The Pirate Legend Title

  • I suggest a new way to obtaining the title of Pirate Legend

    I hope this message finds you well. As a committed Sea of Thieves player, I'd like to put forward a practical proposal to make the "Pirate Legend" title more meaningful and reflective of a player's overall mastery.

    Currently, the title lacks the impact it should have. Encountering a "Pirate Legend" in-game should evoke a sense of respect and awe. By expanding the challenges required to earn the title, we can ensure it represents a well-rounded and experienced player, rather than just someone who completed faction quests.

    I suggest broadening the criteria for obtaining the title to include achievements such as:

    ● Completing all world events

    ● Finish at least 3 Tall tales

    ● Achieving at least level 20 in each factions

    ● Catching one of each fish species

    ● Defeating both the Megalodon and Kraken

    ●Taking down at least one of each monster type.

    ●Visiting all island and siren shrines

    ●Hit 20 players with a snipe (X range)

    ●Kills 40 players and sink 10 ship each type

    ●Win at least 5 HG fight

    ● Find and sell all type of Treasure at least once (not tall tales treasure or ashen athena chest)

    ●Explose all different Keg

    ●Taking down 10 Pirate Legend

    ●Stealing 500k of loot from other player

    ●Hit 10 time a ennemy mast (specific range) with chain ball

    ●Find all curse balls

    ●Buy your own boat

    ●Survive from Storm for 30min

    ●Try to get out from Sea of thieves and die from the Red sea

    ●Unlock at least 1 curse

    ●Tuck on someone boat's for 1hour

    ●Earn 1M in your bank at least once

    ●Played 500hours on SOT

    ●Travel "X" miles on sea

    ●Shearing Grog with 7 other pirates

    ●Betray your alliance once

    Thank you for considering these suggestions. I believe implementing them will not only raise the prestige of the "Pirate Legend" title but also enhance the overall Sea of Thieves experience.

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  • So are they going to ret-con every pirate that's already a legend if they haven't done these things?

    Excuse the pun, but I think this ship has sailed.

    Maybe instead of replacing pirate legend, add a new title "Globetrotting Pirate of the Sea of Thieves" or something?

  • I would have loved this. Maybe a new title should be introduced.

    But I can already hear the cries….

    Since you can do 90% of these in SS and that isn’t much a reward

  • @littlematjab or gain a hard to get Title if you want it to mean something or one you like .....but why the need to prove your a legend or for it to mean anything

  • @lordqulex

    So are they going to ret-con every pirate that's already a legend if they haven't done these things?

    Oh god No ! Aah It would be only for the newcomer. It's just a more fun and enriching way to discover SEA OF THIEVES and there features. you get closer to the title Pirate Legend and you learn a lot ! and let's not forget that Pirate legend gives you access to athena's quests and many many new skins. So the voyage as to be at least fun and encouraging !

  • @burnbacon that's kinda dumb a reward is a reward and will be the same value as it is whether or not the means of getting it are popular

  • @lordqulex

    Maybe instead of replacing pirate legend, add a new title "Globetrotting Pirate of the Sea of Thieves" or something?

    Mmmmh yeah? Yeah maybe ! I would looove to earn a new secret place with the title too ! if this new title "Globetrotting Pirate of the Sea of Thieves" can unlock a secret island ooooor you can finaly enter in the sea dogs tavern. With new features, new quest, news skin or new faction??? ! It would be awsome

  • Yeah, I have to disagree with making the title harder to get for players that don't have it yet.
    I'm pretty close to getting it (I only need 3 rep with Merchants), and if an update came out that suddenly required me to do 20 other things to get it; I'd be angry as heck.

    Some of your requirements are pure RNG, too. Like catching each type of fish. Or defeating the kraken (I've not run into it in over a month).
    Others force people to do things they may not want too, like PvP, or sniping (What if my aim is garbage?) Killing 40 players and sinking ten of each ship?! No. Never.
    And forcing PvP in general by locking PL behind ship sinks, HG, and sinking other PLs? Hard pass.
    You also want to lock it behind real money with 'Buy your own boat'.
    And tucking on someone's boat for an hour?! Even if it's not all at once; You're still hoping you can find someone, and tuck without being seen. Massive grind.
    And 'Betray your Alliance'?

    Your requirements are basically 'Force people to PvP & endure pure RNG to get to Pirate Legend'. No. Never. Horrible idea.

  • @guildar9194

    And who want to do hundred and hundred voyages/quest for a faction you dont like?? With the new way to obtain it you just have to play te game to unlocking those. Much more fun then completed 40 rep on 4 faction in my opinion. I only suggest to have 20 rep on each, thats reduce the ammount of time. And i suggest a song can spawn the kraken or meg faster.

    What about that?

