Multi-quests

  • Hello Mate's,
    Earlier while sailing the seas I noticed a problem that most of us have probably experienced before.

    While working for the Merchant Alliance I came upon the problem of not being able to deliver a decent amount of crates, plants, clothes, ect. And then it came to me, and idea that will be beneficial and efficient not only to myself, but many other pirates sailing the seas, which would be, being able to activate more than one quest(I'm not sure about Tall Tales) at once

    That's all I have to say cause I dont want to overload you all at once. Have a nice day and good luck with your quests on the seas.

    Sincerely,
    TrainedGuest

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  • The Merchant Alliance is already perfect for this. Their Cargo Runs don't count as a voyage, so you can start 1 of those, and pick up the cargo right there at the Outpost. Once you do that, you can pick either a trades goods voyage or a lost shipment voyage. While doing all of this, you can be running emmisary and even carry a nice selection of commodity crates to deliver to other outposts. If you're level 5, you can even incorporate the emmisary bonus voyage. Oh, and Tall Tales also count separately, so all in all you can do:
    Emmisary flag bonus
    Cargo Run
    Trade Goods/Lost Shipments/2nd Cargo Run
    Commodity crates
    Tall Tale
    Emmisary bonus voyage
    Any bonus bottle voyages

    That's 7 separate things you can do simultaneously!

    Now try to pull all of that off in the Devil's Roar during a Gold Rush hour on a Gold and Glory Weekend as a level 5 emmisary and with a Merchant Alliance Gilded voyage. I did! And it was GLORIOUS (at a 2x+1.5x+2x+2.5x bonus)!

  • To what end though? Just to have a lot of stuff to do, or gold?

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