Ship Bounties
Create naming system for ships
- Each player can create a ship name. Can't be changed regularly.
- If they are captain, the ship name is assigned (some exceptions, see below).
Create a dynamic Captain system
- Captain is assigned when starting the game
- Captain can only be changed by captain at port or mutiny.
- --- Exception, can't change ship name if there is a bounty on the ship.
- --- Captain can choose new captain (other votes don't matter)
- --- Mutiny rest of crew can lock the captain up and then vote on new captain. Everyone gets 1 vote and if not unanimous the mutiny fails and the captain is released.
- --- --- Mutiny replaces the Lock Up for the captain.
- If captain leaves game, then first mate is assigned captain (2nd player in game).
- --- Ship name remains the same until sunk or scuttled and only if there is no active bounty on ship.
Create notoriety and fame for ships
- Reward System based on game stats, ships sunk, kda, bounties collected
- --- Sinking ships increases your notoriety
- --- Collecting bounties increases fame as well as sinking the ship with a bounty on your ship.
- --- Being sunk with a bounty on your ship decreases your fame and notoriety.
- --- Sinking the same ship with in 5 days (120 minutes) doesn't increase notoriety or fame.
- --- Any source of fame or notoriety has a 5 day (120 minutes) cooldown period.
Add bounty hunter guild and bounty system
- Representative at each output
- Gives out bounty for most notorious on server each day (24 minutes).
- --- Crew can cancel bounty to get a new one, but only the next day.
- --- Cancelling bounty doesn't affect fame or notoriety for contract ship, but does increase notoriety of bounty ship.
- --- Bounty will include Notoriety level of target ship, captain, outpost they are closest too and ship type.
- One day grace period (24 minutes) for new ships to server being assigned as a bounty.
- Notify hunted ship that a bounty has been taken out on their ship.
- --- Bounty ship will be told about the fame level of ship with contract.
- Bounty expires if
- --- after 5 days (120 minutes) passes
- --- another crew with same bounty collects
- --- Crew with contract has their ship sunk by bounty ship
- --- Bounty ship leaves the server
- Can not get bounty on same ship for 5 days (120 minutes).
- Once a bounty is closed on that ship, no new bounties for that ship for 1 day (24 minutes).
- Exiting server with bounty on ship will lower fame and notoriety.
- Ships with the same notoriety will be picked based on proximity (closest ship).
- Ships can have no notoriety and will never have bounties on them.
