Change Twitch Drops Please

  • Please change Twitch Drops, I always miss an item for one reason or another — all items should be available throughout the event not just a single day.

    For every 20min watched an item should drop for current day item and/or previous day item(s) as long as the Twitch drop campaign is still active.

    For instance, I missed the Twilight Hunter Spyglass, but the event weekend is still active. I should be able to watch a stream for another 20min to gain the previous day’s item.

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  • They usually change every day at 10am BST.

  • @aaronblueeyes I think this drop method is more Twitch’s doing and less Rare’s. Although I will say it does suck to have forgotten to watch a certain day and there’s nothing you can do about it. That’s how I missed the frozen horizon jacket and hook, yet I somehow managed to get the dress and an emote that I’ll never use.

  • Yeah, they need to re-release things. It sucks to have 90% of a set an missing one piece.

  • I really would love to know if it has more to do with Twitch or with Rare... because the current setup is just absolutely trash from a purely marketing goals perspective.

    If I were to design the program, Twitch drops would be visible in the Emporium well in advance of the drop dates, but locked, obviously. Then, as the available date passes, items unlock but for a real money price if you missed the drop.

    This would encourage players to watch because they could see how much money they'd be saving to watch instead of missing a day and having to pay. Additionally, it wouldn't render complete sets useless if someone misses a day because, ya know, they have IRL stuff going on.

    It's just a silly design as it is and doesn't encourage more people to watch more days. In fact, if someone misses a day of a drop, and it's a critical component to the set, they're probably less likely to watch the rest of the drop days.

    Again, not sure if it's Twitch or Rare that dictates the current setup...but whoever does definitely did not think it through holistically to maximize viewership.

  • I think Twitch drops should be changed so they only drop items obtainable in game, I'm against Twitch dropping unique items not available in the game, I think that shouldn't be a thing. I want the frozen dress but I can't get it yet I can get a frozen ship and weapons.

  • I know which direction I don't want them to change into.

    Whatever was going on with The Gauntlet stream just a few days ago. Confusing and awful.

    I never ever want drops where I have to actively pay attention and then claim within a specific time period. That's not fair to someone who, idk has a life or a job?

    Imagine having to watch a stream to not only get let's say the Obsidian Capstan but then you have to be actively watching it and claim within 10 minutes of the drop. You don't know when it is going to happen, and you have to bathroom break.

    Imagine that stress.

    Now imagine that while you were away, it dropped and you just missed it.

  • I've always felt that they should have done twitch drops like they did previous events where you can do the event and get the item for free, or a konth later you can buy it with gold and it requires some hard comendation. It was always strange that twitch drops which are avilable one day and are something outside of the game was limited time, but then events that go over a period of time and require you to do hours of work in game were not limited time.

  • After the breach....maybe no more twitch drops?

  • @pithyrumble Nope there will be ;D

  • @musicmee

    I have a general distaste for SoT's representation in streaming media. So go ahead. It's just cosmetics I'm willing to pass on lol. I was just being a tiny bit (not) facetious! 🧜‍♀️

  • @pithyrumble I did sense that... But had to reply! You know me!

  • I'd like to see all twitch drop items eventually end up in the emporium.

    Say, 50-100 ancient coins for individual pieces. This can add up if you don't watch Twitch drops at all, but is manageable if you only miss a piece every now and again. Most people don't actually care that they can't complete every set. But it's the one that got away that eats at you and sours the whole experience.

    My suggestion stems from a feeling that there must be something stopping them from re-releasing these for free, like some contractual obligation that Rare is allowed to promote on twitch, so long as the promotions are exclusive to the platform, perhaps even timed exclusive. This way, Rare is gaining free marketing for their game, and Twitch for their platform.

    I think re-releasing in the emporium might be a way to appease everyone. If you miss a day, you at least have a way of completing sets (at a cost), so players should be happy.

    Rare can make some money off the emporium this way, so they should be happy.

    Appeasing Twitch is the difficult part if what I speculate is true. I'd argue that at most, half the emporium profits going to Twitch would be fair if there really is some kind of exclusivity contract.

    After all, most players will still try to watch everyday to get the items for free, so this would just be incremental revenue for both Rare and Twitch. Releasing in the emporium is also a great way to advertise that these came from Twitch drops, so kind of like cyclical advertising.

    Nobody should feel like twitch drops are "exclusive" and if you miss out "tough luck." Arguing this shows a lack of caring about the best interest of all parties, including the wider player base, Rare, and Twitch.

    Just seems like a no brainer to me to make these available at cost. After all, you "pay" with your time for watching the stream (or just remembering to log in and afk). So it only makes sense that you pay with your money in the future, or from the free ancient coins you get while playing.

  • @calicorsaircat said in Change Twitch Drops Please:

    I'd like to see all twitch drop items eventually end up in the emporium.

    Say, 50-100 ancient coins for individual pieces. This can add up if you don't watch Twitch drops at all, but is manageable if you only miss a piece every now and again. Most people don't actually care that they can't complete every set. But it's the one that got away that eats at you and sours the whole experience.

