with 4.
On the Galleon we had our landing party and "surface support". The landing party was shot out of cannons by surface support, and while they took to land, the ship was well guarded by a man or two! Surface support was also then able to provide cannon cover for the landing party completing the mission.
You aren't a pirate until you call in a cannon strike from across the island!!!
..
Or have someone scream at you from the deck, as you swim with a fat chest, about the shark who wants to eat you for lunch.