Stick to the Script on Safer Seas.

  • @zeyrniyx said in Stick to the Script on Safer Seas.:

    @habiki a dit dans Stick to the Script on Safer Seas. :

    @zeyrniyx said in Stick to the Script on Safer Seas.:

    @europa4033 a dit dans Stick to the Script on Safer Seas. :

    @sombermako said in Stick to the Script on Safer Seas.:

    Or maybe your message confirms something I've been saying all along: the vast majority of SoT players are PvE players who couldn't care less about PvP. And if that's the case, then Rare has simply missed the mark. And the release of SS and its success (apparent since we don't have the real numbers) prove it.

    Safer Seas is a success because we don't have numbers to prove it?

    Un succès apparent (je l'ai précisé) nous n'avons pas les chiffres. Seuls les développeurs les ont.
    En tout cas, je vois énormément de personnes qui vont dans ce mode de jeu, c'est sans doute un avis subjectif, mais c'est un avis à défaut d'avoir des chiffres que nous n'aurons sans doute jamais.

    I'm not sure why you switched to French (I think?), but it's been a while since my high school French classes :)

    Apologies, but I can't read that.

  • @zeyrniyx I think we've miscommunicated. By raiders I meant PVP-exclusive players. Not the HG system, but the ones who exclusively ambush other players. I don't think they're playing the way it was designed unless the design also was intending for farmers to get spit on their entire game-life. If the raiders were the only players who existed, there would be no loot and they'd all complain about how there is nothing to do that's worth doing. They already do this though tbh. Which is why Rare has stopped relying on them. I don't think they've forsaken them though just because they are looking to the farmers now too finally.

    I should also explain what I mean by "farmers". I don't mean the people who engage with PVE content. I mean the ones who scuttle at the first sign of another ship heading toward them. Even players who run or make alliances are engaging in PVP in a sense. There is a social element to negotiations and there is a competitive element to running.

    I believe the game was designed for players to do PVE content, then run into another ship and interact one way or another. Possibly choosing to do an activity together, be it fighting or a world event or something. Maybe doing the thing and then fighting. But the point is that they're interacting with each other in some way. I think that was the design.

  • @crowedhunter said in Stick to the Script on Safer Seas.:

    @zeyrniyx I disagree with that. I think they are just trying to expand their income. All companies do it. Big companies like microsoft say that a company dies when it doesn't grow by n% each year.

    Rare just wants to expand its audience, I think. I'm confident they don't want to alienate the raiders because they are a source of income too. Ideally, they'll appease everyone. But the problem is that there are many who just want easy targets on High Seas and want Safer Seas' population to die so the mode will be removed and give them more easy targets again. If Rare didn't care about that group too, there wouldn't be the narratitive about SS being a gateway and SS would only differ in terms of reward value and Reaper commendations.

    Nobody want's the mode to die or be removed, not sure where you get that.

    I think it's a bit disingenuous to say that if people don't support a full-PVE server they automatically want easy targets to punch down.

    It's the same as saying that if someone wants them, it's because they want to wall themselves to get easy loot with no challenge, no risk and no chance of failure because they can't deal with loss.

    Rare does try to appease everyone and make both modes relevant, it's all about everybody being able to make compromises.

  • @habiki a dit dans Stick to the Script on Safer Seas. :

    @zeyrniyx said in Stick to the Script on Safer Seas.:

    @habiki a dit dans Stick to the Script on Safer Seas. :

    @zeyrniyx said in Stick to the Script on Safer Seas.:

    @europa4033 a dit dans Stick to the Script on Safer Seas. :

    @sombermako said in Stick to the Script on Safer Seas.:

    Or maybe your message confirms something I've been saying all along: the vast majority of SoT players are PvE players who couldn't care less about PvP. And if that's the case, then Rare has simply missed the mark. And the release of SS and its success (apparent since we don't have the real numbers) prove it.

    Safer Seas is a success because we don't have numbers to prove it?

    Un succès apparent (je l'ai précisé) nous n'avons pas les chiffres. Seuls les développeurs les ont.
    En tout cas, je vois énormément de personnes qui vont dans ce mode de jeu, c'est sans doute un avis subjectif, mais c'est un avis à défaut d'avoir des chiffres que nous n'aurons sans doute jamais.

    I'm not sure why you switched to French (I think?), but it's been a while since my high school French classes :)

    Apologies, but I can't read that.

    oops sorry :p I repeat: An apparent success (I specified it) we do not have the figures. Only developers have them.
    In any case, I see a lot of people who go into this game mode, it's undoubtedly a subjective opinion, but it's an opinion in the absence of having figures that we will probably never have.

