Anyone care to share how these mechanics work exactly..? The other day at a fort we had 2 separate crews on the fort island, one rep from each crew ON THE BEACHES, the others stayed on the ship. We took turns popping the barrels once 5 were lined up and the counter worked once out of the at least 5-8 opportunities. I've noticed on other skull missions the counter can be slow (depending on deaths maybe?) but here we just never got the kill counter to move except one time.
It's such a pain to find people willing to help and you're super lucky if they turn out to be good. Here we had 2 good crews and these blasts werent counting for anything.
I'm sorry but this team up stuff really doesn't feel proper. It's forced and feels forced, the megalodon was different. That was 2 teams coming together for strength in numbers. This is 2 teams coming together to share loot (which we don't need/want to do) or worst yet... 2 teams to sit in chairs together. Let's hope the team up stuff is not here to stay. People with agendas don't have the time for this kind of sit and wait to make friends gameplay