  • @guildar9194

    Bro fishing each fish iys not hard and not big RNJ (dont add the variantes one)

    And if you never kill 40 people yeah for me you dont deserve it lol

    A pirate steal, kill and betray other pirate. Its just the way i see it

  • @littlematjab said in The Pirate Legend Title:

    @guildar9194

    And who want to do hundred and hundred voyages/quest for a faction you dont like?? With the new way to obtain it you just have to play te game to unlocking those. Much more fun then completed 40 rep on 4 faction in my opinion. I only suggest to have 20 rep on each, thats reduce the ammount of time. And i suggest a song can spawn the kraken or meg faster.

    What about that?

    it doesnt take 100s of quests to get PL...

  • @captain-coel

    Idk now but back in the day it took me 2years to get PL. For sure i did 100quests and +

  • @littlematjab said in The Pirate Legend Title:

    @captain-coel

    Idk now but back in the day it took me 2years to get PL. For sure i did 100quests and +

    What do you mean "back in the day"? PL was never hard. It was vaguely time consuming. Took me 2.5 months from launch. I know I didnt do 100s of quests then to get it.

  • @captain-coel

    Took me 2.5 months from launch. I know I didnt do 100s of quests then to get it.

    I get what you're saying. But my point is that doing the same things over and over can be dull. And getting to the Pirate Legend hideout should mean more than just doing routine tasks, it should involve PvPs and the excitement of stealing loot in my opinion.

  • @littlematjab said in The Pirate Legend Title:

    @guildar9194

    Bro fishing each fish iys not hard and not big RNJ (dont add the variantes one)

    And if you never kill 40 people yeah for me you dont deserve it lol

    A pirate steal, kill and betray other pirate. Its just the way i see it

    Good for you. Not everyone sees being a pirate the same way.

    And if you never kill 40 people yeah for me you dont deserve it lol

    Good thing it's not up to you.
    PL is not about PvP, it was never about PvP, and it should never be about PvP.
    This is yet another 'I like PvP so everyone else should be forced to PvP. Lock things behind PvP so they have to do what I want!' idea.

    Hard. Pass.
    @littlematjab said in The Pirate Legend Title:

    @captain-coel

    Took me 2.5 months from launch. I know I didnt do 100s of quests then to get it.

    I get what you're saying. But my point is that doing the same things over and over can be dull. And getting to the Pirate Legend hideout should mean more than just doing routine tasks, it should involve PvPs and the excitement of stealing loot in my opinion.

    No, it should not.
    PvP players need to stop thinking non-PvP things should suddenly be locked behind what they like.
    People who don't want to PvP, won't. Stop trying to force them with arbitrary gatekeeping.
    PL should not be about PvP. It's not about PvP. It will never be about PvP.

  • @guildar9194 a dit dans [The Pirate Legend Title]

    No, it should not.
    PvP players need to stop thinking non-PvP things should suddenly be locked behind what they like.
    People who don't want to PvP, won't. Stop trying to force them with arbitrary gatekeeping.
    PL should not be about PvP. It's not about PvP. It will never be about PvP.

    It would make more sens if "Pirate Legend" isn't just about faction reputation.. it's also about understanding the intricacies of the core game mechanics.

    Thats why i put a lot of other things then PvP stuff to do. Like exploring the seas, known all the monster , island etc etc... so you are a Pirate legend but you never discover all world event, seen all island? Idk thats doesnt make any sens. well im sure a lot of PL didnt know how to form alliance, to steal a chest or kill pirate. Its just strange that the title doesn't align with the actions taken to earn it. Thats it

  • @littlematjab said in The Pirate Legend Title:

    @guildar9194 a dit dans [The Pirate Legend Title]

    No, it should not.
    PvP players need to stop thinking non-PvP things should suddenly be locked behind what they like.
    People who don't want to PvP, won't. Stop trying to force them with arbitrary gatekeeping.
    PL should not be about PvP. It's not about PvP. It will never be about PvP.

    It would make more sens if "Pirate Legend" isn't just about faction reputation.. it's also about understanding the intricacies of the core game mechanics.

    Thats why i put a lot of other things then PvP stuff to do. Like exploring the seas, known all the monster , island etc etc... so you are a Pirate legend but you never discover all world event, seen all island? Idk thats doesnt make any sens. well im sure a lot of PL didnt know how to form alliance, to steal a chest or kill pirate. Its just strange that the title doesn't align with the actions taken to earn it. Thats it

    It would make more sens if "Pirate Legend" isn't just about faction reputation.. it's also about understanding the intricacies of the core game mechanics.

    And yet most people will PvP before they hit PL, naturally. Not because they're forced into it as an arbitrary requirement.
    Imagine someone does not want to PvP. or is bad at PvPing; Now they are locke dout of PL. Oh well. Bad for them!

