Hourglass spawns

  • Please remove seaforts from every single hourglass spawn, they don't make the fight interesting, it just makes it annoying and unfair, getting cannoned from 2 sides is just silly.

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  • And ancient megs and all other world events. K thanks bye.

  • HG is an active part of SOT, not an isolated mod. The world doesn't change just because you got into a HG fight.

  • Might as well ask the big one.
    Why not just place HG in an isolated off the server location. So nothing touches you, not even rocks.

    Because “fairness” is how players play HG anyways xD

    Hourglass: part of the open world so you will spawn anywhere near if someone is defending as well. As it should be.

    One man’s advantage can also become there downfall if you know how.

  • The only one I have issue with is skeleton fleets. Sometimes you undive into an active skeleton fleet, and have a skeleton galleon attacking you while the opponent does. The last few times it happened I didn't even lose, but the fight sucked. I had to run while fighting a galleon before running to repair so I could fight the opponent I actually wanted to fight in the first place.

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