You’ve made a beautiful game, the sunsets and sailing are fantastic. The islands are fun to explore and experience.
The players are simply another story. I’ve only played about 7 days yet each day ends the same, with some random pirate killing me while my ships at anchor, and my respawn finds my ship sailing away and sinking. At no time did I have loot on my ship outside of my two chickens being lost and not being able to finish that voyage due to a lack of chicken coop availability. It did not matter if I was at an outpost or on an island, the mo was always the same. Kill, sail away, scuttle. So, bravo to you brave pirates!
Mayhap you should impose a penalty for raising an anchor and sailing a ship that’s not your own. I don’t have a solution, only a result. I like the game and used a free week of game pass to test it out. Had I a good enough experience I think I would have paid $$ to own it, now I will not.
Good luck in your future
edited 3-31-18
Why is it so hard to comprehend my post. I have no issue with sea battles or the fear of being raided on way to port. My issue is with a segment of players that find fun in attacking an anchored ship at port. They simply want to sail your undefended sloop away and scuttle it. I’ve tried to get back to my ship when I heard the cannon shots, but in each instance was killed only to respawn on a sinking ship.
Again I DONT HAVE A PROBLEM WITH OPEN PVP! I actually welcome it anD feel it adds a demension to the game that makes it enticing.
My problem is with ATTACKING AN ANCHORED SHIP WITH SAILS UP! Mostly at an outpost, this is against the pirate code and will crush this game. Killing and camping at the place everyone must go to receive and turn in quests must end.
I refuse to jump off my sailing ship to return a chest or circle the island while my teammates do this,
A system should be implemented that prevents this issue or penalizes those that utilize this tactic. Once a ship sets anchor within some to be determined distance from an outpost it should be flagged no go. If another ship shoots it, sinks it, or boards it, there should be consequences. A notoriety and or bounty system should be installed. Maybe causing the player and his ships to turn a color that lets others know there is a bounty on them. Outpost should be zones where players can interact and share stories and grog. The inns and stores should simply be no attack zones period.
Anyway, as I said before I have no answers, just suggestions to make this cool online world fun and dangerous all at the same time.
4-1-18
Last update. Sorry so long.
So Easter morning I awoke and decided to give SoT one more shot. Right out of the gate I found a sunken ship and an low an behold a captains chest. I sailed to 3, yes that’s THREE outposts and one hell of a storm before I found one not camped, And turned in the chest. It was exhilarating to say the least! I took the advice here and put my cannons up and my sail was up.
As I returned to my boat a galleon was sailing in, so I turned and sailed away, allowing them to turn in their chests without worry. I took a long half moon arch to my destination and as I anchor see the full sail gallon sailing to the island across from me. They must have thought I was easy pickings and on a chest. So they sailed over, but the island has cannons and the skeletons fired (my plan of course, I parked inside the bay and they could not shoot at me), so the gallon turned and fled. I swam back to my ship to repair a cannonball hole, and as I was repairing was greeted with a blundebuss to the back of the head. I respawned 4 times and tried to ask the player why he was griefing me, he only said it’s not agains the code and shot me, every time as my boat slowly sank.
I ended up on the island with my merhelper in the water so I patiently waited watching. Soon enough the gallon was back! I saw three people go onto the island so I swam over, slowly raised the anchor and sailed her away. Exploring I found one of them looking at a wall so I ended its life. I climbed into the crows nest and waited. As expected the crew returned and I jumped down and killed two. I was almost dead so I jumped overboard and swam to an island, found bananas and ran up the hill.
As I looked out at the sea, I saw the gallon anchored and a cannon sitting by the cliff, imagine my delight! They were in range so I began a volley of shots and hit multiple times before I ran out of cannonballs. I noticed two of them running toward me so I did the appropriate response and flanked them. One swam toward my merhelper for what reason I do not know. The other was on the beach watching so I dispatched it and waited for it’s partner to return. He never did return, I figure Mr grey suit had a snack.
Anyhoo, my quiet Sunday turned into chaos, I exacted my revenge, and uninstalled the game. I’ll check back later and see if rare has woken up to certain undeniable facts. Griefers will destroy this game.
Edit 4-6-18 well a Microsoft glitch renewed my game pass for a full month after the trial even tho I canceled the auto renew. I re-installed the game and it seems many people were correct, lots of the griefers vanished. So far I have not seen the massive numbers of outpost campers that I witnessed last week. I’ll play on and off this month, hopefully they decide to implement some changes for he better! If so I will rethink my stance and possibly purchase!
See you on the seas! If my cannons are facing the sky, sail over and say Hi!
