Lowering Emissary Flags

  • Recently me and friends have been chasing ships with lvl 5 flags.

    However when they know we are getting close, or they fear being sunk they run and instantly lower the flag. (As a cop out)

    This results in us not getting any reward for the work we just put in chasing a lvl 5 Emissary.

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  • Recently me and friends have been chasing ships with lvl 5 flags.

    Good hunting

    However when they know we are getting close, or they fear being sunk they run and instantly lower the flag. (As a cop out)

    They sail to a nearby Outpost, and drop flag before you can sink and capture there Flag. Right..ok soo..what the issue?

    This results in us not getting any reward for the work we just put in chasing a lvl 5 Emissary.

    What work? You chased, they out sailed you. Gain nothing. Move on.

  • It worked as it should have in risk/reward

    had you caught them you would make something

    they performed sufficiently so they got something this time around

    Nobody owes you anything in risk/reward. Not a fight, not a flag, nothing. It's a competition in that scenario and they won.

  • @burnbacon couldn't agree more they lowered you lost get over it

  • @ra-horus-haru said in Lowering Emissary Flags:

    However when they know we are getting close, or they fear being sunk they run and instantly lower the flag. (As a cop out)

    You do understand that they can't just "instantly lower the flag" right? Emissary flags can only be lowered at outposts, and then only at the correct faction table. This is sort of like saying that you chased someone with loot, then they went and sold the loot (as a cop out) and you didn't get all the loot. To be honest, for all you know, they had no idea that you even existed and were just finishing up their session, turning in the flag for its reward, their whole aim is to turn in their loot and flag for rep, why would they wait for you?

  • @ra-horus-haru

    Cool story. I sell my level 5 flags too. Ambush better.

  • How can you ambush when they are a lvl 5 Reaper and can see you coming. They get litterally almost nothing for lowering their flag besides screwing you over.

    It should take 2 minutes to lower after a vote

  • @burnbacon

    The problem is they aren't out playing or out sailing.

    Many times what will happen is they will sacrifice EVERYTHING they own aboard (Loot, resources, flag) just to slam into the island and lower the flag because they know they will lose. They don't get anything so neither do we is the mind set.

    Doing this or just sailing out of the map is the problem.

  • @ra-horus-haru said in Lowering Emissary Flags:

    How can you ambush when they are a lvl 5 Reaper and can see you coming.

    They can only see other emissaries coming, so you made the mistake of approaching them while being an emissary.

    @ra-horus-haru said in Lowering Emissary Flags:

    They get litterally almost nothing for lowering their flag besides screwing you over.

    Lowering a grade 5 flag is worth 5000 gold. Almost no loot has a (base) value of that, so it's one of the most valuable loots you can have.

    @ra-horus-haru said in Lowering Emissary Flags:

    It should take 2 minutes to lower after a vote

    Absolutely not. No one like to have to camp for 2 minutes because they are done with 1 emissary and want to do another, just because you let one slip because of bad tactics.

    @ra-horus-haru said in Lowering Emissary Flags:

    The problem is they aren't out playing or out sailing.

    They are, because they played it so they were able to sell that loot (because that flag is also loot) before you could reach them, That is also outplaying. And also don't complain that it's only because they say you on the map, because that is also outplaying: they payed attention to the map and spotted your weakness (you will foolish enough to try to ambush them while you should have known that you where visible). That too is being outplayed.

    @ra-horus-haru said in Lowering Emissary Flags:

    Many times what will happen is they will sacrifice EVERYTHING they own aboard (Loot, resources, flag) just to slam into the island and lower the flag because they know they will lose. They don't get anything so neither do we is the mind set.

    That is just being tactical. They are just selling their most valuable loot in the little time they have. If you know you can't win a fight, it's the smartest thing you can do. They just realised what situation they where in, realised what would give them the most gold (your statement that you don't get anything for lowering a grade 5 flag is just false) and just collected the most gold possible. Very good tactic.