  • @bloodybil I think it's a bit disingenuous to claim that that's what I said.

    And some people undoubtedly think that. There are posts from before SS even launched where people were pleading for them to not do it.

    I literally read a comment from a few weeks ago that said something along the lines of "Let's just hope the player count stays low and it ends up getting removed like [our precious] Arena did."

  • @bloodybil a dit dans Stick to the Script on Safer Seas. :

    @crowedhunter said in Stick to the Script on Safer Seas.:

    @zeyrniyx I disagree with that. I think they are just trying to expand their income. All companies do it. Big companies like microsoft say that a company dies when it doesn't grow by n% each year.

    Rare just wants to expand its audience, I think. I'm confident they don't want to alienate the raiders because they are a source of income too. Ideally, they'll appease everyone. But the problem is that there are many who just want easy targets on High Seas and want Safer Seas' population to die so the mode will be removed and give them more easy targets again. If Rare didn't care about that group too, there wouldn't be the narratitive about SS being a gateway and SS would only differ in terms of reward value and Reaper commendations.

    Nobody want's the mode to die or be removed, not sure where you get that.

    I think it's a bit disingenuous to say that if people don't support a full-PVE server they automatically want easy targets to punch down.

    It's the same as saying that if someone wants them, it's because they want to wall themselves to get easy loot with no challenge, no risk and no chance of failure because they can't deal with loss.

    Rare does try to appease everyone and make both modes relevant, it's all about everybody being able to make compromises.

    You ignore the countless complaints. You do not take into account the messages given by content creators practically calling for harassment on the high seas.
    I'm not saying that it's the majority of players, but this minority pollutes the community.
    The fact that some people want to see the SS die, believe me, I know it. For what ? Because they do not accept the closure of the arena.
    So once again, if it exists, it is certainly a minority, but it does exist. And very often it only takes a minority to generate a majority, it only takes a minority to cause a scale to wobble.

  • @zeyrniyx said in Stick to the Script on Safer Seas.:

    You ignore the countless complaints. You do not take into account the messages given by content creators practically calling for harassment on the high seas.

    And why should those complaints against SS be taken any more seriously than those against it's restrictions?

    Why should Rare waste time with either? They made it clear SS was there to stay, and was designed in it's current form for many reasons. (That too has been ignored by countless people)

    I'm not saying that it's the majority of players, but this minority pollutes the community.
    The fact that some people want to see the SS die, believe me, I know it. For what ? Because they do not accept the closure of the arena.
    So once again, if it exists, it is certainly a minority, but it does exist. And very often it only takes a minority to generate a majority, it only takes a minority to cause a scale to wobble.

    Yeah there are sometimes vocal minorities demanding things, whether it's the cancellation or abolition of a mode, or it's limits and restrictions. I think Rare focus on the majority in all cases and I am sure they do what they need to do, and know what they need to do.

    Safe seas has no toxic people, and they can be reported and dealt with in HS. Flip the script and hunt the hunters.

  • Noob input! I'm dabbling in both modes for short periods, with a very different feeling for each. In HS I am avoiding anything that has a sail, or looks like an active event because I know that for now I'm not skilled enough here to put up much of a fight. No lanterns etc. Just pure avoidance. I'm not having any social interaction at all out of MMO self preservation instincts. I'm trying to work out how to say howdy without getting destroyed.

    In SS I am enjoying figuring out where things are on the map, poking around outposts, and getting world details, but there is nobody to say howdy to anywhere and so it seems dead. No galleon to crush me, but no way to meet new potential friends on the waters.

    This should not be taken as a complaint. I'm aware my survivalist paranoia is at least partly to blame, and it's how I automatically approach most open worlds. I'm also pretty sure I'm still not understanding the social mechanics properly so I take the blame there also.

    As feedback I'm wondering if SS could be 5 ship servers, or is there a design obstacle? It would be cool to meet others, run with them a bit, then take the new friends into HS. I know Guilds leans into having a regular posse, and that's good, but maybe we could start forming posse in neutral waters.

    Also this isn't a request to put guilds in SS, just to clarify ✌️🎄

  • @valhalla-sky said in Stick to the Script on Safer Seas.:

    As feedback I'm wondering if SS could be 5 ship servers, or is there a design obstacle? It would be cool to meet others, run with them a bit, then take the new friends into HS. I know Guilds leans into having a regular posse, and that's good, but maybe we could start forming posse in neutral waters.

