This game no longer respects my time

  • The past couple seasons the commendations have become ridiculous.

    You’re smoking reef and pounding grog if you think I’m going to sell 250 Shells before I die. 250 for baseline weapons is the silliest thing I’ve seen in the game.

    When they’re that ridiculous the only people who end up completing the commendations are the ones who cheese the damned out of them.

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  • or dont worry about them and just play the game normally and slowly.

    Your time is recognized. Your choice how you spend it. And seems your more jealous of those who unlock something before you

    That why we have sea fortresses and dive. Quick cash grabs without sailing for 20min
    Seasons give you 3000 gold simply by fishing for 10 fish

    You can do it. If you don’t focus so hard. The game is built around the idea, you’re gonna play it. And it’s gonna be here awhile longer

  • @burnbacon
    The point is it’s become a trend for the commendations to get more ridiculous.

    I do not support this trend.

    I like completing commendations. I don’t have infinite time.

  • @jaxycafe There are only a few that will be truly bad to complete. 250 horns, 250 bonecaller hits on skelly ships, 250 keg skellies, 250 sharks, and 500 scattershot on megalodon.

    And the only ones here that are a big struggle to truly farm right now are concealers due to rarity and scattershot on megs.

    Just do them slowly or risk burnout like I am.

  • I understand the longevity behind the commendations, but is it any wonder so many players find exploits and farm these new items to get the commendations done. The horn farming is just insanity and I’m very surprised Rare didn’t catch that as a potential for exploit (I’m sure it’ll be patched soon enough).

  • It's definitely possible to do it without cheesing but it's very time consuming and requires a lot of efficiency/effort.

    Even the people doing it on safer seas are still doing it within the design of the content.

    Season 11 was full of extreme cheesing and exploiting (and flat out cheating)

    Season 12 is much better than season 11 on that but the commendations have created a bunch of unfun metas.

    As far as people farming horns goes it's combined well with ps5ers being feisty and excited to play. I got a lot of pvp out of it and it was fun pvp.

    Not a fan of the scattershot metas and that kind of stuff but I find this season to be a lot of fun in organic play.

    The one good thing about the grind is it didn't push Hg and people can work on it organically in random adventure. With a 250 requirement I'd make it less rng and more about the effort. New shipwrecks should have them every time, new reaper shipwrecks every time. Effort is alright, the rng is unnecessary and excessive.

  • @wolfmanbush said:

    With a 250 requirement I'd make it less rng and more about the effort. New shipwrecks should have them every time, new reaper shipwrecks every time. Effort is alright, the rng is unnecessary and excessive.

    6 years in & the only things I ever cared to 100% were the Arena commendations.

    Everything else, I never really felt the drive to complete. I just did whatever my friends wanted to do; helped them work on their commendations & ledgers. If you took out all the free/awarded (and Arena) stuff, my clothing chest would look like I owned the game for 3 days.

    Rare finally adds the Midnight Prowl ship set. The last missing Arena set. Something I actually want. Its been years since I've actually wanted something in this game.

    And in order to get it, I have to turn in 250 items that I may or may not even get at the end of an activity. A PvE grind that is made further grindy by RNG. For sails to a ship that had nothing to do with shrines, treasuries or shipwrecks.

  • @theblackbellamy said in This game no longer respects my time:

    @wolfmanbush said:

    With a 250 requirement I'd make it less rng and more about the effort. New shipwrecks should have them every time, new reaper shipwrecks every time. Effort is alright, the rng is unnecessary and excessive.

    6 years in & the only things I ever cared to 100% were the Arena commendations.

    Everything else, I never really felt the drive to complete. I just did whatever my friends wanted to do; helped them work on their commendations & ledgers. If you took out all the free/awarded stuff, my clothing chest would look like I owned the game for 3 days.

    Rare finally adds the Midnight Prowl ship set. The last missing Arena set. Something I actually want. Its been years since I've actually wanted something in this game.

    And in order to get it, I have to turn in 250 items that I may or may not even get at the end of an activity. A PvE grind that is made further grindy by RNG. For sails to a ship that had nothing to do with shrines, treasuries or shipwrecks.

    People felt the same way about skeleton/ghost curses being locked behind HG.

  • @wolfmanbush said:

    People felt the same way about skeleton/ghost curses being locked behind HG.

    Which was also terrible design & I've posted sufficiently expressing as much lol. I was on those people's side.

    Rare logic: Lock the funny ghost and skelly curse behind a massive PvP grind. Also, lock the missing Arena set behind a RNG-based PvE grind.

  • The way I look at it, any commendation that is similar to "turn in X of item Y" should be limited to 50 maximum. These kind of commendations require you to go after something specific, so you need to basically focus on that alone in order to get them done. It's also still possible to just do them over a longer period of time.

