Ideally, this isn't a discussion on whether or not taking loot to the red sea is good, bad, an exploit, a playstyle, or whatever. I am merely proposing an idea that is finally a "win-win" of sorts.
With the introduction of Buried Treasures, I think this is a great opportunity to make a win-win situation out of the red sea, and ensure never-ending value and content out of the new Quest Board.
My idea: So, should you intentionally (or accidentally) run into the red sea and have your loot go beyond the boundary, that loot will despawn and become your very own player generated map to a random island in the region closest to where the ship went into the red sea and it will automatically be posted to the Quest Board.
This creates an opportunity for you to either forfeit the loot to the server and get the renown and rep when another player takes your maps....or....allows you to go back to an outpost and get your own map off the board and get your loot back!
The only concern would be with fort keys as those cannot be buried at the moment. I'm thinking that red sea generated maps would be the exception to the rule as it pertains to buried fort keys.
Thoughts?