    I'm pretty sure that the reason for this is that there's a bunch of ways a player could potentially damage your ship even without direct cannon fire. The most obvious one being dropping kegs in front of a moving ship.

    Coding so many exceptions to the existing game would be very time consuming, and you can be sure that a griefer who wants to cause trouble will take every opportunity to do so.

  • @super87ghost said in Stick to the Script on Safer Seas.:

    @crowedhunter said in Stick to the Script on Safer Seas.:

    In the newsletter just sent this is what was said about Safer Seas: "If you hadn't heard, and especially if you've ever been inclined to steer clear of the seas after repeated run-ins, December has delivered a gift in the form of Safer Seas. Want to sail solo or with your crew in an otherwise private world? Now you can!"

    Now if I'm to believe what people on forums are berating Safer Seas players with, then this newsletter should mention that this is a mode exclusively for "little kids" and "only meant to be used as a tutorial". Otherwise, maybe the narrative should be more careful to not arm people with covertly abusive language meant to disparage these types of players. That's completely counterproductive to the alleged goals of bringing in more players.

    When Safer Seas was announced, Mike Chapman clearly stated that it was not just a 'tutorial', but that it was also for experienced players who just want a session without PvP to worry about.

    The narrative that Safer Seas is only meant as an (extended) tutorial is the false one and only put forward by people who are against Safer Seas and want to shame people out of it. Rare however has been clear that it's not just a tutorial from the start.

    I have already literaly put Chapman's quote here in the forums multiple times, but some people are just not willing to listen, because they just can't seem to handle information that doesn't fit their narrative....

    edit: i will put the quote in another time for the ones who still need it:
    On september 21st in the Season Ten Preview video, when Safer Seas was mentioned first, Mike Chapman said: "and alongside allowing never players to get to grips with the game, it also allows experienced players to truly immerse themselves in the world and take it at their own pace, experiment and see everything the world's got to offer on their own terms. So, we see Safer Seas as very much a complementary way of enjoying Sea of Thieves, a new way to enjoy the game with your friends or to immerse yourself in the world."

    At the end of the day what does it change? The developers have made it clear as to where they stand on the risk vs reward and not adjusting this anytime in their foreseeable future.

    I don’t like how cold it gets in the winter where I live, no amount of forum posts will change that. It just seems like there are better things to do than start 10 new SS posts everyday that get shut down by the moderators for the same thing. Just like the DA sails, complain all you want it’s happened.

  • @knurd9369 said in Stick to the Script on Safer Seas.:

    @valhalla-sky said in Stick to the Script on Safer Seas.:

    As feedback I'm wondering if SS could be 5 ship servers, or is there a design obstacle? It would be cool to meet others, run with them a bit, then take the new friends into HS. I know Guilds leans into having a regular posse, and that's good, but maybe we could start forming posse in neutral waters.

    I'm pretty sure that the reason for this is that there's a bunch of ways a player could potentially damage your ship even without direct cannon fire. The most obvious one being dropping kegs in front of a moving ship.

    Coding so many exceptions to the existing game would be very time consuming, and you can be sure that a griefer who wants to cause trouble will take every opportunity to do so.

    Actually I have to sadly agree about that last. I've seen your point proven elsewhere. One of our clans lost about one of four bases from what we called 'insiding'. They join you, but betray you, and run home to their real clan, and that was pve also. Very Uncommon, but it happened 🙄

    So I tried to invite friends and have an open crew setting but that all seemed locked out in SS, for the same reason I suppose. If it's just one ship shouldn't that still be available?

  • @jon-sea-nah I've been seeing your reminder. Just wondering why I can't invite or toggle open crew at this time.

  • @zeyrniyx said in Stick to the Script on Safer Seas.:

    @bloodybil a dit dans Stick to the Script on Safer Seas. :

    @crowedhunter said in Stick to the Script on Safer Seas.:

    @zeyrniyx I disagree with that. I think they are just trying to expand their income. All companies do it. Big companies like microsoft say that a company dies when it doesn't grow by n% each year.

    Rare just wants to expand its audience, I think. I'm confident they don't want to alienate the raiders because they are a source of income too. Ideally, they'll appease everyone. But the problem is that there are many who just want easy targets on High Seas and want Safer Seas' population to die so the mode will be removed and give them more easy targets again. If Rare didn't care about that group too, there wouldn't be the narratitive about SS being a gateway and SS would only differ in terms of reward value and Reaper commendations.

    Nobody want's the mode to die or be removed, not sure where you get that.

    I think it's a bit disingenuous to say that if people don't support a full-PVE server they automatically want easy targets to punch down.