    Commendations that have huge overlap with most other activities I have no problem with, like the "Sail 1000 miles for on voyages". Those are designed to accumulate over time and you basically advance passively while doing voyages or other things as long as you have a voyage plonked down.

    Over 100 specific items turned in is a bit extreme, and 250/500 is absolute craziness.

    The kills with the new weapons are also pretty bad. In comparison, you have to kill 1000 captains for Hunter of Cursed Captain, but you can use anything you want - sword, gun, keg, blunderbomb.... 1000 with a specific weapon only seems a bit harsh.

  • @jaxycafe It's also hilarious that Rare expects its player base to do an insane amount of PvE for an item moderately hard to find for sails that were once in Arena of all things. Why they released a lost cosmetic from Arena that, in order to get, requires the most PvE in the game is beyond me.

  • @i-slxshie-i I can’t even begin to justify 250. The breath of the seas were 30. Which is still pretty crazy town, but reasonable compared to some other commendations.

    These shells are like “shhh Grade I is just 5” that’s not too much to get right? No that’s reasonable, I like that commendation. Why can’t each grade be another 5 😅.

  • All those new 250 for grade 5 commendations are insane. INSANE.

  • @jaxycafe I mean this game has never respected players time. This season is like the 4th time they have made us regrind the whole game just in a slightly different way. 1st was because a lot of pirate legends were maxed when they finally added new cosmetics they couldn't simply just let us buy them we had to EARN them even if we already maxed out the reputation. Pirate Legend commendations weren't even in the game when it came out so by the time they added those then it was like yea go do those voyages you grew to hate all over again! The captaincy came along completely ignoring all progression. Then guilds came along which was basically just a 2nd tier of captaincy so go refarm the game but not able to make progress until you have already farmed out hundreds of levels of guild rep. Now this update with do all the old things with the new things...

    I decided a long time ago to focus more on the achievements and not worry about 100% commendations with the removal of arena and the addition of hourglass and my hatred of all things PvP I knew these would just make me hate the game. So I learned to just set end points for myself. I max out the ledgers I still need rewards with every season, max out my renown and then just go play something else.

    A big problem with games today is this live service model of making us feel like we cant walk away. We have to stay on that treadmill. Keeping us in the game longer means the more likely we would be to goto the cash shop. Rare didn't create this problem but this is a live service game and a free game with gamepass so its kind of the nature of the beast. There are too many games I play now that have seasons and keeping up with them is impossible. I played some older games recently and it felt weird to play stuff without achievements or cosmetics to grind, I felt like a fish out of water. Was wondering why I was playing? Whats the point if there's no dopamine triggers?! Is beating a game without a trophy to show off the accomplishment even worth it?! Then I thought.... Well if the game gets too annoying I can just quit if I want and I don't have to feel bad for not 100%ing or at least getting the "Beat the game" achievement.

  • @d3adst1ck you mean you dont like the sell 250 horn of fair winds commendation? lol they are rare enough as it is and playing solo most the time i dont even find them useful but 250 is pure insanity. i would say 25 max on that one its more just a fun tool for crews not a solo item

  • @jaxycafe

    The breath of the seas were 30.

    And those 30 were reasonable, because you could do regular voyages until you found a shrine bottle and then get the breath of the sea. Not only is 250 a horrible number, but there's no way to passively earn them unless you sail from shrine to shrine. Even once you know where they're spawning, you're whole job is just to continuously sail from shrine to outpost and back.

    I think that any shrine quest you have should reward you with a horn of fair winds as well. Then make the commendation 50 or something. I'm not sailing from shrine to shrine for 4 months to get my Midnight Prowl. Of all the ways they could have brought it back, they pick this.

    Personally, it speaks to this season's theme of not having enough cosmetics. It feels like they didn't have the set they wanted to add to the war chest, so they threw all the new weapons in there and the Midnight Prowl that they'd been working on for good measure. For all the problems of the quest table update, giving a new set to earn from using the new mechanics was the way to go and Rare should have done something like that for S12.

  • Its cosmetics, they are meant to show off doing a feat of some sort.

    You shouldn't be able to get the impressive sails by playing for a few hours.

    Yes the grind for these is insane, but the intent is to feel like you accomplished something.

  • Since SOTs going to be around for years to come, it would be nice to have some commendations that take more than a month or 2 to get.

  • @jaxycafe sagte in This game no longer respects my time:

    @burnbacon
    The point is it’s become a trend for the commendations to get more ridiculous.

    I do not support this trend.

    I like completing commendations. I don’t have infinite time.

