The rumor

  • (Disclaimer: this feedback is based off of the a rumor. If the rumor is false, this is irrelevant.)

    There is rumor sweeping the Sea of Thieves…

    a rumor of a faction that if let untamed could destroy our pirate paradise! Nay, I am not talking about Flameheart, nor the Dark brethren… not even the Grand Maritime Union!
    I am talking about… PlayStation pirates!

    Now calm down, before ye spill yer grog, you need to understand one thing. This could be the BEST thing to happen to the game, if managed properly.
    But how, pray tell must we prevent disaster? Well, it not be an easy task… but before we begin this process, we need to assume 2 things:

    1. The game will have PlayStation+Xbox+PC crossplay

    2. The game will be using the servers we have been using.

    Now we can safely proceed into these uncharted waters…

    We need to understand that a LOT of people on the PS4 and 5 will want to try Sea of Thieves.
    How will that impact the servers? I’m no software engineer, so correct me if I’m wrong but… wouldn’t a large influx of players damage server stability? That would need to be addressed before the port occurs.

    Another issue is simple: cheating. We already have a problem, but adding a whole new system may equal more cheaters?

    Yet another problem is the customer support department: will they be able to handle the influx of support tickets?

    Overall, this (hypothetical) port has a lot of issues, but it could have a lot of good things happen too! For instance… more pirates=more people buying the game/buying ancient coins=more money for the devs= more updates for us? It could work that way, maybe.
    Anyway, this has been yet another wild rambling from Cap’n “Crash” Crafter, and it’s been a good theory… A GAM-

  • 61
    Posts
    38.4k
    Views
  • This was my first “talking like a pirate ” post. How did I do?

  • I also heard the Switch would be a thing.

    Frankly...I dont want it. We have enough issues between Pc and xbox players complaining about what isnt working and is....we dont need PS players and even Switch players added.

  • @craftergames706

    TBH Switch would be nice, but it would probably have to be a whole separate game, unless...SWITCH 2 HAPPENS!

    Now Playstation...ew... Sony hates going along with MS cross play. Almost kept Minecraft out of cross play because MS wanted to require a MS login for cross play on Playstation.

    More likely MS negotiates cloudplay with Nintendo first 😂

  • Rare is a Microsoft exclusive studio. There’s a BIG chance of this so called “rumour” being absolute nonsense.

  • Normally I wouldn’t care if Sea of Thieves comes to other platforms but a YouTube video I saw makes a good point. If Xbox doesn’t have exclusive games then why buy the Xbox console at all? Since this game is already cross platform by being available on PC it’s not technically exclusive.

  • @tesiccl
    It's NOT a rumour that Microsoft recently stated that they are aiming to get their gamepass services to other streaming platforms including Playstation.

    And it's not a rumour that they also want to include Sea of Thieves as that big title to bring to the other console market such as the PS and Switch as quoted:

    "In his new industry newsletter Game File, former Kotaku editor and Axios reporter Stephen Totilo also said on Monday that he'd been told by a source that Microsoft has considered bringing Sea of Thieves to PlayStation, possibly for an early 2024 release"

    So you are in fact, completely wrong about that.
    Not really a rumour at this point is it?
    You can make assumptions if it will ever come to the Playstation, that's a different meaning outside of being a ''rumour''. Which isn't fact checked, the above statements is though...

    One can speculate a hundred things such as anti-cheat not coming any time soon, because they are in fact coding it for the Playstation consoles first and releasing it as one big update.
    That is rumour, because I have no source to back up that claim and it's 100% guess work.

  • @coffeelight5545
    I think gaming companies have come to realize that if they want to maximize profits, the exclusivity no longer works.
    It worked the past decade with taking the biggest examples of HALO on Xbox, Gran Turismo on PS etc when the general public didn't know any better and gaming was seen as a hobby that you buy your kids for Christmas.
    Now it's become such an everyday thing for all ages and demographics, where literal millions of jobs have become a reality because of gaming.

    But gaming just like anything in life is evolving. Making titles across multiple platforms instead of limiting to one has a bigger reach, hence more profits on paper.
    It's been happening more and more where past exclusive titles now bleed out to once out of reach platforms. Biggest example is HALO 3 that finally went to PC after a decade of being only XBOX.