    Thats why i put a lot of other things then PvP stuff to do. Like exploring the seas, known all the monster , island etc etc... so you are a Pirate legend but you never discover all world event, seen all island? Idk thats doesnt make any sens.

    Because being a Pirate Legend is, in game, about having fun. Doing what you want.
    This is why there's no PvP requirement, and the only PvE requirements are varied already.

    well im sure a lot of PL didnt know how to form alliance, to steal a chest or kill pirate. Its just strange that the title doesn't align with the actions taken to earn it. Thats it

    Nothing about being a Pirate Lord requires knowing how to PvP, steal treasure, or betray an alliance. Nothing.
    You're just deciding 'I don't like how it is. Make it fit MY CONCEPT of being a Pirate Lord to make me happy!'


    Have you even noticed that the true Pirate Lord is a friendly guy?
    How, nowhere, does he ever mention killing others for sport?
    How The Reapers are seen as a sort of villain because of how they want to kill everyone they meet?
    How multiple people say The Reapers 'take freedom too far' with their 'free to sink you for the lulz' mentality?


    Again: PvP is not part of, should never be part of, and (hopefully) will never be part of being a Pirate Legend.

    And no, it should not be turned into a larger grind just to fit your personal concept of what you alone think a Pirate Lord is.

  • @guildar9194 a dit dans [The Pirate Legend

    PL should not be about PvP.

    How do you explain HG then?

    Imagine someone does not want to PvP. or is bad at PvPing; Now they are locke dout of PL. Oh well. Bad for them!

    Well PL doesnt mean you gonna have free athena. You maybe have to earn them and fight for them. if people dont want to PvP, why they are playing in high sea then?

    Little reminder here, its a PvPvE game.

    Only PvE stuff is in tale talls

    Only PvP stuff is in HG

    And only PvPvE stuff is in the Open sea

  • @littlematjab said in The Pirate Legend Title:

    @guildar9194 a dit dans [The Pirate Legend

    PL should not be about PvP.

    How do you explain HG then?

    Imagine someone does not want to PvP. or is bad at PvPing; Now they are locke dout of PL. Oh well. Bad for them!

    Well PL doesnt mean you gonna have free athena. You maybe have to earn them and fight for them. if people dont want to PvP, why they are playing in high sea then?

    Little reminder here, its a PvPvE game.

    Only PvE stuff is in tale talls

    Only PvP stuff is in HG

    And only PvPvE stuff is in the Open sea

    HG is something to do, but is not intrinsically tried to PL.
    And literally nothing else in your post defends your idea of 'Lock PL behind forced PvP objectives'.

    Again: You are deciding Pirate Legend stands for something based on your personal views and now deciding it should be official.

    No. PL should not be locked behind arbitrary PvP BS.
    No 'sink 10 ships'.
    No 'kill 40 people'
    No 'Snipe 20 people'.

    You don't get to decide PL = PvP.

  • @guildar9194 a dit dans [The Pirate Legend Title]

    No 'sink 10 ships'.
    No 'kill 40 people'
    No 'Snipe 20 people'.

    You don't get to decide PL = PvP.

    Are you crying?

    No "i decide" that PL = PvPvE :)

  • @littlematjab said in The Pirate Legend Title:

    @guildar9194 a dit dans [The Pirate Legend Title]

    No 'sink 10 ships'.
    No 'kill 40 people'
    No 'Snipe 20 people'.

    You don't get to decide PL = PvP.

    Are you crying?

    No "i decide" that PL = PvPvE :)

    And now you're going into personal attacks because you can't defend your point.
    We're done here. Have fun not deciding anything, because it's not your personal game.

  • @guildar9194

    You put so much aggressivity in your words it became ridiculous aha and now you're play the victim? Fair well

    Anyway i really think this debate was enriching. It was entertaining and pricless to talk with you honestly.

    Have a great evening or day depending on where you at ! 🦜

  • littlematjab said in The Pirate Legend Title:

    captain-coel

    Idk now but back in the day it took me 2years to get PL. For sure i did 100quests and +

    It may have taken you two years, but that is definitely a per person item. It only took me about 4 months of steady play and non-grind to achieve it and I knew folks that it took them even less. (And that was from launch.) Today it takes people less than a day.

    Though from my understanding, PL was never meant to be the end game, but rather the start of the real adventure. But that was just the way I saw it.

  • @littlematjab said in The Pirate Legend Title:

    @captain-coel

    Took me 2.5 months from launch. I know I didnt do 100s of quests then to get it.

    I get what you're saying. But my point is that doing the same things over and over can be dull. And getting to the Pirate Legend hideout should mean more than just doing routine tasks, it should involve PvPs and the excitement of stealing loot in my opinion.

    it can only be obtained on higher seas, so pvp is always a risk. Now xp is thrown at you. I've made new PLs in a weekend. I have 5? I forget. Adding arbitrary methods just seems like a was of effort.