    @ra-horus-haru said in Lowering Emissary Flags:

    Doing this or just sailing out of the map is the problem.

    Neither is a problem. The first is just earning the most possible gold in the situation (wich is smart goldwise) and the 2nd is just trying to deny the other loot, wich is a very piraty thing to do and this is a pirates game. Pirates rather have no one have the gold then that the other gets it. That was their mindset. Don't complain about people playing like a pirate in a pirate game...
    Besides that can also be a good tactic. Because if they other knows you would do that, you have a chance that next time they won't try to chase you anymore. If you can't sell, that might be a good alternative. If you can't get anything yourself anymore, the only thing they have left to get a W is to try and prevent the attacker from getting it. It's just the attackers fault for either letting the other know they can't win (so not giving them an incentive to fight) and/or letting them get away (you can only red sea if you are able to stay ahead of the attacker).

  • @ra-horus-haru said in Lowering Emissary Flags:

    Recently me and friends have been chasing ships with lvl 5 flags.

    However when they know we are getting close, or they fear being sunk they run and instantly lower the flag. (As a cop out)

    This results in us not getting any reward for the work we just put in chasing a lvl 5 Emissary.

    That’s your problem. It’s their flag, so if they are able to lower it in time, that’s completely fair. If you want PvP with reward, I’d suggest using the new PvP mode they implemented with this season.

    That being said, just because someone didn’t want to engage in PvP with you and you ended up not getting what you wanted by chasing them, that is not their problem and it is no problem with the game. This is a PvPvE game and each player can choose their style to play it.

    That being said, they have to be prepared for an ambush and ready to defend just like the ambusher would need to be successful to be rewarded for their efforts. Therefore, the time to raise/lower an emissary flag should not need to change at all.

  • @ra-horus-haru said in Lowering Emissary Flags:

    How can you ambush when they are a lvl 5 Reaper and can see you coming.

    Well, you can't can you? You don't prepare for an ambush by putting on a neon green jumpsuit, strapping on your disco ball helmet and triggering your airhorns do you? The point of a lvl 5 Reaper is its not an ambush with them, its an open challenge to single combat, which they can accept or refuse. If you want to ambush you have two choices, attack them before they get to lvl 5 or drop your emissary flag before chasing them. You have all the power and information, if they've got a Reaper's flag up you can see how they behave, judge them to be aggressive or not and plan to take them on, you can position yourself between them and any outposts, and if they've lvl 5 and they're aggressive you won't need to ambush them, they'll swing around to like their ship is a compass needle and you're true north, if they don't do that you'll need to be smart instead.

    They get litterally almost nothing for lowering their flag besides screwing you over.

    Firstly, that's demonstrably untrue, they get half the value you do for turning it in, if that's almost nothing then double that can't be a huge amount, and they get that for way less than half the effort you do, so if its a good idea for you to sink them for it then it must be a good idea for them to turn it in. Even if it was literally almost nothing, almost nothing is still much much better than nothing, so its still a good idea for them to do it even without the added spice of screwing over someone who wanted to sink them. Yes, people like screwing over people who want to sink them, is that a weird or shocking perspective?

    It should take 2 minutes to lower after a vote

    Are you out of your gourd? Are you seriously saying that at the end of every session I have to stand there for two minutes staring at Harry the Hoarder's gormless face to get my turn in bonus just so that occasionally you get an extra chance to run someone down? And honestly, what difference is that 2 minutes really going to make? Now they have to hop someone off for the turn in, mermaid back to the ship and keep outrunning you for 2 more minutes? If you couldn't catch them in the last 2 minutes you won't in the new two. If anything, before people might run in and try to turn in as much instant loot as possible until you catch them up so you might get something, the change just encourages people to keep sailing to make sure they get the flag so you'll get even less.

    The problem is they aren't out playing or out sailing.