    The Title exclusivity is getting outdated and people are kinda sick of having too buy multiple consoles just because of it...
    Crossplay really was a game changer as of recently.

  • I'd happily add PlayStation, more players isn't a bad thing. I don't think it would have a comparative increase to cheating as that is mainly pc players

  • @ix-indi-xi anyone can claim to have a “source” about rumours, but I’m happy to wait and see. If it becomes legit then fair enough, but if not, it wouldn’t surprise me people lied for clickbait.

  • @Tesiccl agreed, we need to remember that this is just a rumor.

  • @tesiccl
    ''Game Pass not coming to PlayStation or Switch'', says Phil Spencer.

    So in the end despite what the XBOX CFO Tim Stuart said a few days prior, the Xbox Boss Phil Spencer a few days later stated they have no plans in bringing gamepass, hence SoT to playstation.

    You can google the evidence yourself, since idk if you can post links unrelated to SoT here.

  • Been seeing this news all over the Web the past 24 hours.

    I've hoped this game would ship to PS for a long time now.

    Could be a massive hit there, and would certainly explain safer seas being introduced.

  • i sont see how this could ever be a bad thing if the implementation works fine, which im sure it would if its implemented

  • A lot of this depends on whether Sony is going to be OK with having their users create XBox accounts in order to sign in (which I'm guessing is probably 'no'), and/or whether Microsoft/Rare is going to want to commit to migrating the system from using an XBox account to a "Sea of Thieves" account.

  • It makes you wonder if this is why SS became a thing... a way to onboard new players

  • @craftergames706 not to mention that if xbox had lost its exclusive games it would die and Playstation would lose all competition letting them increase the price of both games and console btw competition does not include Nintendo switch because it's an completely different type of console

  • @hiradc just thought of how old cosmetics will be a problem because right now the reason you may not have early rewards like the BoneCrusher set is down to not picking up the game before the event but if it comes to PS and Switch they missed out on content simply because it was an exclusive sure that's the reward to those of us who did pick it up in the early days but there will be a new influx of players complaining they can't earn these old cosmetics

  • @tesiccl said in The rumor:

    Rare is a Microsoft exclusive studio. There’s a BIG chance of this so called “rumour” being absolute nonsense.

    QFT

    There would be no benefit to this and the cost would be huge. Plus the ongoing costs would be huge.

    Wishful thinking is all, this months version of "I want PS".

  • @foambreaker the benefit is a huge addition to playerbase and paying customers surely.

    I'm not claiming its an easy thing to do but surely it's naive to claim there's no advantage to it

  • @craftergames706 Loved it, had a little chuckle at it to be honest lol

    Good points too, I hope it is ported!

    More players = more fun and more fun-ding ;)

    The servers have been dead for weeks, literally played for 8 hours the other day and came across 1 singular ship, it's sad.

  • @ix-indi-xi I think the Covid pandemic played a huge part in that as people were literally and figuratively locked in their own homes with nothing to do for months on end and gaming blew up massively thanks to that.

    Just look at the Switch sales from 2019 onwards to see what I mean.

    Gaming has been boosted to the forefront by that pandemic and I'm here for it.

    Exclusivity is on its way out and any company not willing to adapt to that change will be left behind.

    Really great post, you made some awesome points here.

  • I've said it before, and I'll say it again, this is going to depend more on what Sony want than Microsoft.

    MS have been clear that they see their future in Game Pass and getting it onto as many platforms and screens as possible. When it comes to their games, I think they are also open to selling those on other platforms when it's strategically beneficial - such as after a period of exclusivity.

    But Sony are the gatekeepers in this scenario. They may not like a direct competitor selling games on their consoles, even if they make a profit themselves on it. Game Pass is an even bigger risk for them and I don't ever see them agreeing to that.

    When it comes to Nintendo, it's more or less the same situation but I don't think Microsoft or Nintendo really see each other as competitors in the same way as Sony and Microsoft. I can't see Sea of Thieves being released on the current Switch (unless it's cloud streaming only) but there are rumours that a Switch 2 is coming this year and that could be a potential platform.

