It was released back in 2003.
It had a bunch of great social features and I wholeheartedly believe Sea of Thieves would be transformed if it had a couple of them too.
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Hub where players can talk to each other, play poker (other games too) together.
[Look up "Puzzle Pirates Lima Island" for reference] -
View other's profiles with their pirate doing a pose in their best clothes for a portrait. (This could be done with a business card type of thing... And yes, your pet can pose with you too)
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Instead of censoring swear words in the chat, substitute the words with humorous pirate slang. [Look up the "puzzle pirates list of known filtered words fandom", at your own risk]
Some of the ones they use are too risky to have by today's standards but I believe Rare could have a more tame list of substitute words. -
With all that pirate chat going on in close proximity, Puzzle Pirates had a social circle feature. This is especially necessary when you have text chat. People gather into a circle so you don't have to butt in to all the other conversations going on around you.
Sea of Thieves isn't a top down, pixelated MMO.
It's a beautiful game. I don't see it being able to handle 47 players running around on an island.
4 crews of 4, 16 players on an island. We had it in arena so we know the game can handle at least that amount of players. If you can have more add it later.
You don't have to start off with an amazingly detailed hub world either start off small. Add all the details later.
Worry about the core features before you start adding paved streets and waste being thrown out the windows of two storey buildings. Dueling sessions and bounties.
Add those in later updates, we have time :)
