I know this may not be a super popular idea, but last night, sailing solo and being attacked by a galleon was a bit frustrating. In my sloop I was able to avoid their cannon shots and what not fairly easily, but I couldn't lose them, so the cat and mouse game went on for over an hour. At first it was kind of fun, but after a while, it was boring and to be honest, annoying. I had 1 c****y chest and a skull on my ship, so I just scuttled my ship and logged off.
I love the game, but there needs to be a way to stop this from happening. People don't log in to be chased for over an hour without needing to scuttle. And like it or not, there is a significant population that just aren't interested in open PVP (When I used to MMO a lot, I NEVER went into pvp servers). So after thinking about it, I thought that adding a safe harbor or two to the game would help this. Safe harbors are only for pirates who have NOT participated in pvp in a certain time frame and have been flagged (20 minutes maybe?). That way you can't start a fight and just run away. Safe harbors could be a place for pirates to meet up with others, a hub if you will. I'm not sure how hard it would be since I'm not a game designer, but it would be cool to have the option of adding new crew at these hubs as well. Then, when you're ready to leave, you can sail out of the harbor or through the "gate" which would spawn you in a random outpost like when you die. This feature will keep griefers from patrolling the safe harbors.
