First yes I'm a strictly PvE player. Please be nice but why does it matter if there is a place for everyone to enjoy the game? I really like this game but I don't understand why people have to be so mean. I see PvP players telling PvE players to get gut and suck it up and to simply shut up. I see PvE players complain about PvP players griefing them and being toxic. I know rare want the game a certain way I just don't understand why it's such a big deal that people can play the way they want. If you like fighting other people you can. If you like doing both you can. But people like me can't because we are targets just like the people that like both. I'm sorry if I sound like I'm whining I don't mean to sound that way. I just really don't understand why people are so mean to others and why everyone can't enjoy playing this awesome game the way they want. Thank you so much for reading and please be nice.
PvE, PvP, PvEvP why does it matter?
Play the game as you please, that is the point of an open world game. Yet it does cause sometimes a clash in styles and the other people are not playing along with your plan and some people just have difficulty accepting that;
- FIGHT ME! no.
- LEAVE ME ALONE! no.
You will always have sore winners and sore losers... Don't take to much note of those that are salty.
You can play pure PVE - watch the horizon and make the proper decisions, but you have to accept that this is a PvEvP game and at times you will not be able to avoid others. Be a good sport, both in victory and loss.
@the-blessed1546 I am a mixed player, sometimes I do PVE and sometimes I do PVP. I have been shouted at by both people telling me to fight them and by those telling me to leave them alone. Both with more colorful words than I can share here.
Regardless of the style you play, you are going to make people angry if you are enforcing your own fun. Don't worry about the other crew, stay true to the pirate you want to be and enjoy the seas.
Just keep at it, I see you have only been playing the game since Friday, don't worry if it seems a bit hard at first it will get easier for you I promise.
Your xbox live account looks quite new as well so I don't know how much gaming experience you have but Sea of Thieves is a fun game to get into!
You unfortunately might have to deal with other pirates from time to time because that is how the game was designed, you'll need to practise either fight, flight or avoidance (or all 3) depending how you want to approach the game personally.
Just please try to remember, it is only a game.
@the-blessed1546 said in PvE, PvP, PvEvP why does it matter?:
First yes I'm a strictly PvE player. Please be nice but why does it matter if there is a place for everyone to enjoy the game? I really like this game but I don't understand why people have to be so mean. I see PvP players telling PvE players to get gut and suck it up and to simply shut up. I see PvE players complain about PvP players griefing them and being toxic. I know rare want the game a certain way I just don't understand why it's such a big deal that people can play the way they want. If you like fighting other people you can. If you like doing both you can. But people like me can't because we are targets just like the people that like both. I'm sorry if I sound like I'm whining I don't mean to sound that way. I just really don't understand why people are so mean to others and why everyone can't enjoy playing this awesome game the way they want. Thank you so much for reading and please be nice.
When people cry out for PVE only it threatens the playstyle of others who enjoy pvp which is why it gets a bit heated.
Especially when strictly pve players can easily avoid pvp by keeping their heads on a swivel.
This is 100% guaranteed too.You can outrun any ship and even a skilled crew can't catch you if you know the sail angles as well as them.
It would just be about patience and a fully crewed ship with more players and agendas likely has less patience than a dedicated solo slooper hell bent on survival.PVE and PVP both work together very well and everyone can play as they wish. Even noobs can find relative peace. All they need is a spyglass and a little bit of environmental awareness.
@the-blessed1546 said in PvE, PvP, PvEvP why does it matter?:
I know rare want the game a certain way I just don't understand why it's such a big deal that people can play the way they want. If you like fighting other people you can. If you like doing both you can. But people like me can't because we are targets just like the people that like both.
The main issue is that once you separate out the PvE players to their own servers, you make the game worse for the majority of the playerbase who enjoy both. PvP only and PvE only players are both small minorities - the majority of the playerbase does PvE and PvPs when the opportunity arises.
Players who want to do high reward activities, like FOTD or Athena Runs, will do those only on the PvE servers because it's a guaranteed payout with no threat to it being stolen. This removes a lot of potential for players who enjoy fighting over loot and stealing. Without these opportunities, it's highly likely that the servers will just skew towards aggressive behaviour with people attacking all the time and less and less players out doing loot runs.
Changing the game like this would ruin the environment for everyone else who enjoys the mix of players and encounters.
@the-blessed1546 so what makes you not like pvp?
Do you not like that your loot is threatened?
Do you not like that you have to run to keep your loot?
Are you just not good at pvp and feel sad when you lose your loot?
I'm genuinely interested in the answer and don't intend to sound mean
I don't like it when people whine.
- "I was hoarding loot for hours and then someone stole it. Wah!"
- "I was chasing a sloop who wouldn't stop and wasted like 45 minutes. Wah!"
