@gleaminx
That's like saying the satellite that fell out of orbit onto your head was your fault because you weren't paying attention to your surroundings. How are you supposed to look for something invisible to the naked eye?
The example, to put it bluntly, is dumb. The scenario you are trying so hard to argue doesn't happen in an instant. Mermaids pop periodically during their marathon swim. You will honestly see their mermaid long before they even get close even long before they even get on the boat. Mermaids and rowboats stick out like sore thumbs, you just lack awareness. Time to stop developing horse blinders to pay attention to your surroundings.
Its also highly predictive behavior, if I see a boat go behind a rock and not show up on the other side, I know shenanigans are afoot. I will extend it further, if a boat parks even an island away, I expect a swim play. There is this notion that boats come out of nowhere that needs to be squashed. Player boats have to travel, and you failing to notice that boat traveling to that behind the rock position is a failure on your part. Face the reality, you failed on your part.
I'm sick in tired of this notion of players refusing to adapt. A new (this one has existed since day 1) strategy arises, and instead of learning how to play against it, they beg of onto the forums and start demanding the game fixes their non-existent problem.
@captain-coel these people still have nothing to lose using this strategy while the victim/prey has everything to lose.
Except they don't, its a completely unprotected ship that can be attacked by players, and skeleton ships. Are you incapable of sailing over and sinking the empty vessel? Hell, their mast is down according to you. The ship is an easy target, nothing stops you from sailing over and sinking them, but that would require you to actually do something about it rather then make Rare fix your shortcomings.
The swim play in of itself isn't that great, you only have the one life and can only bring what you can carry. Killing swimmers from the deck of your ship is brain-dead easy you have the benefit of an ammo resupply, fruit, and higher mobility when compared to that swimmer. You already have all the advantage, they move slowly in water and only have the food they can carry. If they are bringing a keg, that is instant death for them if you hit it. Even if they drop it, shooting a non-moving target is easy and they will get caught in the radius. Even if they do get close, they need to climb the ladder, and there should be no excuse on this. Killing a person on a ladder is easy, especially when they can't fight back and funnel themselves in a straight line. Fish in a barrel.
Key words in your response is Victim and Prey, you have already lost when you call yourself that.
No consequences of leaving one's empty ship unattended
There isn't, because you refuse to dish out those consequences. Stop being lazy.