Mostly it goes unused and when it is players never check the quest board and never add so i've thought of a way to rework it, so first of all players need to be rewarded for putting a quest on the board of whatever faction they'd be representing I'm thinking half to a quarter Exp and gold than normally selling it and get a boost on emmisary value for a flag when buried depending on the faction (excluding: reapers and athena) and the type of treasure that is buried of course that might sound alittle complicated also I think when burying stuff and upon leaving with a made map you're quest should go to the board. And give players more rewards for actually digging up treasures buried by generated or player made maps also randomly generated maps should have small chances to have a good loot pay out like athena chest, chest of tribute, stronghold loot, etc. and an indicator to tell if there is valuable loot on the map this idea is very scuffed so I want people to add there thoughts :))
Rework the Quest making system
I like the Quest Board to be looked at as well. Totally agree that there should be chances to get really good loot like a Vault Key (just an example). What I think would be a huge "Quality of Life" addition already is "Auto-Generated" & "Player Made Maps" showing a rough estimate of their gold value.
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