So, I think that it has become clear that the Maiden Voyage still falls a little short of properly preparing players for what the Sea of Thieves will be like. I suggest we add a few more things to the process to help folks be more prepared for entering the Seas. Here are my ideas:
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Extend the Ship Battle with the Skeleton Ship a bit more before they get the Kraken attack taking them down. This should grant newer players a little more experience doing ship combat before they hit the seas. Make sure they take some hits in this process and notify them of the need to repair holes and bucket water when in ship combat.
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Extend the Ship Repair section by making them fix all the areas of the ship right away before they even set sail. Make sure the importance of this is made clear to players that the need to keep their ship in good condition.
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Before the player sets sail, instruct them back to the Pirate Lord as a needed step in the Voyage where he will provide them a warning that the Sea of Thieves is a place filled with other pirates just like you, and that they may be friendly or a threat. Hammer this point home very clearly. Explain how to Scuttle the Ship clearly if you find yourself in a lost battle you cannot recover from. Help convey that the idea of losing a battle in Sea of Thieves is not the end of the world, and push strongly the intent of the game through some dialogue with a little in world flair added to it of course. Encourage them to watch the horizon and check their ship carefully of they have been away for awhile as devious pirates might stow away on your ship. Maybe even encourage them to grab the free Hide Emote from the Pirate Emporium when they arrive in the Seas (will get them engaging with that faster maybe).
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Add a bit of actual combat to the proceedings to encourage players to get used to the flow of combat. While we can't pit them against other players in this tutorial, we need to get them fighting Skeletons a bit so they can get the hang of the Sword and assorted Guns available to them. Also encourage them to try different weapon combinations during this process as well to ensure they can get a feel for them. Don't make this something they can find, but something that they have to do as part of the Voyage. If they die here perhaps have the Pirate Lord perform a Revive on the player and then explain to them the importance of a Crew in the Sea of Thieves and how sailing solo is a truly risky and challenging feat. This will help show off some combat concepts before they get into the world and have to deal with the rest of us.
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Actually take a moment to better highlight the idea of exploring the world in order to find interesting things that you may not have been explicitly given a quest for, possibly encouraging players to learn the in game menus system and navigating the Faction and Commendation details.
I think taking these 5 steps in Maiden Voyage, mixed with the little bit of extra tutorial that players get once they first load in after that will make the experience more understood. Many of the new folks coming in all seem to share similar complaints that I feel like this would clear up (particularly taking the time to warn them of the dangers in this world).
