It's an established option. Removing it is choosing one side over another. Pirates need to figure out their own server food chain without interference.
Piracy isn't a system of honor. Ambushing a bunch of pvers that don't want to fight or know how to fight isn't honorable. Adventure isn't an honor system it's a food chain where pirates can do whatever they want to survive or eat.
People can have personal opinions on it but their personal opinions shouldn't lead to interference.
Red sea'ing/hiding/whatever'ing loot is also the only way prey can send a message. This game has flooded adventure with massive supplies and power from the dock. No investment for massive reward required. If pvers want to send a message that they don't want to participate in the one sided fights where enemies have no loot they can do what they can to avoid the loot going to the attackers.
Pvpers can improve at the ambushing or work on becoming more appealing for combat. Pvers have to adapt, and so do pvpers if they want to eat.
Many of the people that chase people around for hours or into the red sea are often done with the commendations they value and are wealthy in game. They are ego chasing as much as people are ego running. They are wasting their own time. It's their choice.