I havent played through a winter yet, so it might already exist, but there should be winter.
So when it is winter time, there could be icebergs, and cold water in some areas, and you take damage in it.
And it [just for fun] there could be snow storms.
Winter (I'm new)
@mayoturkyman114 you ever heard of it snowing or it being inherently cold in the Caribbean in the real world? (Where this game is set btw)
@mayoturkyman114 you can ask away, but this is an open forum and criticism of ideas is allowed, good or bad.
The thing you have to understand is (since you're admittedly new to the forums), those of us who have been here for years and years have watched the same five or six ideas pitched over and over and over and over and over and over and over again by new players fresh to the game and thinking they're the first person who thought of this brilliant, new and exciting idea to make the game better.
Winter or ice zones. Gambling games in the taverns. Larger ships for bigger crews. Just to name a few.
That these just so happen to coincide with half of the suggestions you've added in the past day is not a coincidence.
There's nothing wrong with adding new ideas or pitching somthing that you might think may make the game better. But maybe just do a quick search first or just troll back through a few days to ensure your new and exciting ideas aren't something the rest of us haven't already read and responded to twelve times this month alone.
@mayoturkyman114 said in Winter (I'm new):
@tesiccl no, but its a game
So would spaceships fit in the SoT world, too? Since it’s just a game and all 😎
Also, for the record, the Caribbean does have winter, it’s just not very cold at all.
@capt-greldik wow that's a well thought out reasoned argument for you. "Spaceships!" You gatekeepers are hilarious. 🥱
@thegrimpreacher I agree with you about people not looking up previous posts. But a little bit of snow at Christmas in game doesn't hurt anyone dose it? Come on now.
Oh I have no problem at all with a light dusting of snow on rooftops and the ground and some festive trappings for winter. I personally appreciate that the devs put those kinds of things into the game already with pumpkins and spooky skulls around in October and lights and garland in the taverns and such during Christmas. I think little touches like that are brilliant and flesh out the game world for us.
But those are, admittedly, a far cry from icebergs and flash-frozen white wastelands in a tropical climate. I'm sure there could be a 'magical' explanation behind such a situation if it were to occur considering how important magic is to the base storyline of the game itself, but I still think it's impractical and would undo the immersion you gain from sailing the Caribbean during the golden age of piracy. Even in December.
@thegrimpreacher the whole of sea of thieves is magic. So it's not going to break immersion for me. It's a fantasy. Not a nautical documentary. Look out! Walking skeletons!
Good for you. You're not everyone. It's obviously fantasy since I already stated clearly magic was a baseline necessity to the storyline.
But the development team clearly wanted a quasi-realistic setting for their tropical Caribbean based age-of-sailing video game and freezing all or part of the map clearly goes against that or they would've caved to public pressure from all the half-baked suggestions in the forum over the last six years and done so already.
Following your logic since it's all "magic" and "fantasy" there's nothing stopping Rare from making the ships fly into space and adding aliens and machine guns that shoot lasers next season...except that would be just as woefully out of place in a 18th/19th century sailing game based in the tropics as dodging icebergs in a frozen wasteland that exists 80 miles East of Puerto Rico would be.
The reason why Sea of Thieves "works" so well for all of us is because the fantasy elements like mermaids, skeletons and phantoms are blended and grounded so very well with the realism of crewing a ship across the waves from island to island searching for buried treasure and other ships to pirate and sink.
@thegrimpreacher it could be an ice queen pirate who curses the seas. It's not a big stretch of the imagination.
I never said it would be a stretch. Just unlikely considering the vision of the game as intended.
In point of fact, in my original reply to you I said explicitly: "I'm sure there could be a 'magical' explanation behind such a situation if it were to occur".
@thegrimpreacher OK. So if there is law it could happen. Cool.
I'd like to point out that this is not my thread. And I'm not asking for it. As you stated earlier suggestions are suggested over and over. Some are awful. Some not so. Some ideas will literally break the game. Others break the law of the game. And some are worth a little bit of thought. Happy sailing my friend. 👍💛
People always dump on the idea of an "ice zone", but I do think there's a way that it could be done without expanding the map (which the game 100% does not need).
The Devil's Roar. Make it sort of a "Hell freezes over" kind of thing in alternating seasons. It would attract players to an underutilized portion of the map and shake things up if they made it more unique than just a visual overlay.
My position on the ice thing has been the same for a couple of years now and I only feel more confident about it as SoT continues to evolve.
There are thousands and thousands of casual players that will enjoy the vibe and the screenshots and the ice content and there are like 28 people on social media that would criticize it lol. And a few of those change to "Rare's right" when this stuff shows up anyway.
and it's just a fact that ice stuff is one of the most common and easy things to work into fantasy lore. A "spell" or villain taking over an area is easy and is always compatible in fantasy adventure.
They might not want to add it and that's fine, it's their creation but imo there is no solid ground to stand on when it comes to people thinking it won't fit in.
