Sea of Thieves is an Online-only game. This means it is eventually going to die.
While this game is going very strong, once Rare decides the servers are no longer worth their effort the game will no longer be playable ever again.
Rare needs to address this. Can you imagine if Halo, Super Mario 64, World of Warcraft, Starcraft, DOOM, Call of Duty: Modern Warfare, Tony Hawk's Pro Skater, Pacman, Sonic the Hedgehog, Need for Speed: Underground 2 and so many other landmark titles were shut down and never able to be played by anyone ever again?
Because that is what's going to happen to this game - ten years, five years, one year from now - there's no guarantee whatsoever the servers will be up and we can only hope the player count remains positive enough for Rare to continue support. This is not going to happen forever, because regardless of how good a game is it will eventually be unprofitable.
The servers will eventually go down, booting Sea of Thieves will give you an error, and you will be unable to look back on this game through anything but screenshots and let's plays. At this time all of your progress is at risk.
Regardless of what you think about Sea of Thieves, it deserves to be played and remembered.
This problem is not unique to SoT, but it is a problem. And it's completely preventable.
Even if SoT shows no signs of slowing down at the moment, it will eventually become critical in deciding whether or not this game survives the server shutdown. This will need planning, which is possible now but may not be at some point in the future.
What I suggest is an End of Life Plan to be established and communicated to the community - from a Dedicated Server Client to the release of partial server code - just something to ensure the game does not die when Rare eventually moves on to different titles.
This is not unheard of or even unusual. Below is a list of titles that have died, and titles that have been preserved thanks to the developers and their communities.
There are MMOs in these lists.
Thank you for reading.
Examples of games never able to be played again:
- Battleborn
- Blacklight: Retribution (PC)
- Command & Conquer (2013)
- Darkspore
- Digimon Heroes
- EVOLVe (Online)
- Fable Legends
- Ghost Recon Phantoms
- Nosgoth
- Project Spark
- Shadowrun
- Sonic Runners
- The Matrix Online
- Total War: Arena
Games that were Online-Only and resurrected from the dead:
- Age of Empires Online
- Asheron's Call
- Battlefield Heroes
- BattleForge
- City of Heroes
- Club Penguin
- LEGO Universe
- Need for Speed: World
- Pirates of the Caribbean: Online
- Runescape 2 (Old School Runescape)
- Shin Megami Tensai: Imagine
- Star Wars Galaxies
- The Sims Online
- Toontown Online
- Warhammer Online: Age of Reckoning
- Wildstar
These lists are not comprehensive.