    This is all just a rumour at the moment though, and it may have come from Microsoft themselves trying to gauge interest for potential negotiations with Sony and Nintendo. The acquisition of Activision Blizzard King has given Microsoft a lot of bargaining power though, so it will be interesting to see where this goes.

    For Sea of Thieves, the console wars hardcores might protest but I don't really see any negative to potential ports. It grows the playerbase significantly and increases revenue - we all benefit from that.

  • The only issue I see with this is Sea of Thieves will no longer be an Xbox exclusive. Even after five years Sea of Thieves remains in its own niche, so it has potential to bring people to the Xbox brand as there is no other game like it. However by taking it multiplatform it will massively grow the player base and raise a lot more money via the emporium. I suspect as Microsoft has heavily invested in GamePass everywhere as the future making it multiplatform will be more important, but will Sony allow true cross play support?

  • @hiradc said in The rumor:

    @foambreaker the benefit is a huge addition to playerbase and paying customers surely.

    I'm not claiming its an easy thing to do but surely it's naive to claim there's no advantage to it

    That's what the PS lovers said when EVE Online went PS, it was a total flop and was canceled in less than 2 years.

  • @foambreaker said in The rumor:

    @hiradc said in The rumor:

    @foambreaker the benefit is a huge addition to playerbase and paying customers surely.

    I'm not claiming its an easy thing to do but surely it's naive to claim there's no advantage to it

    That's what the PS lovers said when EVE Online went PS, it was a total flop and was canceled in less than 2 years.

    To be fair, that game was NOT EVE Online but a FPS spin-off based in the same universe, Dust 514. It was also Free to Play.

    If it was actually EVE Online I could almost guarantee it would have done worse as it would not translate to consoles well nor would the gameplay appealed to that player base. This is before even considering the economy and DLC/consumables in the game.

    But your point still stands, bringing a product to more platforms is not always a winning proposal. Look what happened to the Udraw franchise when they expanded out beyond the Wii - it totally flopped on PS3 & 360 resulting in tons of unsold product, picked up on clearance racks for $10 shortly afterwards.

  • @dlchief58 said in The rumor:

    But your point still stands, bringing a product to more platforms is not always a winning proposal. Look what happened to the Udraw franchise when they expanded out beyond the Wii - it totally flopped on PS3 & 360 resulting in tons of unsold product, picked up on clearance racks for $10 shortly afterwards.

    Using the Udraw product as an example is terrible...that was a super niche product with additional hardware requirements...while it sold OK on Wii (not lighting the world on fire), additional hardware purchases were kind of universally accepted by Wii users.

    Expanding to platforms where additional hardware was mostly frowned upon and sold poorly (ie Kinect and PS Move) was predictably going to go as it did. Guitar Hero and similar style games were pretty much the only successful franchises to do it.

    This port on the other hand, is just a game...one where you don't necessarily even need to make a disc available to PS users.

    Other than the dev work to port the game and maintain the port's stability, it's easy to see this game being a big hit on PS. There's truly nothing else like SOT.

    But if they're going to get SOT, I hope that access to The Last of Us is part of the negotiation for XBOX users.

  • @sweetsandman said in The rumor:

    @dlchief58 said in The rumor:

    But your point still stands, bringing a product to more platforms is not always a winning proposal. Look what happened to the Udraw franchise when they expanded out beyond the Wii - it totally flopped on PS3 & 360 resulting in tons of unsold product, picked up on clearance racks for $10 shortly afterwards.

    Using the Udraw product as an example is terrible...that was a super niche product with additional hardware requirements...while it sold OK on Wii (not lighting the world on fire), additional hardware purchases were kind of universally accepted by Wii users.

    Expanding to platforms where additional hardware was mostly frowned upon and sold poorly (ie Kinect and PS Move) was predictably going to go as it did. Guitar Hero and similar style games were pretty much the only successful franchises to do it.

    This port on the other hand, is just a game...one where you don't necessarily even need to make a disc available to PS users.

    Other than the dev work to port the game and maintain the port's stability, it's easy to see this game being a big hit on PS. There's truly nothing else like SOT.

