Many games offer users the opportunity to turn off features such as motion blur. A lot of the added issue for users such as myself is the screen blur during movement, there are times playing this game that the blur on land causes mild motion sickness and I am unable to play. I understand the need for the head bobbing to simulate the environment of being on a ship, but the up and down, side to side movement should be accomplished from the ships movement not from the additional head bobbing from the character perspective, many competitive games also allow users to turn off head bobbing and it offers no real competitive advantage. Head bobbing is not head tracking, in a real life sitation or user situation the head movement is accomplished through actual movements of the head and does not cause an issue with equilibrium. Attempting to simulate this causes the user to experience simulation sickness. You are isolating a large player base by refusing to address this issue, and it's very unfortunate as this is such a fun interactive coop game. But developers that don't account for this are just actively ignoring the community as it's been common knowledge for years now.
Motion Sickness
1 out of 6