    I'd say there must be something stopping them from re-releasing these though, like some contractual obligation that Rare is allowed to promote on twitch, so long as the promotions are exclusive to the platform. This way, Rare gains free marketing for their game, and Twitch for their platform.

    I think re-releasing in the emporium might be a way to appease everyone. If you miss a day, you at least have a way of completing sets (at a cost), so players should be happy.

    Rare can make some money off the emporium this way, so they should be happy.

    Appeasing Twitch is the difficult part if what I speculate is true. I'd argue that at most, half the emporium profits going to Twitch would be fair if there really is some kind of exclusivity contract.

    After all, most players will still try to watch everyday to get the items for free, so this would just be incremental revenue for both Rare and Twitch. Releasing in the emporium is also a great way to advertise that these came from Twitch drops, so kind of like cyclical advertising.

    Nobody should feel like twitch drops are "exclusive" and if you miss out "tough luck." Arguing this shows a lack of caring about the best interest of all parties, including the wider player base, Rare, and Twitch.

    Just seems like a no brainer to me to make these available at cost. After all, you "pay" with your time for watching the stream (or just remembering to log in and afk). So it only makes sense that you pay with your money in the future, or from the free ancient coins you get while playing.

    entire point of a twitch drop is to generate activity and buzz

    if people know they can just pick it up later there is no need to participate which makes the marketing tactic pretty worthless to them

    very counterproductive for them to put any of it in the emporium

  • @wolfmanbush at 50-100 ancient coins each, would you choose to willingly skip every session?

    Didn't think so. Besides, you could bump the price and add a time delay before they are released to address any concerns.
    Very counterproductive to not read and consider before you reply. As usual, you disappoint me with your lack of any real argument. Is there a reason the two things are mutually exclusive or do you just feel like it is?

    Rare can still generate activity and buzz, and make a profit. They are not mutually exclusive if priced correctly.

    How about 100000 ancient coins? Would it be fair to put them in the emporium then? Or does that still defeat the purpose? You have a specific number in mind or do you just want to naysay some more?

  • @calicorsaircat said in Change Twitch Drops Please:

    @wolfmanbush at 50-100 ancient coins each, would you choose to willingly skip every session?

    Didn't think so. Very counterproductive to not read before you reply.

    I think you are underestimating how many people would rather just throw a 10er at cosmetics they like from time to time than deal with the stream/twitch process that they don't otherwise use or are too busy for at that time

    on top of that people bring in ancient coins from ancient skellies to help with that

    and putting it in the emporium could prevent the purchase at all or for some time if it gets wish listed. Then they lose the activity from the drop and people just wait for it to go on sale potentially and they gain nothing at all from something that seems to currently work for them.

  • @wolfmanbush So...if you have to pay real life money...or get something for free...you're going to choose to pay for it later on...???

    If anything, if they were available in the Emporium for IRL money, it would likely generate MORE Twitch activity...

  • @sweetsandman said in Change Twitch Drops Please:

    @wolfmanbush So...if you have to pay real life money...or get something for free...you're going to choose to pay for it later on...???

    If anything, if they were available in the Emporium for IRL money, it would likely generate MORE Twitch activity.

    Why do so many complain about missing twitch drops? because they were busy doing other stuff

    People that aren't into watching streamers and have personal lives going on outside of the internet are less likely to dedicate the energy if they don't need to and if they have a little extra cash it makes more sense for them to just get stuff that way.

    People want the items they missed and I understand that but I think people are tunnel visioned on their goal and not looking at how it doesn't make much sense for them given how a drop operates and what it's used for.

  • @wolfmanbush Well that is up to Rare to consider then how much they would need to make to offset the "buzz." How much would you be willing to pay? $10 for a weekend worth of drops? $20? $50? $100?

    At some point it becomes too expensive for the majority of people to buy the whole set every weekend.

    I believe that number is as low as $4-$5 given the current pricing of most non-ship cosmetics in the emporium. I personally would rather remember to tune in 3-4 days every other week or so than drop $5 every 2 or so weeks on the game. Even if I'm wrong, and everyone is willing to spend $5 on the cosmetics. That would be a major win for Rare, which they can pour back into either more twitch drops or pocket.

    Nothing wrong with that.

    I think there is pretty strong evidence though that most people aren't willing to drop a "10er" even for sets they like. A lot of emporium items / costumes that aren't ship sets are priced around there. You think Rare didn't do their homework and find that sweetspot between profitability and exclusivity?

    For someone that gives Rare waayyy too much credit, that seems like an obvious flaw in your premise.

    Ship cosmetics can probably go for as low as $8-$10 and still steer most people to the stream to "watch." I'd still price them closer to $15 though.

    Generating buzz might be the point of twitch drops, but making money is the end goal.

    My suggestion leads directly to the end goal, so it is a bit unfair to call that counterproductive. Your just picking a fight at that point by being dismissive. That or you really don't understand business or the unmet needs of most players.