And the myriad "great" ideas that those whine sessions usually come with.
So when I see posts that are either whiny or intellectually dishonest, I offer no quarter.I begrudge no one for their play style. Go out and do nothing but tall tales, go out and do nothing but sink other ships. Last night my crewmate and I sailed around in the Viva Pinata boat wearing dresses and makeup. Go out and do whatever, it's your time. Just stop whining about it (I don't mean "you", OP), and stop asking the game to cater specifically to your playstyle.
@d3adst1ck said in PvE, PvP, PvEvP why does it matter?:
@the-blessed1546 said in PvE, PvP, PvEvP why does it matter?:
I know rare want the game a certain way I just don't understand why it's such a big deal that people can play the way they want. If you like fighting other people you can. If you like doing both you can. But people like me can't because we are targets just like the people that like both.
The main issue is that once you separate out the PvE players to their own servers, you make the game worse for the majority of the playerbase who enjoy both. PvP only and PvE only players are both small minorities - the majority of the playerbase does PvE and PvPs when the opportunity arises.
Players who want to do high reward activities, like FOTD or Athena Runs, will do those only on the PvE servers because it's a guaranteed payout with no threat to it being stolen. This removes a lot of potential for players who enjoy fighting over loot and stealing. Without these opportunities, it's highly likely that the servers will just skew towards aggressive behaviour with people attacking all the time and less and less players out doing loot runs.
Changing the game like this would ruin the environment for everyone else who enjoys the mix of players and encounters.
I agree 100%
When we do forts the most enjoyable and tense moment is trying to make it back to port with all that loot
Jumping at shadows thinking you see a ship but its just a rock...
The dread of seeing a mast appear on the horizon when cashing in..
These are the greatest moments in the game.
I dont know why people would want to change this.@the-blessed1546 sagte in PvE, PvP, PvEvP why does it matter?:
First yes I'm a strictly PvE player.
Nope :-)
When you watch the Horizon to avoid beeing attacked you are already reacting to / "versus" other players ;-)About the rest i fully share the opinion that
@D3ADST1CK @DaringClarky
wrote already.@nabberwar Its true though :)
Speaking of which, the Sith would make excellent pirates. They stole the senate! haha@bugaboo-bill said in PvE, PvP, PvEvP why does it matter?:
@the-blessed1546 sagte in PvE, PvP, PvEvP why does it matter?:
First yes I'm a strictly PvE player.
Nope :-)
When you watch the Horizon to avoid beeing attacked you are already reacting to / "versus" other players ;-)About the rest i fully share the opinion that
@D3ADST1CK @DaringClarky
wrote already.This. When you hit the set sail button, you are a PvP player whether you know it or not.
@daringclarky said in PvE, PvP, PvEvP why does it matter?:
@d3adst1ck said in PvE, PvP, PvEvP why does it matter?:
@the-blessed1546 said in PvE, PvP, PvEvP why does it matter?:
I know rare want the game a certain way I just don't understand why it's such a big deal that people can play the way they want. If you like fighting other people you can. If you like doing both you can. But people like me can't because we are targets just like the people that like both.
The main issue is that once you separate out the PvE players to their own servers, you make the game worse for the majority of the playerbase who enjoy both. PvP only and PvE only players are both small minorities - the majority of the playerbase does PvE and PvPs when the opportunity arises.
Players who want to do high reward activities, like FOTD or Athena Runs, will do those only on the PvE servers because it's a guaranteed payout with no threat to it being stolen. This removes a lot of potential for players who enjoy fighting over loot and stealing. Without these opportunities, it's highly likely that the servers will just skew towards aggressive behaviour with people attacking all the time and less and less players out doing loot runs.
Changing the game like this would ruin the environment for everyone else who enjoys the mix of players and encounters.
I agree 100%
When we do forts the most enjoyable and tense moment is trying to make it back to port with all that loot
Jumping at shadows thinking you see a ship but its just a rock...
The dread of seeing a mast appear on the horizon when cashing in..
These are the greatest moments in the game.
I dont know why people would want to change this.And when you drive them off enough times that they just quit the server. Or when they absolutely dumpster me and I quit the server. Why anyone would want to be robbed of these experiences is beyond me.
@daringclarky
@nabberwar Its true though :)
I don't buy it, even if you see the ship a mile away, that doesn't mean they are 100% avoidable. Its all chopped up to who is more dedicated, a pursuer could be the type to never give up the chase. This game doesn't give an easy avenue to completely remove a chaser. I mean, they certainly can gain ground on them, but its impossible to completely lose a crew. Even if for some reason you lose sight, it doesn't take much effort to go into the direction til you eventually spot the ship. Even if the pursuer is the worst sea captains ever, is running non-stop something anyone wants to do?
