Sovereigns with reaper bones

  • So like, I know the sovereigns are scared of the reapers but like can you make them work with the reaper bones?

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  • no imo

    but there is an easy case to make for reaper harpoons in the current environment with other features now a part of the game.

    not only because of hopping but with them choosing who gets the win condition with the red sea situation it makes sense to add convenience for larger reaper hauls

    The game overall benefits from people getting their hauls sold quicker now. A reaper with a decent haul has invested, those that ambush the hideout rarely have, on that server.

  • I know the sovereigns are scared of the reapers but like can you make them work with the reaper bones?

    You just answered your own question before even asking

  • All that great big profit does come at a bit of a big cost if you don't stay aware of your surroundings. Reaper's used to have the easiest selling location, now that this concept has been carried to the outposts, and even better than Reaper's, it shows that there are cons and dangers to choosing to represent some trading companies.

    You could consider... selling at an outpost if you so choose.

  • Nope, the whole point of the Reapers is to work up risk equal to your rewards. Making it so you can pretty much instantly sell anywhere on the map ruins that significantly.

  • When Flameheart is finally implemented (better be season 10) they ought to overhaul RH like they did Golden Sands, and have one (1) harpoon in the middle, so you still have a risky bottleneck

  • @soulstinger2k20 said in Sovereigns with reaper bones:

    When Flameheart is finally implemented (better be season 10) they ought to overhaul RH like they did Golden Sands, and have one (1) harpoon in the middle, so you still have a tisky bottleneck

    Im sure reapers will get some work done to it eventually, if they will do harpoons its hard to say though.

  • No to the Sovereigns...but for the sake of expedience:

    2 solutions...

    1). Move the Servant over to where he was for the 'Return of the Damned' Adventure

    2). Add a harpoon system to the top of the hideout, positioned such that it would drop the loot right at the door of the hideout.

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