    But if they're going to get SOT, I hope that access to The Last of Us is part of the negotiation for XBOX users.

    It is still a good example of how expanding to other platforms is not a guarantee of success like many are naively claiming. Also the first Kinect did in fact sell well, earning world records for how fast it sold. It just could not hold that momentum due to a lack of must-have games, most being not much more than shovelware with poor controls and the ones that were excellent (with good control) were more niche. And SONY basically adopted their standard "fire & forget" strategy with the PS Move - started off pretty good and then just sat on their laurels without much promotion. But that really isn;t relevant to the discussion at hand, just some facts to clarify that situation.

    In regards to there being any substance to any of these rumors, I'll believe it when Microsoft says it and not until then. Especially with all the disinfo being pushed out by PS fanbois right now.

  • @dlchief58 said in The rumor:

    In regards to there being any substance to any of these rumors, I'll believe it when Microsoft says it and not until then. Especially with all the disinfo being pushed out by PS fanbois right now.

    This 100%.

    Obviously no port is a guaranteed success model, but it's hard to argue that this one wouldn't help SOT

  • @craftergames706

    I try to keep my focus and feedback in the game and it's features.

    Platforms, what the team thinks it will do to server stability or support tickets.... We literally have zero knowledge as outsiders. Everything is speculation at best and, equally, bee have zero insight on Rare's financials. And this is ultimately a financial decision.

    Will the port bring in more money for rare than it costs Microsoft in having an exclusive? (Marketing value also matters here) Will that extra income pay for the added expenses to address any of the "concerns" above? Is it a net positive?

    Manybjigjkt paid accountants will crunch data we don't have access to and. Ake their recommendations. And executives will, or have, decided. And we neither have a say nor have enough information to pretend our opinion matters. Why burn the brain cells on it?

    I've already burned too many brain cells hudt replying. But that's my take abdny hukbkensuggestiin in handling game feedback in forums like this. The turf wars aren't worth it for us laypeople.

  • Who's to say if the rumor is true or not? If it is, there's probably going to be an influx of new players, and how awesome would that be.

    If it isn't true, and Sony acts like a child because they don't get along with others, I say we take off and nuke the site from orbit. It's the only way to be sure.

  • It's always important to remember what Microsoft actually means: Micro-computer Software.

    It's always been first and foremost a software company, and their entire history in hardware—regardless of market—has been questioned (internally and externally) at every turn.

    For awhile the Xbox was actually losing money on hardware sales but recouping it from game sales (but I don't believe they've been selling consoles at a loss since the 360). And despite Xbox being perhaps Microsoft's most successful consumer-facing hardware product, I wouldn't be surprised if Microsoft is trying to find an eventual "out" to having to build Xbox consoles at all.

    Just recently Microsoft partnered with another OEM to take over production of the Microsoft-branded keyboards and mice that have been one of their more successful hardware ventures for the last ~20 years. I wouldn't be happy, but I could definitely see Microsoft doing something like this with their OEMs (especially as consoles become less distinguishable from PCs).

    And it's all because the profit-margin on hardware is much smaller than on software.

    So porting over SoT (a 5+ yo game) to PS would be pretty on-brand for the company's new MO of making their software services available regardless of device. Or since it's already an old game they could do it just to maximize profits on the title (much like R* released GTAV on 3 different console generations) since it's not the title likely to be moving Xbox consoles at this point.

  • A date to keep an eye on things will be January 18th when Xbox Developer direct will be streaming, and a bonus show afterwards where we might learn more from various Xbox studios.

  • I would absolutely support this, it will be more players playing, more money coming in and more content for us... other than that it would be a solution for control-only servers, which are much emptier than the normal ones.

  • @phantaxus What I'm going to say is my opinion, but perhaps it has some truth to it. It makes no sense for Microsoft to invest in completely exclusive titles, if it does so and has a direct dispute against the PS it will inevitably lose, In this scenario, it would not have massive sales of consoles (it would still be lower than the PS) and would have an infinitely lower profit since it would not sell its games and services on other platforms. With partially exclusive or non-exclusive titles it may make less profit from the sale of consoles but will make more profit from the sale of services.

61
Posts
38.4k
Views
1 out of 61