    Yes they are. They literally are, their aim for sailing is to turn in their flag, yours is for them to not, they are achieving their sailing goals and you are not, so they are out sailing you. It might be easier for them to outsail you at the point that the chase is joined, but, of course it is, because they've put in the work of getting the loot, so the work of getting the loot + the work of outrunning you being the same as the work of catching them is perfectly fair.

    Many times what will happen is they will sacrifice EVERYTHING they own aboard (Loot, resources, flag) just to slam into the island and lower the flag because they know they will lose. They don't get anything so neither do we is the mind set.

    In what way do you not get everything at that point? Their loot and resources don't magically dissolve because they've lowered their flag, you can very simply get the rest of their stuff, so that's just wrong. They've just prioritized the order of their loot to turn in before you catch them, just as if they were carrying any other high value loot, and just as usual, everything else is available. The only way it means there's nothing is if they're only carrying the flag, and in that case they're getting 100% return, so why wouldn't they?0

    Doing this or just sailing out of the map is the problem.

    If they're going off the map they're offering you a choice. Once someone has passed the last island if they're still hooning it off the map and are too far ahead for you to catch them they're offering you an obvious choice. You can keep chasing, in which case you both get nothing, or you can break off the chase, or give them a window where they might make it to an outpost, in which case you both get a chance at claiming the loot. You are given the choice there and you chose to continue to hound them into the red sea. If they believe they have a 0% chance of keeping their loot and you have a 100% of getting it, they're just turning that into 0% vs 0% in the hope that you might do something to make it 50/50. If you choose to keep it at 0/0 that's your choice. There's always a chance you might call their bluff, and if its not a bluff, fair enough. The thing is that I'm certain somewhere else there's a thread from someone saying "what the hell is wrong with pursuers that see you heading into the red sea and keep chasing you, something needs to be done to stop people doing that" to them, you're the jerk here.

  • @ra-horus-haru said in Lowering Emissary Flags:

    Recently me and friends have been chasing ships with lvl 5 flags.

    However when they know we are getting close, or they fear being sunk they run and instantly lower the flag. (As a cop out)

    This results in us not getting any reward for the work we just put in chasing a lvl 5 Emissary.

    And people like you are the reason why we don't play the game beyond level 5. Once we get it, we'd like to continue, but nope, you got to run and ruin it. So know what we do, we cash in and tell you to get.

  • @super87ghost

    First: 5k is not a lot of gold.

    Second: If you were a True Priate, and you had a ton of treasure on your boat, you'd fight to protect it/win. You wouldn't willing give up sailing into an island crashing and losing everything except 5k gold.

    Your points are ridiculous.

    Third: all that's happening here is a common case of " I'm about to lose and have no confidence, so I'm going to make sure they don't get what they want. Even if it means I just wasted the last 4 hours of play time for 5k gold.

  • @super87ghost p.s. actually when you are a lvl 5 all your loot is worth more. Meaning almost everything is more valuable than that 5k for lowering the flag

  • @ra-horus-haru said in Lowering Emissary Flags:

    Second: If you were a True Priate, and you had a ton of treasure on your boat, you'd fight to protect it/win. You wouldn't willing give up sailing into an island crashing and losing everything except 5k gold.

    Pirates aren't Knights

    piracy is whatever code one chooses to follow, if they choose to follow a code at all

  • @ra-horus-haru said in Lowering Emissary Flags:

    @super87ghost p.s. actually when you are a lvl 5 all your loot is worth more. Meaning almost everything is more valuable than that 5k for lowering the flag

    Red gems, cursed chests, the ashen wind skull and a few other items. The rest is less.
    They probably hand in one item each, get the emissary quest and lower the flag after that.

    If they sink they have at least those items + 5k for the flag instead of just those items.

    It also makes them less of a target (for your crew or other grade 5 Reapers alike).

    If they lose the fight, they've at least made 5k gold more than when they didn't lowered and if they win or get away they can do the emissary quest, raise the flag to grade 5 again and sell with 2.5 multiplier again.

