With the recent preview event we got to see the reveal of the new Scattershot cannon ammo and how it looks like it is going to function in the game.
My initial reaction is that it's not very effective at all and will likely be unused without some tweaks. Here's why:
Range:
With the effective range demonstrated in the trailer, ships will have to be close enough where getting a one-ball against enemy crew will be way more effective as well as easy to accomplish since it not only puts a hole in their boat or cracks their mast, but crucially takes an enemy player out of the fight which is very game changing.
Damage:
Needing to get in very close, and losing the ability to kill players could be balanced if the damage output was high but quite frankly it isn't. 4 tier 1 holes doesn't quite seem to cut the job, especially when the spread is so high you could miss some pellets or most of the pellets will just make superfluous holes that mean nothing.
To me the Scattershot seems like a glorified sneeze on the enemy ships when analyzing all the info we have. What are your reactions, do you think it actually is balanced? I'm curious to hear what other pirates think.
