I believe it would be interesting to have villages or towns that crews can interact with in a positive or negitive way
Different towns would be spread through out the sea of thieves
The player has two options, attack for instant loot or help out said village for influence over them which will lead to long term perks such as frequent gifts, protection and supplies
Players can gain influence with a Town by sinking surrounding hostile ships such as skellies and attacking player ships (the village would offer a generous gift for those who protect it from the threat of another player)
The player will have a level of influence with every individual town whether it be positive or to the point where they shoot on sight
Other notes:
A village will deploy a smoke signal to tell that village is under attack and can be defended for the great influence and gift reward
The player will have different levels of influence with each town
The towns may offer such services such as protection, supplies, a daily gift and stores