    More ridiculous? Like the original ones that were nerfed down to what we have now? Those are long term goals, got no problem with this...I don’t need everything and one day it comes naturally

  • Some of these numbers should give people the unsubtle hint that they are most intended to be acquired as (a) byproduct(s) of the playing the game "normally" and not ends unto themselves. That doesn't mean it can't be fun to chase any one down as you close in on it but treating them rotely or as a grind goal is wrongheaded.

  • @reverend-toast said in This game no longer respects my time:

    Its cosmetics, they are meant to show off doing a feat of some sort.

    You shouldn't be able to get the impressive sails by playing for a few hours.

    Yes the grind for these is insane, but the intent is to feel like you accomplished something.

    For the ship set? I think it's fine.

    For the Royal Sovereign weapons? I don't feel that was a good idea. The rest of the set was available for leveling up the gold hoarders.

    Wouldn't make more sense if it was another set, or a new set, or standalone cosmetics for the knife and pistol for completing the whole War Chest commendations? I don't know, maybe something like the Gilded Plunderer Throwing Knife, or Double Barrel Pistol of Inmense Glory, or any name for that, and give them the cool glowing effects that the emporium knives has? Or maybe make the cartographer knife and db pistol? Out of all possibilities for completing the whole War Chest commendations they chose the Royal Sovereign.

    And all the knives and db pistol skins are locked from the beginning, at least they could have put some ready for purchase and some behind commendations.

    Anyway, I'll just stop at 1000 skellies for each weapon and move on. I am not going for the ship set nor royal sovereign weapons. I am just looking to good look for myself, not to flex cosmetics. I wish they added more skins for the new weapons.

  • @merlin-mav-k said in This game no longer respects my time:

    Some of these numbers should give people the unsubtle hint that they are most intended to be acquired as byproduct of the playing the game, not ends unto themselves. That doesn't mean it can't be fun to chase one down but treating them rotely or as a grind is wrongheaded.

    I don't intend to chase them down, but as they are currently set they are unreachable.

    For reference, I still have 6 Breaths of the Sea left, a dozen Fort of the Damneds or so, 200-300 miles on the 1000 miles ones for each trading company. The hardest ones are the Fruit/Wood/Cannonball crates ones simply due to rarity, so I have 35-40 of each of those left. I don't purposely chase any of those down, they get done over time. I probably have 3K+ hrs played over 6 years.

    250 Horn of the Winds is not even in the realm of possibility for me by playing as intended. It's not designed for 'play as intended', it's designed to be achieved only by monotonous grinding - that's the problem.

  • @d3adst1ck said in This game no longer respects my time:

    @merlin-mav-k said in This game no longer respects my time:

    Some of these numbers should give people the unsubtle hint that they are most intended to be acquired as byproduct of the playing the game, not ends unto themselves. That doesn't mean it can't be fun to chase one down but treating them rotely or as a grind is wrongheaded.

    I don't intend to chase them down, but as they are currently set they are unreachable.

    For reference, I still have 6 Breaths of the Sea left, a dozen Fort of the Damneds or so, 200-300 miles on the 1000 miles ones for each trading company. The hardest ones are the Fruit/Wood/Cannonball crates ones simply due to rarity, so I have 35-40 of each of those left. I don't purposely chase any of those down, they get done over time. I probably have 3K+ hrs played over 6 years.

    250 Horn of the Winds is not even in the realm of possibility for me by playing as intended. It's not designed for 'play as intended', it's designed to be achieved only by monotonous grinding - that's the problem.

    I have to agree.

    I mean, I am just going to ask something simple. Why 450 trinkets from the Gold Hoarders doesn't feel much like a grind and are less tedious for many players than 30 breaths of the sea? I think it is because the trinkets can be found anywhere: washed up on beaches, forts of the damned, sea forts, skeleton forts, shrines and treasuries, and many more; meanwhile to get a breath of the sea you first need to find a coral message in a bottle and sail to the specific location, complete the puzzles or waves of enemies, and find the breath of the sea. It seems one is actual longevity and is passively earned, while the other is a small grind as the player has to actively get out of their way to complete it.

    I guess stocking up on scattershots, and avoiding using any other type of ammo against megalodons in order to deal the most amount of hits with scattershots isn't exactly what I would call a passive thing or long term goal.

  • @schwammlgott

    More ridiculous? Like the original ones that were nerfed down to what we have now? Those are long term goals, got no problem with this...I don’t need everything and one day it comes naturally

    Who is naturally going to get 250 shells 🐚?

    Do you think people are naturally going to buy 15 captained boats for that one achievement? I don’t. I think 5 is maximum boats for what anyone would need. It’s bigger number for absolutely no reason.

