@bugaboo-bill said in How to change the kill-on-sight culture?:
When i hear the other speaking to me i allways get a hint where they are coming from.
We often heared: We are friendly, but it already sounds as if they wont believe themself :-)
So if we accept an Alliance, we do this not to work together or because we need the money or whatever, but to know about one of 5 ships is doing that and where.
We wont betray, but we also wont let you come close as long as we have loot.
Do your thing, know there are Allies, but the only benefit is to know where each other is.
They can do something to make Alliances more worthwhile when they add a faction for cooperative play where you climb the ladder when you are part of an alliance and hand in loot together at an outpost. This way people wont betray each other, because they need you to be at an outpost with you both handing in loot.
In the near future SoT will change drastically with plenty of pvp focussed players.
The Seas will become way more toxic!
I first thought that they will all go play Arena only, but i dont believe it anymore and i think Rare is going to incentivice PvP in the Adventure mode as well.
And even if not, the Arena players will also to try out Adventure mode and lurk for easy targets.
I'm completely convinced that we will see the more complains and toxicity this game has ever seen.
I'm curious if the game can stand it.
And i'm curious if they also do something for the solo sloopimg and pve focussed players, because they will have the hardest time forever and will mainly quit if i'm right.
The game will drastically be hit with more pvp focused players in the adventure mode? Why do you think the player populations balance is going to change drastically and in that direction? I am just not getting on what this is based?
The fate of your tale is in part of your hands. I have seen enough: Situations that pirates can talk their way into an alliance during combat. I have also seen pirates not willing to engage, communicate and just want to do their thing and get wiped out. The way things pan out usually have to do with being willing to engage with the pirates, be it by battle or by communication. Nobody can rely and trust someone that is unwilling to communicate, silent pirates are the most paranoia feeders and shady pirates around. This is a multiplayer online shared world experience, the players will always need to some degree to engage with others to be successful and achieve what they want.
Rare has always promoted PvP in the game. They have always given us reasons to group up. Also, the people that come and go when they had their fair share will always be around.
Also, I personally hate it when people go: PvE focused players vs PvP focused players, most players are somewhere on the scale, but nearly ever just in one of those camps. They engage in PvE for the majority of their time, they also don't cower away from PvP and that is what Rare will keep on promoting.
Behavior to avoid it all together should not be enabled by adding a mode that offers the same experience as the adventure mode. If this is added it should be a multi-crew PvE encounter focused mode that offers a new way to explore the world and boss fights, just like the Arena gameplay will provide a different type of way to explore PvP combat.
Also, playing a multiplayer solo is a choice, it comes with big risks and challenges. It will mean that you lose bunch of loot from time to time. I had the entire skeleton fleet loot be denied to me by a brig that showed up right after I completed the battle on my own this week. They were pure out for blood and by the time I dealt with them the loot already had sunk. It isn't the first and last time something like this will happen.
Solo players are not helpless at all, they aren't playing a crew size to be cuddled and protected. They are the most sturdy, most legendary pirate sea dogs that roam the seas that are facing the dangers on their own. That is exactly what it means to be a solo captain and is exactly what it should be. If it is too brutal for one to handle, they should gather a crew and set out together. This is an online multiplayer, cooperative, shared world game and playing with others is kind of in all those descriptions.