I'm just being realistic about this. Very few things in this world are a 100% certainty. Granted I am fine with the previously said behavior, but then again I bought and agreed with what SoT's sold itself as, and don't pretend it to be something it isn't.
@nabberwar said in PvE, PvP, PvEvP why does it matter?:
@daringclarky
@nabberwar Its true though :)
I don't buy it, even if you see the ship a mile away, that doesn't mean they are 100% avoidable. Its all chopped up to who is more dedicated, a pursuer could be the type to never give up the chase. This game doesn't give an easy avenue to completely remove a chaser. I mean, they certainly can gain ground on them, but its impossible to completely lose a crew. Even if for some reason you lose sight, it doesn't take much effort to go into the direction til you eventually spot the ship. Even if the pursuer is the worst sea captains ever, is running non-stop something anyone wants to do?
I'm just being realistic about this. Very few things in this world are a 100% certainty. Granted I am fine with the previously said behavior, but then again I bought and agreed with what SoT's sold itself as, and don't pretend it to be something it isn't.
Patience will always win sure. I thought that was obvious though.
You’re in a sloop.
The guy is angling correctly and knows the best ways to sail same as you. Their head is on a swivel so they even spot you coming a mile off.Are you telling me you can catch them without it being a 1-2 hour affair?
Going to be honest, i enjoy PVE and whenever i wanna escape a ship...i escape them.
Do u have any tips to catch ships? Bearing in mind they see you and are actively fleeing?
The person who escapes is the person with the most patience.
If you have patience of a saint you will be victorious. Every time. Unless you get krackened.So how is my point invalid? If you do what i said and have the patience you will escape them.
@captain-fob4141 Good in theory but doesnt work. Not on me.
Dont do a full 180 degree turn and do a steady course correction...and they’ll end up closer sure, right into your cannon range and you’ll be forward enough to be in their blind spot. You can hit them they cant hit you.
An anchor ball undoes all their hard work and you dont even need anchor balls.
If they turn and manage to chainshot a mast you can get it up before it even falls so even that small window of opportunity wouldnt work.
They’d need to fire themselves out the cannon and land on your ship.
It hasnt happened yet although they have tried.Good in theory but it doesnt always work.
@daringclarky if you approach right you can get the fleeing ship in cannon range. Persuing ships if done right can maintain a positional advantage.
However, the important thing to stress is that extreme skill is required as well as constant attention to the ships heading.
-the winner is the more skilled pirate crew
@daringclarky
Are you telling me you can catch them without it being a 1-2 hour affair?
What I am saying is that it doesn't matter as long as the pursuer is dedicated enough. It could be a 10 hour affair, it all comes down to who is more dedicated/stubborn. It isn't required for me to catch you to prevent you from gathering treasure effectively. If one enjoys getting chased that long, more power to them. Yet, as long as the person chasing is as equally dedicated the threat will still remain.
If the goal is true pacifism, you have zero methods of removing them besides them losing interests. Even if they are a poor crew, map isn't that big to completely lose them. As long as they are dedicated enough they can just re-find you. These crews that get their jollies through never ending chases exist. There isn't a lot of them, but some players can be quite the sycophants. The game simply doesn't support a method to guarantee a 100% solution that completely removes the threat. As long as they stay on that server the threat will always exist.
Do u have any tips to catch ships? Bearing in mind they see you and are actively fleeing?
I personally don't like chasing, the exemption is if they have something specific I want. This is primarely an Athena chest that I know they have or I hold a specific grudge against that boat. That grudge can range them trash talking unprovoked or I don't like the way they talk. I am a creature of my whims, the reasons are mine alone.
Back on track though, the only tips I have is as the pursuer is being proactive on sailing and guard for boarders. There is little one can do when all you can do is follow. You may be able to hop onto an island and leap frog using it to cannon over to a ship looping around it. Maybe even curse it, but that is rather niche relying on them looping around it.
Its quite clear runners have an advantage in this game. They dictate the direction, so that means they can almost always go in a wind that favors them. They also can board/attack relentlessly with the only option I have is defend from them or don't follow directly behind them, but possible lose ground because of it. Paying attention to the map helps as well, usually your only points of stopping the chase is catching them when they hit the red. You get a small opportunity here to board, chain, or curse them. Make it count or be back to square one again.
Its honestly easier to give tips to runners because they have loads of options to dissuade pursuers. Keg them, pass by forts and use their cannons, fire-bomb them, and finally board them. All it takes it one anchoring to make them lose a ton of ground.
I wish this game gave definitive ways to end pursuits easier. This isn't just me being salty about losing people, I just wish the game gave a better way to either fully escape someone or to catch someone in a quicker fashion. I don't think its possible without effecting serious game balance. Considering how tipped the scales are as is, it might make sense to give the pursuers something to aid them that isn't harpoons. Even harpoons can help the runners near as much as they help pursuers.
