There is an option "reduce hold to interact"/"reduce hold to use item".
Is it possible to add selective options for these? I'd like to reduce hold on Cannons , but I like to hold a key for pickups or releasing an anchor.
The same for items, I like to use "reduce hold" for Rifle and musical instruments, but I'd like to keep holding for Pistols and Blunderbuss.
I always have issues with loading cannons to shoot, dropping the loading at 95% due to certain issues, this would help me out.
As a bonus, having music auto-play without holding would allow you to check achievements while playing, while keeping the performance you had in combat.
So, basically, having separate setting for:
"Cannons"
"Anchor"
"Carrying" (picking up items/boxes)
"Hand over" (giving other players food/bombs/treasure)
"Weapons" (Guard/Scope)
"Instruments" (Auto play)
"Climbing"
"Sitting" (Ghost Forts has seats where skull often spawn)
and etc.
I may be forgetting something, but TL;DR; some interactions without holding are causing issues, while some easy certain situations, which is why I believe they could favor from being separated into a "check list".
