-
Skulls didn't need an audio cue, and now you can't hide them as easily. To put it simply, it's really annoying and I have never had a problem finding skulls before. Is Rare catering towards the blind and is there a blind person who plays this game (not being sarcastic)?
-
Bring back hiding chests in your body! I'm serious, everyone I came across including my own party complained about this. You did not take away the sword lunge when it was an unintended consequence so why would you take away this. I had fun hiding gunpowder kegs and ambushing my friends with it. please bring this back into the game.
-
New combat mechanics: I for one actually like the changes. Maybe the sword did not need to be buffed, but I for one think it's more balanced. Technically double shots are still a thing, but you cannot do it reliably anymore. my main actually used to be sniper/sword all the time. when I first started this game, I switched to a blunderbuss/sword whenever I was about to board a ship because it seemed like common sense and now it just so happens that this is the most op combo you can do close quarters. Some may argue a sniper/pistol or pistol/sword combo, but the game is balanced now, so whatever you go with is your preference and not the game telling you to use the most op combo (aka double shooting). In the end, everyone has the same mechanics as you do, so just practice your combat and have fun.
-
more content please :)
Thank you developers at Rare and play-testers for making a fun and balanced game.
