Guild Members Activity Log

  • Hi,

    Guild owners and leaders need to have access to guild members activity logs of some sort.

    At the moment we can see ship chronicles and who set sail with the ships, but not what the members actually contribute.

    How will you keep track of members not being active in your guild so you can remove them for more active members?

    Just something to think about

    Thanks,

    RayG ZA

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  • @rayg-za That is a rabbit hole you do not want to go down.

    If you go on the SoT website and click your pirate icon, select “guild”, and you can see how many ships are currently sailing for your guild.

    Personally, I check the SoT website, see who’s online (their icon will glow blue for online; or glow white if they’re offline)

    Once I see who’s online, I check how many ships are sailing for the guild. If it says 0, I go on the x box app to see if they’re sailing the seas. If they are sailing the seas, but not sailing on any of the guilds ships, I know that they’re either sailing for another guild or simply not sailing for a guild at all.

    Whenever I ask someone about it, they tell me they’re trying to level up their personal guild (usually level 1-3)

    My guild is practically level 70, with only 1 consistent player (myself the owner) and two semi consistent guild leaders. One of which is my permacrewmate. Which means only 3 people are carrying the entire guild.

    I’ve already purged my guild twice of inactive players and I’ve finally decided to create a second guild where inactive players can be in, and once they demonstrate the ability to contribute at the very least 100k per week (rep is not really possible to track at this point without screenshots), they can play in the first guild again.

    My issue is, and I’m sure other competitive guild owners feel this way, guild rewards should be limited to the players who are actually contributing, guild members should not feel entitled to all guild perks when virtually AFK and leeching off a high level guild.

    I’ve tried several recruitment approaches, with my most recent method not even trying to recruit. I play with someone, learn their playstyle, form a bond with them to an extent, get a good idea of how active they are, then after judging their character as a human being I decide this person is loyal and can join the guild. Sadly, without fail, they always set sail for their personal guild and could not care less about contributing to the high level guild they’re already in.

    The rabbit hole I’m talking about is the rabbit hole of being aware just how little the average member contributes. That knowledge to me personally is frustrating, wishing that my guild members cared about the guild as much as I do.

    The irony is, in 3-4 months when guilds have died down, no actually active guild will be actively recruiting. At least not for their main guild. Right now everyone is trying to guild hop to maximize their rewards with as little effort as possible thinking they’ll blend into the background and silently get carried, only to be salty about getting kicked from a guild they absolutely did nothing for.

  • Level 70 with 3 active guild members? Wild.

  • @danbeardluff I normally stack phantom forts, once I have enough I’ll raise the emissary flag and sell once I hit grade 5. I’m normally at the two forts south/southwest of plunder. My other two do a mix of HG and FOTD stacks.

  • @robby0316 And I take it you haven't slept at all either. My pretty casual guild has done pretty much the same with a full roster and maybe 8-10 of us contributing pretty regular, and we're just near 15.

  • @danbeardluff that is a correct assumption in regards to sleep.I was transferred to a secondary guild, from a guild called “Fates”. Which was created from top emissary players over the course of the past 4 months. When guilds launched and I was deemed incapable of being in the main guild, it became my mission to create my own successful guild. Which is what fuels the flame I currently have for my guild.

  • If you wanna run your guild like a tyrant then sure go ahead, but remember that people join a guild and may not be able to play as often as they’d like. Maybe grab everyone into a discord group and organise things that way. That’s how the 3 guilds I’m in are all organised.

  • @tesiccl said in Guild Members Activity Log:

    If you wanna run your guild like a tyrant then sure go ahead, but remember that people join a guild and may not be able to play as often as they’d like. Maybe grab everyone into a discord group and organise things that way. That’s how the 3 guilds I’m in are all organised.

    Calling it 'like a tyrant' isn't really fair. OP is trying to grind that guild and playing be the designs rules. #dontgatekeep.

  • @ROBBY0316 "lvl 70 with just 3 people contributing - you being the main contributer with phantom forts." That sounds to me like you are incredibly bad at keeping track who actually contributes...

