We've all been there.
We storm a Fort as an allied fleet. Working together as one.
But now and then over mic we are like "oops sorry' 'ugh sorry' 'oops my bad', accidentally missing the skelly and slashing our allies in the face with our sword.
What I propose is incredible simple and to be honest there's no reason why it shouldnt be in the game.
You can toggle an option either in settings or perhaps as an emote (which would be more convenient)..
When you slash an ally they take no damage just like they are your own crew mate. No accidental hits.
It's set to your own individual pirate so when working together toggle it on....
Now when you plan to betray... Toggle it off. Nobody is alerted to who is active and who isn't.
However if you are hit by an ally (which now would be deliberate) you are automatically toggled where you can do damage back instantly.
This friendly fire thing only applies to pirates. Ships remain unchanged and cannon blasts will still hurt everyone.
All this small system will do is get rid of the having to apologise and be super cautious when raiding as a team.
You can still hurt allies and betray them. It just means that when you are attacked... Its definitely deliberate and you can retaliate!
No more accidentally killing allies. But you can still kill them when you intend to.
Way it stands as it is... I feel as though i can't get as stuck in, sword lunging at skellies with my allies around me. I've got to be cautious, as if I'm dancing on egg shells. It's not very fun, holds you back from getting stuck in and fighting hard.
Now you could do just that. Sword lunge your foes and not trample on toes.
But with a quick and subtle emote at a click of a button, turn on your allies and murder them...and defend yourself when on the receiving end.