    It's the same as saying that if someone wants them, it's because they want to wall themselves to get easy loot with no challenge, no risk and no chance of failure because they can't deal with loss.

    Rare does try to appease everyone and make both modes relevant, it's all about everybody being able to make compromises.

    You ignore the countless complaints. You do not take into account the messages given by content creators practically calling for harassment on the high seas.
    I'm not saying that it's the majority of players, but this minority pollutes the community.
    The fact that some people want to see the SS die, believe me, I know it. For what ? Because they do not accept the closure of the arena.
    So once again, if it exists, it is certainly a minority, but it does exist. And very often it only takes a minority to generate a majority, it only takes a minority to cause a scale to wobble.

    Which streamers are calling for their viewers to just dumpster everyone?
    Also I never played arena, why is it that I am personally upset that it shut down?

    You see you start making a lot of reaching comments like that and we are gonna need proof. I’ve never seen or heard of a streamer calling for people to grief people. The honest truth of it is. It’s not a pvp vs PVE camp some of us do pvpve, we do it all, we loot, we fight, we steal, we help.

    Please stop making it an all or nothing camp on this game, many players enjoy multiple aspects of the game.

  • @jon-sea-nah a dit dans Stick to the Script on Safer Seas. :

    @zeyrniyx said in Stick to the Script on Safer Seas.:

    @bloodybil a dit dans Stick to the Script on Safer Seas. :

    @crowedhunter said in Stick to the Script on Safer Seas.:

    @zeyrniyx I disagree with that. I think they are just trying to expand their income. All companies do it. Big companies like microsoft say that a company dies when it doesn't grow by n% each year.

    Rare just wants to expand its audience, I think. I'm confident they don't want to alienate the raiders because they are a source of income too. Ideally, they'll appease everyone. But the problem is that there are many who just want easy targets on High Seas and want Safer Seas' population to die so the mode will be removed and give them more easy targets again. If Rare didn't care about that group too, there wouldn't be the narratitive about SS being a gateway and SS would only differ in terms of reward value and Reaper commendations.

    Nobody want's the mode to die or be removed, not sure where you get that.

    I think it's a bit disingenuous to say that if people don't support a full-PVE server they automatically want easy targets to punch down.

    It's the same as saying that if someone wants them, it's because they want to wall themselves to get easy loot with no challenge, no risk and no chance of failure because they can't deal with loss.

    Rare does try to appease everyone and make both modes relevant, it's all about everybody being able to make compromises.

    You ignore the countless complaints. You do not take into account the messages given by content creators practically calling for harassment on the high seas.
    I'm not saying that it's the majority of players, but this minority pollutes the community.
    The fact that some people want to see the SS die, believe me, I know it. For what ? Because they do not accept the closure of the arena.
    So once again, if it exists, it is certainly a minority, but it does exist. And very often it only takes a minority to generate a majority, it only takes a minority to cause a scale to wobble.

    Which streamers are calling for their viewers to just dumpster everyone?
    Also I never played arena, why is it that I am personally upset that it shut down?

    You see you start making a lot of reaching comments like that and we are gonna need proof. I’ve never seen or heard of a streamer calling for people to grief people. The honest truth of it is. It’s not a pvp vs PVE camp some of us do pvpve, we do it all, we loot, we fight, we steal, we help.

    Please stop making it an all or nothing camp on this game, many players enjoy multiple aspects of the game.

    So, unlike the majority here, I'm not in favor of public denigration. So if you want proof to believe in a fact established among a MINORITY of streeters, I don't know what to tell you. If you think this is the world of Teletubbies, I don't know what to say for you. In any community, there are faults, that's a fact.
    Also, please don't misrepresent what I've said: unlike some people, I'm not dividing the community, I've been quite clear in what I've said, so if you misunderstand, I've got absolutely nothing to do with it.
    To conclude, the debate has been closed for several days, so there's no need to stir it up again and again.
    On that note, have a nice day.

  • @zeyrniyx no that’s not his this works! You pop on here claiming streamers are telling players to go after other players without mercy, yes we need PROOF.
    Otherwise don’t make stuff up…

    It’s not about “oh I don’t believe in what you are doing”

    You mean asking for proof of such wild allegations?

    Next allegation, why would I want SS to fail? It seemed like a great way to introduce players to a game with some pretty in depth mechanics.

    Those asking for SS to just be PVE servers are calling for the death of HS not the other way here.

  • @zeyrniyx said in Stick to the Script on Safer Seas.:

    Also, please don't misrepresent what I've said

    So, unlike the majority here, I'm not in favor of public denigration

    Yeah alright lol. Have good day indeed.