  • @ictus-xxi I solo got my guild into top 200 last night doing phantom forts. Maybe don’t assume things about me before you try them out. As a merchant I’m all about efficiency. If you’re on a crew that does every world event or gets sunk trying to do high risk high reward stuff, you’re probably not putting out as high of numbers as more efficient people

  • @danbeardluff said in Guild Members Activity Log:

    @tesiccl said in Guild Members Activity Log:

    If you wanna run your guild like a tyrant then sure go ahead, but remember that people join a guild and may not be able to play as often as they’d like. Maybe grab everyone into a discord group and organise things that way. That’s how the 3 guilds I’m in are all organised.

    Calling it 'like a tyrant' isn't really fair. OP is trying to grind that guild and playing be the designs rules. #dontgatekeep.

    Hmmm, ironic that you are defending the OP's suggestion which IS promoting actual gatekeeping within the guild by wanting to judge players on their "worthiness" of being a member.

  • @dlchief58 said in Guild Members Activity Log:

    @danbeardluff said in Guild Members Activity Log:

    @tesiccl said in Guild Members Activity Log:

    If you wanna run your guild like a tyrant then sure go ahead, but remember that people join a guild and may not be able to play as often as they’d like. Maybe grab everyone into a discord group and organise things that way. That’s how the 3 guilds I’m in are all organised.

    Calling it 'like a tyrant' isn't really fair. OP is trying to grind that guild and playing be the designs rules. #dontgatekeep.

    Hmmm, ironic that you are defending the OP's suggestion which IS promoting actual gatekeeping within the guild by wanting to judge players on their "worthiness" of being a member.

    I don’t understand why people have a problem with guild owners and leaders not wanting people to AFK farm their guild?

    If you were on a galleon, and everyone is pulling their own weight, solving riddles, angling sails, helping repair, and contributing to the crew, but one guy is AFK watching TikTok videos and asking g when you’re going to sell already, most people would either brig them or never play with them again.

    Why is not wanting AFK guild members any different?

    If your playstyle is drinking grog and playing instruments while making 0 gold or rep, that’s good for you. But if another crew actually tries to make gold or rep, that’s their choice and that doesn’t make them tyrants.

    So why would an active guild wanting active players, be considered tyrannical? Every guild has their own rules or mentalities, just because OP’s guild isn’t a grog drinking fishing guild doesn’t make them a tyrant.

    If you apply what type of person you want on your crew, and apply same logic to your guild, that doesn’t make you a tyrant. It makes you play a certain way and want to be surrounded by like minded individuals.

  • @robby0316 phantom forts are absolute garbage compared to any other trchnique to get guildrep up. We are lvl 160 now and we have 24 people that are active doing WE and PvP. Which means according to yourself you are as good as 12 people playing 4+h every day succesfully doing WE and PvP. The latter with high winrates and we almost never sink in adventure. Unless you play 30h per day your number is just not possible.

    So assuming your lvl 80s are true, you didnt nearly farm half of that. Because its not possible

  • @dlchief58 said in Guild Members Activity Log:

    @danbeardluff said in Guild Members Activity Log:

    @tesiccl said in Guild Members Activity Log:

    If you wanna run your guild like a tyrant then sure go ahead, but remember that people join a guild and may not be able to play as often as they’d like. Maybe grab everyone into a discord group and organise things that way. That’s how the 3 guilds I’m in are all organised.

    Calling it 'like a tyrant' isn't really fair. OP is trying to grind that guild and playing be the designs rules. #dontgatekeep.

    Hmmm, ironic that you are defending the OP's suggestion which IS promoting actual gatekeeping within the guild by wanting to judge players on their "worthiness" of being a member.

    What a weird take. Why would you want a guild of entirely inactive people? That's not much of a guild is it? Insulting people that want better tools to manage their guild is gatekeeping. Managing ones guild and keeping it alive and active is not. "Judging their worthiness" is how you interpret it, and is not based in reality.

  • @robby0316 Settle down Francis, I was merely pointing out the hypocrisy in the post about "gatekeeping".

    If you want to be a "tyrant" in your guild, that is fine - I for one won't be participating in such power trips.

  • This thread is a perfect example of why the guild system sucks for different reasons depending on what you're trying to achieve with it.