  • @jaxycafe said in This game no longer respects my time:

    @schwammlgott

    More ridiculous? Like the original ones that were nerfed down to what we have now? Those are long term goals, got no problem with this...I don’t need everything and one day it comes naturally

    Who is naturally going to get 250 shells 🐚?

    Do you think people are naturally going to buy 15 captained boats for that one achievement? I don’t. I think 5 is maximum boats for what anyone would need. It’s bigger number for absolutely no reason.

    The 250 shells I can agree on but 15 captained ships I did pretty fast, you only need to hit rep 50 with 1 category to be allowed to buy a new of the same size.
    And tbh you only earn a title and a achievement, no cosmetics

  • Well, it seems like they wanted folks to earn that pseudo arena boat I think they knew it would be highly sought after. I suppose some could be happy it didn't land somewhere between level 300-900 on the hourglass wasteland gap of non-existing rewards then it really would be inaccessible for a lot of them.

  • @monst3rcaptain Congrats on completing the ship one. I’m curious, how many of those ships do you actively use?

  • @jaxycafe thx, 1 cause I 95% of the time play on sloop, I only did it cause I like to achievement hunt but tbh am not a fan of the title and wish there was more to unlock with the grind.

  • @jaxycafe sagte in This game no longer respects my time:

    @schwammlgott

    More ridiculous? Like the original ones that were nerfed down to what we have now? Those are long term goals, got no problem with this...I don’t need everything and one day it comes naturally

    Who is naturally going to get 250 shells 🐚?

    Do you think people are naturally going to buy 15 captained boats for that one achievement? I don’t. I think 5 is maximum boats for what anyone would need. It’s bigger number for absolutely no reason.

    I bought the ships naturally...took a bit, but got it...

  • this game is definitely a nightmare for completionism. however, for people like me, I think it is refreshing to have cosmetics and commendations that take more than 5 min. of gameplay to get. It feels more rewarding when you do get them.

  • Update Update
    Are they broken now!
    Has the Horn of Fair winds been switched off, other than the bonecallers which I love it feels like I have gone back a season, very rarely megged or skele shipped lately! Have not found a horn for the last 2 weeks?
    What is going on Rare?

  • @gleeman lol I literally haven't seen one horn since last patch

  • @gleeman said in This game no longer respects my time:

    Update Update
    Are they broken now!
    Has the Horn of Fair winds been switched off, other than the bonecallers which I love it feels like I have gone back a season, very rarely megged or skele shipped lately! Have not found a horn for the last 2 weeks?
    What is going on Rare?

    I have been searching to exhaustion to find Horns. I've found zero or one per session searching HARD. Multiple treasuries, shrines, and shipwrecks per day (and not just cheesing with dives near the flooded embrace)...hours of time invested before finding even one.

    Imagine being a newer player and seeing something fun in the promo vid...and then doing all the things they say to do to find that fun thing...and coming up short day after day....like...we want to play with the fun thing you touted for the season!

    I'm hoping it's a bug and not just some boneheaded decision to indefinitely boost the "activity level" of shrines/treasuries which had largely been abandoned prior to this season.

  • @lafrules said in This game no longer respects my time:

    this game is definitely a nightmare for completionism. however, for people like me, I think it is refreshing to have cosmetics and commendations that take more than 5 min. of gameplay to get. It feels more rewarding when you do get them.

    Hg technically got better because they ended up improving matchmaking times. So there is loss rep and they kinda-sorta made it better than it started out as. Long grind but one with some structure to it.

    Horns are the other way around.

    I've played this game a long time organically so I knew that it was now or never, just like I knew that about stealing commodities and doing reaper comms organically and on and on. If people don't do some of the stuff early on then it can become a nightmare to find later on after the updates hit.

    The ripple effect of nerfs on rng or appeal is that they become almost non-existent organically. Just like commodities did for stealing.

    What it ends up doing is almost entirely removing the content/item from the organic ecosystem and makes cheesing and exploiting far more likely.

    If I didn't steal 50 commodities early on I probably still wouldn't have that done even at my extreme amount of hours, that's how rare they organically get when appeal or rng gets severely nerfed.

    There is no structure to the current horn grind so it's not really a grind, it's an extreme luck thing, not really much different than telling people to go find 100 ancient skellies. Other than being on land there isn't much there to go on.

    I had structure to mine because I did it early. People had their farming strats which means I could steal or "win" them in a fight. Early season bump in activity which makes it easier organically. Shipwrecks were decent enough for me with rng. I had a lot of structure to my grind that others aren't going to have as time goes on. That's why grinds struggle so much in this game, the inconsistency.

    It's also really odd to me how they have turned the box of secrets into something that is just out there floating around now in recent seasons but major content in the game is what the box of secrets used to be. Doesn't make any sense to me.

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