    Buying the game is one revenue stream. Selling cosmetics is the other.

    At this point in the life cycle of the game, selling cosmetics is the main revenue stream. Otherwise, the game wouldn't go on sale as often as it is and wouldn't offer free updates. It probably wouldn't also have been offered on game pass for FREE if game sales were the main draw. They wanted to make sure their new IP got off the ground, but now that it is, it's money making time. Well that and maintaining the player base. Twitch drops can help here, but you know as well as I that they play a minimal role.

    What I'm suggesting is a better business model as it allows Rare to capitalize on both ends of the twitch drops. They can still draw the same crowds to their streams for people who want to save $4-$5, and provide a way for people who missed certain items to still get the cosmetics and support the game.

    As for "going on sale," where did I mention they would go on sale? They should never go on sale. Typical strawman fallacy.

    Also, the thread is explicitly pointing out that the twitch drops isn't working for everyone. So your comment on "gaining nothing at all from something that seems to currently work for them" just isn't true. Their players would gain something from a new way to purchase cosmetics, and ultimately, isn't player satisfaction at least equally important to twitch drops?

  • @calicorsaircat said in Change Twitch Drops Please:

    Typical strawman fallacy.

    chill this isn't twitter I'm not out to get you or anyone here I'm just giving my opinion

  • @wolfmanbush chill this isn't twitter I'm not out to get you or anyone here I'm just giving my opinion

  • @wolfmanbush The problem with SoT Twitch drops is that each day is a single piece of a complete set...if I miss days 1 and 2 of a 4
    day twitch drop because I've got stuff going on, I'm not going to watch days 3 and 4 because I don't want to have missing pieces to a set. Maybe that's just me...but I doubt it.

    People want complete sets. If people could still get the items from days 1 and 2 in the Emporium for a little money, they'd probably still watch days 3 and 4 to save some money.

  • @calicorsaircat said in Change Twitch Drops Please:

    I'd like to see all twitch drop items eventually end up in the emporium.

    Say, 50-100 ancient coins for individual pieces. This can add up if you don't watch Twitch drops at all, but is manageable if you only miss a piece every now and again. Most people don't actually care that they can't complete every set. But it's the one that got away that eats at you and sours the whole experience.

    My suggestion stems from a feeling that there must be something stopping them from re-releasing these for free, like some contractual obligation that Rare is allowed to promote on twitch, so long as the promotions are exclusive to the platform, perhaps even timed exclusive. This way, Rare is gaining free marketing for their game, and Twitch for their platform.

    I think re-releasing in the emporium might be a way to appease everyone. If you miss a day, you at least have a way of completing sets (at a cost), so players should be happy.

    Rare can make some money off the emporium this way, so they should be happy.

    Appeasing Twitch is the difficult part if what I speculate is true. I'd argue that at most, half the emporium profits going to Twitch would be fair if there really is some kind of exclusivity contract.

    After all, most players will still try to watch everyday to get the items for free, so this would just be incremental revenue for both Rare and Twitch. Releasing in the emporium is also a great way to advertise that these came from Twitch drops, so kind of like cyclical advertising.

    Nobody should feel like twitch drops are "exclusive" and if you miss out "tough luck." Arguing this shows a lack of caring about the best interest of all parties, including the wider player base, Rare, and Twitch.

    Just seems like a no brainer to me to make these available at cost. After all, you "pay" with your time for watching the stream (or just remembering to log in and afk). So it only makes sense that you pay with your money in the future, or from the free ancient coins you get while playing.

    That they should.

    I don't agree any game content should be locked to anything outside of the game. All Twitch drops should be obtainable in game, much like how Twitch Prime loot work.

    You shouldn't be forced to use things outside of games to unlock unique cosmetics. I don't use Twitch and I don't want to use Twitch but now I can't get content I would like because its unavailable in game. Having them in the emporium makes a tonne of sense and seems very logical and fair to me.

  • 100% agree, I sometimes get too busy in the day and forget about it then I get on the next but too bad previous item is gone.

  • I came here looking for someone mentioning the drop on Wednesday (Tuesday UK) with this Sea of Thieves TV thing.

    I've been waiting patiently after missing out on the Ori set the first (and second) time, doing every Twitch drops since then. To find out it came out with absolutely no advertising in the middle of the night for me (Australia) and that they only sent an email out in the middle of the night same day was crushing.

    I don't love but understand the 24 hour ones and have caught every single one, but the TV one, and missing out on a piece of a set I've been desperate for just because I live in a different time zone was pretty sad. Its really killed my buzz for this game.

    I'm not going to be the kind of person that says I'm gonna quit over it, but it certainly dents the image I had of Rare.

  • I've actually just had a look and it wasn't even on their Discord. The second one is, but not the first.

  • I mean. It’s all just a bunch of free stuff so they don’t owe us anything.
    But the main point of drops is to encourage people to watch content streamers. It’s what brought me to twitch over a year ago, and I love it now.

    System seems to work if you ask me.

    I’d sooner simply request that they re-release drops a year later in stores for gold.

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