  • @danbeardluff said in Guild Members Activity Log:

    @dlchief58 said in Guild Members Activity Log:

    @danbeardluff said in Guild Members Activity Log:

    @tesiccl said in Guild Members Activity Log:

    If you wanna run your guild like a tyrant then sure go ahead, but remember that people join a guild and may not be able to play as often as they’d like. Maybe grab everyone into a discord group and organise things that way. That’s how the 3 guilds I’m in are all organised.

    Calling it 'like a tyrant' isn't really fair. OP is trying to grind that guild and playing be the designs rules. #dontgatekeep.

    Hmmm, ironic that you are defending the OP's suggestion which IS promoting actual gatekeeping within the guild by wanting to judge players on their "worthiness" of being a member.

    What a weird take. Why would you want a guild of entirely inactive people? That's not much of a guild is it? Insulting people that want better tools to manage their guild is gatekeeping. Managing ones guild and keeping it alive and active is not. "Judging their worthiness" is how you interpret it, and is not based in reality.

    Not as weird as you posting "#dontgatekeep" while promoting just that. I was merely pointing out the hypocrisy of that statement and never once insulted you. Don't like it then choose your words better.

    FYI I have no issue on how someone decides to run their own guild as we all have different priorities and play styles. So chill out.

  • @dlchief58 said in Guild Members Activity Log:

    @robby0316 Settle down Francis, I was merely pointing out the hypocrisy in the post about "gatekeeping".

    If you want to be a "tyrant" in your guild, that is fine - I for one won't be participating in such power trips.

    Since you’re perceiving OP as gatekeeping, by your logic (not wanting to impose one’s playstyle on other’s), I have a challenge for you. I want you to not post or join an LFG for 7 full days. 24 hours of gameplay x 7.

    An LFG is, by your logic, gatekeeping players to play a specific way that the LFG poster intended.

    So what I’m suggesting is that for 7 days only do open crew, in an effort to really promote the “im okay with whatever we do” mentality.

    Since trying to keep a certain level of activity is considered “gatekeeping”.

  • @ictus-xxi 4 phantom forts during this double gold event are virtually equivalent in guild rep to a FOTD. I have a kid stacking FOTD when he gets out of school and a level 500+ in HG guy absolutely demolishing. HG guy is hardly on but when he is he’s pumping out huge numbers. FOTD kid isn’t on all day but can manage to get stacks in. The rest of the guild are inactive or contribute 6k tops every other day. Idk what to tell you. I’ve personally got our guild 13 levels within the past few days doing phantom forts, and offering my protection to new players doing FOTD stacks in exchange for a small portion of their loot. I spent 6 hours resinking an angry brig and sloop trying to steal from a two brig alliance I was protecting since they were all less than 15 days played. Grinding phantom forts is something I do consistently, making it the main form of guild rep, due to it being a constant and steady stream of guild rep. But I am also very capable at PvP and have sunk players stacking loot.

  • @robby0316 said in Guild Members Activity Log:

    @dlchief58 said in Guild Members Activity Log:

    @robby0316 Settle down Francis, I was merely pointing out the hypocrisy in the post about "gatekeeping".

    If you want to be a "tyrant" in your guild, that is fine - I for one won't be participating in such power trips.

    Since you’re perceiving OP as gatekeeping, by your logic (not wanting to impose one’s playstyle on other’s), I have a challenge for you. I want you to not post or join an LFG for 7 full days. 24 hours of gameplay x 7.

    An LFG is, by your logic, gatekeeping players to play a specific way that the LFG poster intended.

    So what I’m suggesting is that for 7 days only do open crew, in an effort to really promote the “im okay with whatever we do” mentality.

    Since trying to keep a certain level of activity is considered “gatekeeping”.

    Talk about a weird take! Had he not put up that hashtag while promoting essentially the same thing I would have let it go. But by adding that he made a hypocritical statement so I called it out.

    Essentially you are "gatekeeping" by having certain requirements and removing players who don't meet your arbitrary standards....and frankly there is nothing wrong with that, you can run your guild however you please. I would be doing the same by cherry picking only friends for a guild, but I am not offended by that. I'm not trying to pick any fights here, just calling out that ONE hypocritical post with the hashtag so again, settle down dude. Not everything is meant as a insult.

