Harpoons dont lock unless you keep them held down manually and continiously.
It would be cool to toggle locks them so you can essentially anchor yourself to a ship and focus purely on the boarding aspect which i thought was the original intention of the harpoon.
Would work great on skelly ships and megalodons too.
Now i know this game isnt there to cater to solo pirates NOR SHOUlD IT...but as a solo player, this simple tweak would be a massive quality of life improvement and its something solo and crews can both enjoy.
Being the designated harpoon guy isnt fun.
You wanna fire and forget that thing so you can board the enemy ship.
And the boarded ship should need to damage said harpoon to get free.
It suddenly gives urgency and more purpose.
Defenders if their intention is to escape then they need to damage harpoon.
Boarders need to defend it whilst pressing the attack.
Also means we can do cool stuff like tow a rowing boat continuously and without fear of disengaging (Safest keg storing place perhaps?)
Which means a ship can have 2 rowboats now. Drop a rowboat as a decoy etc.
So much more possibilities having this now.
