It is a common debate amongst the community of SoT players whether cosmetics that were time limited should return or not, and whether that is fair for the people that have them or unfair for the ones that do not. However i think there is a bigger underlying issue here that hasn't been aknowledged. SoT is a game with comsetic only progression and rewards, yet somehow there is quite an absence in that aspect.
The game while at first glance has many cosmetics to choose from, it is soon made clear that there is an imbalance between quantity over quality. The shops are filled with the same set, just in different colours. Now that isn't on it's own a problem since having different colors for a certain type of pant you like to wear allows you to mix and match it in many outfits. Once you take into account though that there are not many different models regarding cosmetics, it get's old pretty quick. To give an example in season 8 we got the mysterious stranger outfit (finally!) and instead of also a new set, we also got the ghost stuff in a green variation. It really strikes me odd, that we didn't get a magpie outfit or something else.
Now let's talk to how this ties with limited time cosmetics. Rare in my opinion makes way too many cosmetics time-limited, that should have been a permanent addition to the game. Prime example of this is the flameheart's hat and sword. As of now Reapers only have the emissary ledger rewards a ship set and a costume. How can one of the most played factions of the game, and the main antagonists of Athena's Fortune not get any cosmetics, and when they do it is locked behind a season pass. Imagine a new player starting the game, learning about reapers and flameheart only to find out that if you want that sweet hat and sword you should have played the game a long time ago, and you will propably have to wait a few years to get it for doubloons, if half the community doesn't complain about it and attack the devs for bringing them back. Another prime example of this are scars. Currently the only available scars are the forsaken ashes and sunken sorrow scars. Everything else is time-limited. You would think that something as simple as a shark bite scar would be unlocked by doing hunter's call commendation, but guess again it doesn't. It got locked away in an adventure so that no one may get it again.
To add more to this i want to make it perfectly clear that i own quite a few limited time cosmetics and this isn't coming from a place of jealousy or spite. I also believe that time-limited cosmetics isn't a bad thing nor should it be removed. Yet rare chose to bring back the first anniversary cosmetics back (quite offensive for day 1 players imo) but didn't bring back the scars and tattoos from season 1. I do not get the logic here. Furthurmore as far as passes go i can't really understand why people got so upset. To complete a pass you need around 10-20 hours in the span of 4 months. The price of those items basicly equalizes the amount of time it took to get them when they were first released. It's not like grinding a pass is that unique or such an achievement compared to completing events like the shrouded deep, cursed sails,etc.
Anyway these are my thoughts, let me know yours and thanks for reading.