  • @robby0316 My brother. 13 lvls vs "the majority of 70" is already a completely different tune. However Im still calling BS. 13 lvls are about 104 seaforts DURING Ghoul n Glory. You didnt contribute even close to a significant amount of the 70 lvls. My point being you are probably the last person to give anyone advice on how to track who is contributing how much since clearly you are way off on your analysis who pulled how much in your guild. Soooo you probably certainly ended up kicking people from your guild that contributed more lvls than you because your analysis is so off. I kinda feel sorry for your guildmates that pulled your guild to 70 and then got kicked due to you assuming they didnt pull their weight.

  • I am in the same guild as OP. We have a second guild for the players that are less active. I understand that not every one can grind as much, but it is also not fair to have members in the guild doing nothing and then reaping rewards from other players. They can rather move to the second guild. If every one can try to at least do one set of level 5 emissary each day that will help a lot.

  • @dlchief58

    alt text

  • While I totally agree with the proposal of this thread, we (the guild members) need protection from being unfairly kicked out of the guild. So as well as a guild activity log you would need to set an "expectations level" and have agreed rules for members who fail to meet expectations.

    And we (the guild members union) demand the right to replace the guild owner should they happen to be in dereliction of their duties or fail to meet the expectations that they themselves have set.

    Joking aside I think this lack of protection for guild members is why you're finding so many inactive members in your guilds. The first guild I joined the owner decided we weren't making progress fast enough so kicked everyone and disbanded the guild then joined an HG boosting team.

  • Guilds should be a place to have fun and have fun with new friends. complaining that people don't play as much as you think they should play or when they do play they don't earn as much as you think they should be earning is a YOU problem not them. There will com a time when you cant meet your own requirements but i will bet you wont kick yourself from your guild. should just play the game and not worry about getting max level as fast as possible. if you do want to get there as fast as possible you need to accept that you are going to be disappointed always with other people.

  • @kungfustu72 said in Guild Members Activity Log:

    While I totally agree with the proposal of this thread, we (the guild members) need protection from being unfairly kicked out of the guild. So as well as a guild activity log you would need to set an "expectations level" and have agreed rules for members who fail to meet expectations.

    And we (the guild members union) demand the right to replace the guild owner should they happen to be in dereliction of their duties or fail to meet the expectations that they themselves have set.

    Joking aside I think this lack of protection for guild members is why you're finding so many inactive members in your guilds. The first guild I joined the owner decided we weren't making progress fast enough so kicked everyone and disbanded the guild then joined an HG boosting team.

    A way to show in game that you’re active in the guild would protect members from being unfairly kicked, my friend has pledged their sloop to our guild and we sail together on it but as he is the one to set sail 90% of the time it doesn’t show my contribution in the emissary ledger… even something as simple as being told when guild members were last active sailing a guild ship would help

  • @robby0316 Man it's crazy reading stuff like that. Guild members being monitored for their output/efficiency like some sort of employee/boss work environment. I never forseen guilds becoming like this. However, each to their own. As long as you and your guild members are having fun, then who am I to comment.

  • It would be handy to have some way to monitor.
    A graph for each player showing time sailed and money earned over the course of the month would allow us to determine patterns. Maybe somebody can only sail at the weekend for example.
    My own intentions wouldn't be towards kicking guildmates but more about motivating them.
    The grind on guilds appears to be tougher than standard emissary so guild performance is important to be able to track if you want to remain in the top tier.

  • @paulski93 said in Guild Members Activity Log:

    I never forseen guilds becoming like this.

    It was a predictable outcome when they attached reputation and rewards to guilds.

  • Can we get any guild love? Please? Also not enough clothing with stripes for a pirate game. Good day.

  • We do need some type of guild management tools beyond the Ship Chronicles. They are helpful, but only go back 10-12 game sessions.

    Two tools that would be amazing:

    • Last Sailed for the Guild: On the guild roster page, a way to see the last time a captain sailed in support of the guild. As guilds get full this will allow us to see who our most loyal captains are.

    • Guild Contributions: A tool that allows guild leaders to see who is contributing the most gold/rep to the guild. Another way to see who is most active.

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