Party "kick" after being sent to Brig

  • I don't think I've seen this suggested, so I'm going to suggest it here.

    Locking someone in the brig to behave was a GREAT option. Thank you for adding it. It's fun to play around with in game with friends, and useful if you have a troll that is ruining your game to put them into the brig - make fun of them - and hope they get bored and quit.

    It's that last part though that is essentially annoying. Yes, we can mute the voice / text chat of the person we put in the brig if they are a troll. But we had a rather exceptional troll last night that stayed around for almost 1.5 hours! Because of that, we were basically a 3 man team for most of our game. So after X amount of time in the brig, can you have a new option pop up in the menu that allows you to "kick" someone from your game? Again, still vote on it together, but give us the option to actually get rid of the person if they are persistent and stay around.

  • 9
    Posts
    8.9k
    Views
  • I almost had the same issue. We asked someone if he could leave because we wanted to play with a 4th friend. After that he started to troll us. We locked him in the brig but he didn't leave for over 30 minutes. With many chests you don't want to leave your session.

  • @monkeychow01

    Along the same theme... I spawned into game joining a matchmaker full crew Galleon. Before I had said or done anything, I was locked in the brig, as was the next player to log in.
    When my first sell mate logged out, another spawned in and the same happened.
    Seemed two player Galleon was these peeps thing... If that's OK refs Rare's game's design, why not also have an option for the initial Captain to set crew number, or be forced to sail with a set number, blocking players outside of these rules from entering that game?
    Even better, disable the brig option unless majority crew vote, based on ship crew capacity, not existing crew number! Also, add egg timer for brig length, if voted in brig twice/three times player kicked. A player "Reputation" system might help weed out the idiots.
    Might save frustration for everyone.

  • An option is that they don't get any gold when you cash in. Right now that's what keeps people in the brig in the first place for long periods of time. They still get rewarded.

  • The problem with vote kick is that it would be abused by people, imagine this:

    A crew of 3 friends with one random player from the Looking for Group tool. As a crew they collect some chests, right before turning them in the 3 friends vote kick the random player and invite their 4th friend - the person who collected the loot gets nothing, the person who joined before turn in gets everything.

    The option to kick would have to be disabled after any items are acquired by the crew.

    If everyone got a copy of the crew's loot after being kicked out of a group, players could exploit by asking to be kicked which would teleport them and the loot.

  • i think an easier solution that fixes many issues with the random trolls is to implement a "friends only" mode on a ship to lock out random players. (including AFTER a friend leaves and opens a slot)

    perhaps the game can reward captains somehow to keep random players on a team? a reward for being a good "random" community player?

  • @monkeychow01 As the dev's have said in multiple videos, the point of the Brig is not to exclude someone. It's there to punish uncooperative players and then they have the chance to come out and start participating. It is not to kick someone to make space for a friend, that goes against the entire idea of such an, open, friendly and cooperative game (the aim of SoT).

  • I think it's a combination of what I've seen replied in this thread.

    1. Don't let anyone in the brig get any rewards. I actually didn't even know it did that, which that's kind of messed up. If you're in the brig, you're in there for a reason.

    2. When put into the brig, any items (bananas, wood, cannon balls) that you had on you are automatically added to the ships resources (aka strip you of all your stuff). * Edited note - when I say strip of everything, I mean EVERYTHING. It's a Brig for god sake...aka JAIL. You don't give people things in jail. So disable all items. Make it boring for them to be in there.

    3. As I mentioned in my OP, it's after X time. I get that it could be abused if you just put it in there as a from the start option. So I'm not game with that, as to @Cpt-Peach-Beard said, someone is going to find ways to exploit it. *Edited - also @Cryptic-Ophion - I agree, it is a punishment, so we don't want to make a kick option being able to be "abused", but at the same time, you have to make it so folks don't want to be in the brig * I'm thinking (for example) that after 15 minutes in the brig, if someone is still there, give the option to the other crew members to "kick" the person from their session. They have to vote on it, just like they did to the brig. This way, someone in the brig has to sit for 15 minutes (pretty long time to sit there doing nothing), but it's not "too" long so that the other players suffer and can make the decision to kick them. With the other 2 options I mentioned above, you then remove the incentive to "sit" in the brig.

    While I get the friends only option could work, that's going to upscale their needs for servers + hardware, because then they can't control the session sizes (4 player vs 2 vs 1). That's a mathmatical formula they can scale their hardware to. The minute you go friends only, now someone can sit on a 4 person resource / session ship (takes more memory, hardware etc) with only 2 people. Locking it to a 2 person session. They can't control the variables, and it becomes exponential in the amount of hardware they would need to support it.

    But if you just give us the option to get rid of the toxic players? Then we're good. We control it. Perfect, no. But much better than what we have right now.

  • HAHA let's make use of these boards :D Feed the trollz to the fishes!

9
Posts
8.9k
Views
3 out of 9