Sea of Thieves has in my opinion become much to friend oriented. Sinking ships is utterly useless, and it is 97% of the time more profitable to alliance.
PVP is my favorite part of the game. Hands down. No other part of the game rivals the thrill of PVP.
People have suggested ideas for bringing in more PVP to the game, whether a separate game mode or bounty system.
Instead, I think we should have Pirate Skulls. Pirate skulls are something that will be dropped additionally to any treasure that spawns around the sunken ship. If I sunk a brigantine with a full crew, then I would receive three pirate skulls, one from each crewmate. Pirate skulls vary very heavily from traditional game loot. Cashing in a pirate skull takes away 4% of someone's total money. This adds incentive and consequence.
However, I understand the possibility for the system to be abused. Here are the ground rules:
- Pirate Skulls will not spawn within X amount of meters from an outpost.
- Pirate Skulls can only be cashed in by a crew once per player, so you can't kill one ship over and over again.
- Pirate Skulls add to a rating/title. Further incentive to not give away a Pirate Skull.
Additional Information:
a) Pirate Skulls are like foul skulls except they have a skull-shaped brand on the top of their head that glows a deep blue.
b) Possession of Pirate Skulls put up a reapers mark on your ship automatically.
c) The Blue Glow from pirate skulls is so strong that it can be seen through a ship, very faintly (So putting your pirate skulls in the bottom of your ship does nothing.
Thank you for reading.