  • @badger a dit dans [The Pirate Legend

    It may have taken you two years, but that is definitely a per person item. It only took me about 4 months of steady play and non-grind to achieve it and I knew folks that it took them even less. (And that was from launch.) Today it takes people less than a day.

    Though from my understanding, PL was never meant to be the end game, but rather the start of the real adventure. But that was just the way I saw it.

    The point I wanted to make with this suggestion is to make the experience more enjoyable for newcomer. I have friends interested in the game but don't want to do repetitive tasks just to unlock new features. Cuz yeah, im sorry to telling the truth you all but the overage experience is boring for newcomers.

    All my friends are beginners, and they share daily struggles about what doesn't work well for new players. And the main things is that they have no lore to whats happening in game and the objectif of being PL doesnt told you how the real mechanics works.

    They are lost man. Im the only one here to help them. When people constantly need assistance for tasks they find uninteresting, there's an issue in the game design.

  • @littlematjab said in The Pirate Legend Title:

    @badger a dit dans [The Pirate Legend

    It may have taken you two years, but that is definitely a per person item. It only took me about 4 months of steady play and non-grind to achieve it and I knew folks that it took them even less. (And that was from launch.) Today it takes people less than a day.

    Though from my understanding, PL was never meant to be the end game, but rather the start of the real adventure. But that was just the way I saw it.

    The point I wanted to make with this suggestion is to make the experience more enjoyable for newcomer. I have friends interested in the game but don't want to do repetitive tasks just to unlock new features. Cuz yeah, im sorry to telling the truth you all but the overage experience is F boring for newcomers.

    All my friends are beginners, and they share daily struggles about what doesn't work well for new players. And the main things is that they have no lore to whats happening in game and the objectif of being PL doesnt told you how the real mechanics works.

    They are lost man. Im the only one here to help them. When people constantly need assistance for tasks they find uninteresting, there's an issue in the game design.

    So your answer to 'They are bored doing repetitive tasks' is to...add more repetitive tasks?

    • Like fishing every fish. Or sailing to every island.
    • And adding repetitive tasks that they may not be good enough at or enjoy at all, like sniping, and sinking ships. And HG fights. And hitting masts with chain shot. And successfully stealing treasure.
    • And repetitive tasks that are luck-dependent, like finding a Pirate Legend, who will be more skilled than them, and killing said Pirate Legends.
    • And tasks that rely on other players to be bad, like Tucking for a total of 60 minutes.
    • And time-gating it behind 500 hours playtime.
    • Oh, and grinding 1 million gold!
    • And let's not forget the gem of 'spend real money to buy a boat'. Because everyone loves a game requirement that's gated behind a real money payment!

    I fail to see how any of those help anyone 'bored with the grind'.
    Most of them just move the Pirate Legend title out of reach of more casual players.

  • @guildar9194

    The distinction lies in the diversity of tasks. You dont have to grind for doing those, only play the game :) maybe we can reduce the amount of pvp task. but under then that, i dont know where is the problem. I have nothing else to add to counter all your points.

  • @littlematjab said in The Pirate Legend Title:

    @guildar9194

    The distinction lies in the diversity of tasks. You dont have to grind for doing those, only play the game :) maybe we can reduce the amount of pvp task. but under then that, i dont know where is the problem. I have nothing else to add to counter all your points.

    All you are adding is more tasks to the list of requirements.
    Even diverse, it just inflates that grind even further. Which will lead to the same complaint.

  • @guildar9194 said in [The Pirate Legend Title]

    All you are adding is more tasks to the list of requirements.
    Even diverse, it just inflates that grind even further. Which will lead to the same complaint.

    Nop i suggest reducing faction tasks while, in return, adding diverse tasks to enhance overall game understanding in the open sea... thats all. Its not more tasks but variaty

  • @guildar9194 a dit dans [The Pirate Legend Title]

    • And let's not forget the gem of 'spend real money to buy a boat'. Because everyone loves a game requirement that's gated behind a real money payment!

    Are you serious? Explain to me how purchasing your own ship (not skin) with real money is possible. If you can clarify this, you win.

  • @littlematjab said in The Pirate Legend Title:

    @guildar9194 a dit dans [The Pirate Legend Title]

    • And let's not forget the gem of 'spend real money to buy a boat'. Because everyone loves a game requirement that's gated behind a real money payment!

    Are you serious? Explain to me how purchasing your own ship (not skin) with real money is possible. If you can clarify this, you win.

    Apologies. I completely derped and equated 'Buy a ship' (Which has an in-game gold cost, not real money) with 'rename a ship' (which requires a deed from the pirate emporium for real money)

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