@marinemike said in Stop hackers or buff safer seas pay:
Hey rare, you might want to patch this mod before next season,
The battle against hackers is a continuing battle, as also confirmed by a state of play post not too long ago they are working on it.
it was just posted to YouTube yesterday so obviously the anti-cheat is still lacking.
No anticheat is perfect and the battle against cheat developers is one that is never over, cheat devs have a financial incentive to keep finding new ways around new detection methods and vice versa
I don’t know why you hate players in safer seas so much,
They dont hate them however the game at its core is designed as a pvpve game and the risk of pvp is very much part of that equation.
In safer seas all that risk is gone so that oart of the equation gets removed too, that part that gat removed from those calculations accounted for about 70% of its total.
I understand it splits the player base between two modes
It is not just that it splits the playerbase but the safer seas servers are also about 6x more expensive to run per crew, since only one crew can be on them at any given time that would mean 6 crews playing SS need 6 servers while in HS they would only need one
but think about how many players Minecraft would lose if they never had a creative mode and was only a survival game, especially if all the griefers had hacks you couldn’t escape from.
Talk about 2 games that are completely different to eachother, for one in order to run a minecraft server the person hosting it has to pay for it, either locally (with power consumption) or hosted with a monthly fee.
This is not something possible for SoT.
Since that person/company is hosting its own servers for minecraft they can choose to do with it whatever they want.
The number of vanilla servers is WAY less then the amount of servers with adjustments (factions, mods, rog etc etc etc) i mean even one of the most popular SMP’s Hermitcraft is not completely vanilla.
And let me tell you the ones hosting successful public servers also have ALOT of countermeasures against cheaters, most of which are not developed by Mojang.
Some players don’t want to sweat on the high seas, but if they feel penalized for it they just aren’t going to play at all, at this point it feels like you are straight up throwing away money by keeping safer seas so restricted.
Or are they technically throwing away money by even giving this 6x! More expensive option even available.
People tend to forget the cost of running a server, this is not free for SoT as it is not for minecraft.