  • @Ra-Horus-Haru

    It's hilarious how mad it's making you. I'm 100% sure you'd be making fun of those players if they came in here complaining about losing their flag...

    Let it go.

  • Instead of chasing, your better option is to let the grade 5 feel comfortable and do a sneak play. but yeah, no one owes you anything, not even a fight.

  • @ra-horus-haru
    You win some you lose some. Sounds like they got one over on you and you failed to catch them. Better luck next time.

  • @ra-horus-haru said in Lowering Emissary Flags:

    First: 5k is not a lot of gold.

    Then 10k is not a lot of gold, which is what you'd be getting, so why are you bothering with it at all?

    Second: If you were a True Priate, and you had a ton of treasure on your boat, you'd fight to protect it/win. You wouldn't willing give up sailing into an island crashing and losing everything except 5k gold.

    What do you think pirates were? They were, and are, violent predators who targeted unarmed merchants and they didn't stand and fight the navies sent to find them, there are plenty of historic examples of them grounding out ships and leaving goods behind to save their own skins. They didn't fight when the odds were against them because they weren't stupid, at a choice between living without a penny to their names and fighting and winning for money, they would not be fighting.

    Your points are ridiculous.

    Ironic.

    Third: all that's happening here is a common case of " I'm about to lose and have no confidence, so I'm going to make sure they don't get what they want. Even if it means I just wasted the last 4 hours of play time for 5k gold.

    As opposed to wasting the last 4 hours of play time for absolutely zip? If they're sinking their ship and leaving so very much of great worth behind, then you get all of that great wealth with no fight at all, isn't that great for you? Either the only thing they have of worth is their flag, and they kept it, so they're smart, or there's tons and tons of lovely loot there that you get, so you have nothing to complain about. And if they run their ship to ground and remove the only thing you want, then presumably you leave them be, they repair their ship or recover their loot from the wreck and turn it in, so they win, right? Unless the flag isn't the only thing you want, and they've just prioritized their wealth intelligently. Or, of course, even though you don't care about whatever else they have you still kill them all out of bitterness that you didn't get your precious flag.

  • @ra-horus-haru said in Lowering Emissary Flags:

    @super87ghost

    First: 5k is not a lot of gold.

    Second: If you were a True Priate, and you had a ton of treasure on your boat, you'd fight to protect it/win. You wouldn't willing give up sailing into an island crashing and losing everything except 5k gold.

    Your points are ridiculous.

    Third: all that's happening here is a common case of " I'm about to lose and have no confidence, so I'm going to make sure they don't get what they want. Even if it means I just wasted the last 4 hours of play time for 5k gold.

    1. I cashed out, so they got nothing but the flag, that's on them.
    2. You can't read/comprehend. So I think the conversation ends here.
  • @ra-horus-haru you didn’t sink them before they got to an outpost to lower the flag that’s on you not the game you have tools to stop other ships chain shot cursed cannon balls simply boarding and dropping anchor you got out played that’s all

  • @ra-horus-haru

    If they had a ton of loot on their boat, what concern is it of yours what they do with it while it is in their possession?

    I myself have maxed out all levels in the game except Servants of the Flame and Guardians of fortune, so I only want loot for whatever gold I can get, but I don’t NEED it. Therefore, if someone rolls up on me intended to take my hard work, I could care less at that point if I get it turned in.

    If I believe I won’t win a fight, I will literally do all I can to make sure the party trying to wreck my day doesn’t profit from my work (and I have ways to maximize my success with this) to discourage people attempting to do PvP with me when I don’t want it. That’s my preferred method to handle attacks and perhaps the crew you were chasing is the same.

    Again, you are free to pursue and attack other pirates on the seas as I am free to defend as I see fit, but neither of us are guaranteed to succeed in our plans. It’s a part of the game we as players need to accept when we set sail.

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