I know this topic be discussed before. But gather round lads, for I have a tale to tell that brings light to a problem seemingly brushed aside or overlooked.
For nay four days (about 1.5 hrs real time) I did me bet to elude a variety of ships in the stress test. Some say cowardice, perhaps. But truth be told, with nothing in me ship's hold, and seeing I be sailing alone, curiosity got the best of me. I decided to test my adversary's patience and see how long it would take for to give them the slip.
To say the least, my results be frustrating. Sloop v. Sloop challenges proved fair. Both ships be of equal footing, equal armory and equal speed - a true measurement of captain and crew. But galleons? Har. Those outcomes be a bit more s**t.
I read the lore of many pirates here who boast about such encounters, yet I be unsure of their validity. I am no novice sailor nor be I incompetent or a fool. So, it seems fishy to me when I hear tales of sloops out running a galleon by maneuverings and tight turns - because that ain't reality. Aye, you can make a galleon look a bit foolish for a while when ye hug an island's shore or make an abrupt about face. Galleons be sluggish at the helm to be true. But any moments of glory are almost always short-lived, as currently galleons be (stupidly) fast once they catch wind. That be equally absurd as a gameplay mechanic as it is impractical.
Don't believe me? Check for ye self with the googles. Galleons average top speed be roughly eight knots. Sloops not just a hare faster, but nearly double that speed. I didn't even need to do me research to know these current ships be not only inaccurate, but unfair. So what fresh hell is this?
Sloops already are at the disadvantage of crew size and armory. They also can take less of a beating in battle. Aye, smaller turning radius is a boon to be sure, but that as the only advantage of the ship type (beyond being a smaller target) just ain't enough says I. Twice as fast may be a bit of a stretch as far as fair gameplay is concerned, but no galleon should ever be able to seriously chase down a sloop if she be properly sailed. This madness needs to stop.
I propose increasing the sloop's full-sail speed to a touch or so faster than that of a full-sail galleon. Not only it be truer to reality, but it be more fair to those choosing to sail alone or with a friend of questionable adroitness - without it being too much of an advantage over larger crews aboard galleons either.
