I don't know if people have noticed this over the past 5 seasons, but it seems as though for those that may frequent the game often suffer from unnecessary stagnation of activity. Every dedicated player has completed their Season's Renown between the day the Season launches to about a month after the Season launches, with the content related to the season cleared within a month after the Season launches, and lastly, with the emissary ledger rewards being grinded and dished out the month (or month after) the new rewards are ready and available. Afterwards we have in-game events, or the now and new "Adventures" that last for a few weeks, but can be cleared within 1 session very effortlessly.
A lot of people start falling off of the game like a month or two into the season and that's very concerning. Player numbers might be getting higher, but the retention is utterly terrible. Other dedicated pirates complain that there is no one sailing out there for piratical interaction and that's cause it's swabbies that have just installed the game and have no clue what they're doing.
For those trying to find life on the seas and have been failing have been questioning about how the content flow for the seasons are. People aren't out trying to stir trouble on every server, nothing is really giving [veteran] people more stuff to do, and then they get swallowed by the increasing notice of server issues and bugs and wind up leaving, while [non-veterans] others still have to deal with nothing but tough pirates that don't believe in mercy should you have anything worth a gold coin on board and leaving because you feel false advertised in an attempt to "chill and have fun".
Like I really want to point this out because, and while it's tacky to use only Steam's player metrics, more people stopped playing the game 1-2 months after they started, most noticeably with Season 3, which saw one of the largest increases in player numbers on Steam, but by August, dropped to nearly 1,5x less than the people that played.
That may be steam, but I reckon the same issue happens on Xbox/MS Store as well, people lose interest in the game too soon and there's not enough enticing them to come back on and do the same thing all over again, or get caught in the same frustrations all over again.
I would really like to just see if there are any other thoughts about this, cause I know I'm not the only one that's noticed this for 5 seasons in a row. Surely.
