@themidrangegod
The fact that you can turn anything into the reapers bones makes people just use it for a faster and more efficient way of getting money. People do world events and voyages then just use reapers bones as a money dump.
Why is this a problem? I would MUCH rather have a ship doing PvE missions with a flag that literally shows me where they are on the map at all times, rather than a ship doing a PvE mission where I have no clue where they are and I have to search for them for 20 minutes. If they're going to do PvE voyages anyways, encourage them to put on a flag that I can use to locate them instantly.
I just think the reapers bones should only reward you for pvp. This would make it so if you see a reapers bones ship you know they mean business.
If you want to find a company that "means business" get triumphant seadog cosmetics for your ship. People who have those cosmetics usually mean business. Another thing too, if a PvE reapers emissary ship wants to get grade 5, they have to spend MORE time on the server gathering loot than a PvP reaper's emissary, which can just hop onto a server and get reaper's 5 in 20 minutes.
I don't really see it as a problem keeping it the way it is because:
(1) You can see EXACTLY where they are on the map at all times.
(2) If they want to get the gold / reputation increase they can only sell at one outpost (reaper's hideout) meaning that you could camp the island / cut them off to it.
(3) It takes longer for a PvE ship to get grade 5 reaper's emissary than a PvP ship because they purposefully decreased the amount of emissary reputation you get when you don't steal a piece of loot. Meaning that they have to spend much longer on a server, meaning that they can get attacked more often.
(4) It's a big risk/reward thing. Yes you could get tons of money doing world events by raising the reaper's emissary, but you have a TON of disadvantages too.
I think this would raise the amount of player encounters even with a small amount of ships on one server.
I don't see this as the case. People who run when they are a Reaper's emissary are probably PvErs, so they aren't going to just be like, Oh, reaper's emissary no longer allows for me to do world events to make money? Better start fighting other ships! They're going to just go back and do normal emissaries that can't be tracked at all times on the map.
Now your goal in making this change is to turn the Reaper's Bones into a company where if you are level 75 you have clearly become this expert PvPer and are not to be messed with. You didn't get here through PvE, you got here because you are a great tuccer / stealer and are able to make your way through a fight well. The problem with this is that the Reaper's Bones has been released since early 2020, meaning that it has been more than 1 1/2 years for people to get level 75 in that company, meaning that while this change would stop people who are NOT lvl 50 from progressing very quickly, there are still TONS of people who are 50-75/ So this change still wouldn't mean that a reaper's bones ship and cosmetics mean anything. People would just start flexing reaper's bones even more because of the fact that they got lvl 75 before the change.