I think that shipwrecks need the occasional PvE element,
I'm not sure if i'm just looting them too quick for sharks to appear but I feel wrecks are too tame and the same. Sometimes I get tense thinking a player ship will be approaching but I never see one when I get back on board.
Perhaps circling the wreckage, waiting for edible debris, a small school of sharks, giving the loot buffet of shipwrecks an added challenge opposed to "how long can you hold your breath for." I'm unsure of how many the game can handle at once but looking at how many appear with a megalodon, I think we could do something.
Maybe it could be a Hunters Call thing where a Meg sunk a ship so you gotta get the loot for the wreck and kill the Meg.
Even something like wreckage skeletons could be a nice addition. Skeletons wrapped up in netting and trapped between barrels, as you swim past the skeletons could come alive and attack you or grab your legs, the player would spam the "X" or "F" button to release themselves.
Thoughts?