To me the "won't fit in" doesn't really ever apply to fantasy and that was long gone in SoT anyway due to it being a business. There are all kinds of costumes that stick out.
Or throw it in an instance.
The brilliant minds among us have pointed out that there is in fact no snow in the Caribbean.
The few times I've been, I've never seen large magical portal rocks either.
If Rare doesn't want to touch the Roar, they can give us new territories to dive/portal to, with special voyages, that would be even higher risk/reward due to the smaller size of the map & higher chance of PvP.
I'd like to see some of the Tall Tale spaces reused for this too. The Monkey Island areas gave us something both beautiful, and completely different from the wilds, shores, and ancient isles. It'd be fun to go back to do a SoSS-like competitive voyage or something.
I would really like to see a Winter Biome/Snow Region Added to the Seas. It would be a Massive update. Snow Region would have a lot of features, such as Traveling Icebergs, Frozen Seas, Whirlpools, Maelstroms, Snow Storms, etc. However, such update would require a lot of features n changes to be added or implemented in order for such change to happen. Therefore, I really like your idea n I would like to see a New Snow Region, but, sadly it's not it's time, yet.
@theblackbellamy said in Winter (I'm new):
Or throw it in an instance.
The brilliant minds among us have pointed out that there is in fact no snow in the Caribbean.
The few times I've been, I've never seen large magical portal rocks either.
If Rare doesn't want to touch the Roar, they can give us new territories to dive/portal to, with special voyages, that would be even higher risk/reward due to the smaller size of the map & higher chance of PvP.
I'd like to see some of the Tall Tale spaces reused for this too. The Monkey Island areas gave us something both beautiful, and completely different from the wilds, shores, and ancient isles. It'd be fun to go back to do a SoSS-like competitive voyage or something.
they could add snowballs for snowball fights and I'm serious about that.
The thing about knives is that they are largely considered fun, turn that into snowballs and snowball fights as well as a tool. Like having to throw a snowball to open something (like they have done with firebombs and bullets). A frozen shrine with snowball fights would be silly and a blast.
@qu1etone said in Winter (I'm new):
@capt-greldik wow that's a well thought out reasoned argument for you. "Spaceships!" You gatekeepers are hilarious. 🥱
People like the word gatekeepers on this forum. I’m not even sure what you mean by it in this case.
I think my point was pretty clear. There’s a pretty clear theme in SoT, and not everything fits the world. Simply saying that “it’s just a game” or “there are other fantasy elements so why not mine?” doesn’t mean that any idea out there fits the theme of SoT.
The conversation usually goes like this: OP offers idea, other people respond by saying the idea doesn’t fit the theme of SoT, the OP says something like “well there are skeletons and they aren’t real, so why can’t we add aliens too?”
Do you think that aliens fit the theme of SoT? The obvious point here is that just because SoT isn’t real, and just because SoT has fantasy elements (ie; skeletons), does not mean that any old idea is appropriate for the game.
Stop gatekeeping 🫠
@capt-greldik said in Winter (I'm new):
Do you think that aliens fit the theme of SoT? The obvious point here is that just because SoT isn’t real, and just because SoT has fantasy elements (ie; skeletons), does not mean that any old idea is appropriate for the game.
Unless people oppose the frozen cosmetics being in the game it doesn't really make much sense to be pro-frozen cosmetics but anti-frozen content.
They have dino themed cosmetics, it would be awesome to work in some dino content.
The ocean crawlers never made any real sense to me as far as their design goes but they don't harm the game or my experience, just not my preference. Imo it would be like me opposing ocean crawlers because I don't think their design makes much sense. It's just trying to take away from others because I have preferences, which isn't a strong way to oppose something imo.
For 2 days in a row now, I've experienced servers where the water isn't moving. It's the creepiest thing I've ever seen, and of course I have video of it. The waves don't move, and as your ship moves forward, the waves cut thru you and your ship. I have no idea what's causing this to happen, and this is just the tip of the iceberg (no pun intended) as to the many other bugs, glitches, etc. that exist in the game. For them to change the scenery so much to incorporate icebergs, snow, snowing-effects, etc. I honestly don't think the servers can handle it at this time. So, if other games have those types of visuals, I'm glad you get to enjoy them within those games!
For years people have been arguing about getting rid of the Roar because no one goes there. The argument to turn it into an ice region will fix nothing because it has always been the same handful of ideas which will be ignored by the same people who dislike the volcanoes. Moving icebergs, your ship becoming ice bound, damaging hail, frozen sails/wheel. They simply don't sound like fun mechanics. I don't see Rare devoting the time and resources into making or repurposing another area that a majority of the player base ignores or avoids.
We'd never hear the end of it from a certain creator if they ever did.
Needs multiple pets first, so we can haul our ships Iditarod style across the ice with dogs, parrots, cats or whatever. Otherwise complete nope.
Don't they have a little sprinkle/patches of snow around the decorations when they're doing Grogmany or Season of Giving?
