Though it’s probably my least played ship, the Galleon is by far my favourite, it’s grand scale makes for an imposing presence of the Sea of Thieves, but by no means is it perfect, having a gander round ship, I have a few ideas which might make the Galleon better, only one or two ways changing the way it plays slightly.
The first and least likely to happen and least popular idea is the removal of the fourth gun. As a helmsman almost all of the time, I rarely if ever get on the fourth gun, and even then when another crewmate is on damage-con and I’m taking over his/her spot. I get the upscaling, but I think practically a three gun broadside is the most common way combat is done. Perhaps in replacement have two guns at the prow of the ship by the harpoon and one aft to give it teeth at any angle, but again I highly doubt this idea will be popular or wanted.
As for the rest, I hope these improvements will be more favourable, the Galleon is a big ship, and has a lot of space, but is inefficiently used up and feels mostly empty, improvements do not need to be balance altering but more crew oriented. For example; instead of a single oven/stove, have up to four for all of the crew, and next to it a big table for everyone to sit down at, and a chandelier above, like at the forts. Where the window is below the captain’s cabin, which is only there for looks, why not have it as actual quarters for the rest of the crew with three beds. Make the Galleon feel tailored for the whole crew, not just the Captain.
The bottom deck, though mechanically important, is a wasted space, more so with the Brig, which is used for trolling or never used at all. Take away the brig, even on the Brigantine, who uses it? Perhaps instead have a pulley system like at Sovereigns to harpoon items onto a platform and lower it into the bowels of the ship. Use it as a proper storage area, with easier access, when buying cannon, wood, and storage crate’s etc, have them spawn there mayhaps?
These are just some of my thoughts, while I love the Galleon, the space could be better designed and utilised, hopefully in ways that does not upset balance, but is more crew immersive, and make it feel tailored towards the whole crew, rather than the captain and his/her Cabin.