There are posts about this EVERYDAY on these forums. There are literally 3 right now on the top page. Rare is tone deaf to what its players want, and the dwindling player numbers on steam charts reflect that.
Rare: Just release a server for people to run whatever they want. There will be all kinds of servers out there in no time and people will actually start playing your game again.
@rowge-gaming said in PvE, PvP, PvEvP why does it matter?:
There are posts about this EVERYDAY on these forums. There are literally 3 right now on the top page. Rare is tone deaf to what its players want, and the dwindling player numbers on steam charts reflect that.
Rare: Just release a server for people to run whatever they want. There will be all kinds of servers out there in no time and people will actually start playing your game again.
Who wouldn’t want to collect REWARDS with no RISK? The problem is obviously that this throws risk/reward balance completely out the window.
The only real risk in this game is other crews sinking your ship and taking loot you have collected. The only reward in this game is progression in terms of reputation with companies that allow you to unlock titles and cosmetics.
In terms of game balance, if you are going to take away the risk, you need to balance it with the right reward. No risk, no reward. Nothing ventured, nothing gained.
So let me ask you @rowge-gaming, what reward should be appropriate on a server with no risk?
Every post made by a brand new player who also happens to have a new xbox account.. Funny that.
Ever joined in on an alliance server? Just curious.@rowge-gaming said in PvE, PvP, PvEvP why does it matter?:
Rare is tone deaf to what its players want
Looks to me like they are listening quite well on the contrary. They have been saying and showing in all ways possible that what you ask isn't going to happen. Who's being tone deaf here?
@kommodoreyenser literally nobody makes this argument for any other game. This is a tired, nonsensical "argument". Have you ever heard anyone say "Why would you play on your own DayZ server? There's no risk... blah blah blah."
@rowge-gaming moot point, last I heard dayz doesn’t have any form of progression in any type like this game does. It’s also not a game designed to be social outside of your close friends.
Loved to hunt down other groups or set up gear traps in that back when it was a mod btw. Our group even restored up a helicopter to use in emergency situations.
@kommodoreyenser "moot point" = "im wrong and don't know how to respond to what is obvious to everyone else"
@rowge-gaming said in PvE, PvP, PvEvP why does it matter?:
@kommodoreyenser literally nobody makes this argument for any other game. This is a tired, nonsensical "argument". Have you ever heard anyone say "Why would you play on your own DayZ server? There's no risk... blah blah blah."
I play on a day z server no PvP server unless you are in a PvP zone and there is still risk actually, if you die by a zombie you lose everything in your inventory and have to get a new character. With that said though comparing Day Z to SOT doesnt really work which is why one shouldnt compare games.
@the-blessed1546 said in PvE, PvP, PvEvP why does it matter?:
First yes I'm a strictly PvE player. >
You really need to learn some basic PvP. I pretty much am strictly PvE as well but can defend myself, its very important for PvE players to learn basic defense.
Please be nice but why does it matter if there is a place for everyone to enjoy the game? >
No game can be made for everyone to enjoy. Also why would anyone truly want that? I like having different types of games. to play depending on my mood.
I really like this game but I don't understand why people have to be so mean. I see PvP players telling PvE players to get gut and suck it up and to simply shut up. I see PvE players complain about PvP players griefing them and being toxic. >
Some people are mean but why focus on the mean people? There are plenty nice people aswell.
I know rare want the game a certain way I just don't understand why it's such a big deal that people can play the way they want.>
Have you read why they dont or just taking the words of people who say they do not. Look. into it and then you will know why this is Rare's stance.
But people like me can't because we are targets just like the people that like both. I'm sorry if I sound like I'm whining I don't mean to sound that way.>
We are all targets on the seas, you , me, everyone on this forum. Remember that we have all been attacked by other players. You are new, if you want tips on game play message me.
@captain-fob4141 you don't sound mean all. I don't like fighting people it's really that simple. I have a kind of anxiety disorder that makes it hard. I really love this game but I don't want others to suffer because of what I want. Thank you so much for your kindness!
@combatxkitty I know it can't be made for everyone and I try not to focus on the negative. I really love this game and I know what I want isn't what most people want. I don't want the game to change if it would be a bad idea but that doesn't mean I don't want what I want if that makes sense. Thank you so much for being respectful and I hope I'm making sense. Thank you so much!
@the-blessed1546 I can understand where you are coming from. Unfortunately this might just not be the game for you or you may want to consider finding a crew that can carry you through the inevitable pvp experience. I only can play every other week but you are welcome to join my crew.
Unfortunately this game requires an ammount of pvp knowledge to be able to engage in pve
