With the next update being a collection of smaller changes, I think it's time to look at achievements in the game. A while ago, commendations were changed to be easier to earn, but the respective achievements for them were never changed. The achievements requirements should be lowered to match that of the commendations.
Additionally, new commendations should be added for the existing factions to match new content. For example, there should be a commendation for the Gold Hoarders and Order of Souls based on # of ashen loot turned in, similar to the "shipwrecked loot" commendation. Merchant should also receive commendations for cargo. While I understand there are bilge rat commendations for some of these things, considering this content is now just as permanent as the other stuff it seems weird to not have Grade I-V commendations like everything else.
Furthermore, new achievements should be added based off of the new content in the game. This is pretty standard with most games that release DLC or content updates, and it would make sense for Rare to do the same.
Examples could be:
- Achievements for new commendations (Mentioned above)
- Achievement for Athena Rank 10
- Achievements for Athena Commendations
- Defeat the Megaladon for the first time (Similar to Kraken Achievement)
- Complete a quest in the Devils Roar
- Defeat a Skeleton Ship Crew
- Buy something from Duke's Shop
- Something rowboat related? (row x miles, etc.)
- Achievements based on Legendary Bilge Rat Commendations, like Mermaids, Skeleton Thrones, etc. (Would give incentive for new players to do them, adding content)
Last but not least, Rare should finally add "Time Played" to the statistics displayed in the achievements section on Xbox/The Xbox App. Literally every other game I know has it, and I think people would appreciate being able to see how much time they've put in.
Would love to hear peoples thoughts on this, and any more ideas for achievements or commendations.