  • @jon-sea-nah said in Stick to the Script on Safer Seas.:

    @zeyrniyx no that’s not his this works! You pop on here claiming streamers are telling players to go after other players without mercy, yes we need PROOF.
    Otherwise don’t make stuff up…

    It’s not about “oh I don’t believe in what you are doing”

    You mean asking for proof of such wild allegations?

    Next allegation, why would I want SS to fail? It seemed like a great way to introduce players to a game with some pretty in depth mechanics.

    Those asking for SS to just be PVE servers are calling for the death of HS not the other way here.

    all you have to do is take 10 minutes and you can find tons of youtubers and streamers saying exactly that... "sink all the pve players for suggesting a pve mode" "grief the hell out of the noobs" and other such nonsense.

    and most of those on here like bill refuse to accept there could any other way to play and are scared they wont have any more noobs to sink.

    as far as the death of sot? its probably on its way sadly. skull and bones is going to suck alot of players to it. i played the beta.. its crazy fun and with a dev team thats looking to draw in all types of players and intent on punishing toxicity. i honestly think SS was microsofts idea to try and counter the effect that other game will cause. but it will be what it will be. the sad part is that a simple pvp flagging system like wow has, like new world has, like so many games have... would have expanded the player base of SOT quite a bit. but RARE didnt want their business so ... hope sot lasts, its a beautiful game, its the community that hurt it.

  • @pteth said in [Stick to the Script on Safer Seas.]

    all you have to do is take 10 minutes and you can find tons of youtubers and streamers saying exactly that... "sink all the pve players for suggesting a pve mode" "grief the hell out of the noobs" and other such nonsense.

    Person provides allegation, then tells anyone who challenges it to go look up the evidence for themselves.

    No thanks. I'll just call nonsense and move on.

  • @pteth said in Stick to the Script on Safer Seas.:

    the sad part is that a simple pvp flagging system like wow has, like new world has, like so many games have...

    How would a PvP flagging function work well when there's 6 ships (currently 5) max per server?

  • @pteth said in Stick to the Script on Safer Seas.:

    @jon-sea-nah said in Stick to the Script on Safer Seas.:

    @zeyrniyx no that’s not his this works! You pop on here claiming streamers are telling players to go after other players without mercy, yes we need PROOF.
    Otherwise don’t make stuff up…

    It’s not about “oh I don’t believe in what you are doing”

    You mean asking for proof of such wild allegations?

    Next allegation, why would I want SS to fail? It seemed like a great way to introduce players to a game with some pretty in depth mechanics.

    Those asking for SS to just be PVE servers are calling for the death of HS not the other way here.

    all you have to do is take 10 minutes and you can find tons of youtubers and streamers saying exactly that... "sink all the pve players for suggesting a pve mode" "grief the hell out of the noobs" and other such nonsense.

    and most of those on here like bill refuse to accept there could any other way to play and are scared they wont have any more noobs to sink.

    as far as the death of sot? its probably on its way sadly. skull and bones is going to suck alot of players to it. i played the beta.. its crazy fun and with a dev team thats looking to draw in all types of players and intent on punishing toxicity. i honestly think SS was microsofts idea to try and counter the effect that other game will cause. but it will be what it will be. the sad part is that a simple pvp flagging system like wow has, like new world has, like so many games have... would have expanded the player base of SOT quite a bit. but RARE didnt want their business so ... hope sot lasts, its a beautiful game, its the community that hurt it.

    This is quite the take. I don’t doubt that you can find someone on YouTube saying literally anything about anything. Your finding some person (none of the top streamers, if so, name them) telling others to “attack pve’rs (how does one identify a “pve’er” in a PvPvE game, btw?) is not indicative of what’s prevalent among SoT streamers. Never mind 10 minutes, take 10 seconds to find the names of the top SoT steamers and tell me if any of them are this evil streamer you’re referring to.

    Bill, you mean the guy on these forums who identifies as primarily a PvE’er? He’s the one who “can’t accept something about killing noobs”? Really? This is a typical coping mechanism from those who don’t like PvP. Instead of just saying that you don’t like PvP, you have to portray those who do as something negative. You don’t like losing therefore those who beat you in a game designed for player conflict simply must be bad in some way.

    New World. Hilarious comparison. Thank you for reminding me how atrociously the PvP flag works in that game. What is the number one issue in NW (aside from the constant game breaking bugs)? The answer is unattended resource gathering. What allows unattended resource gathering? A PvP switch. These bots literally script the entire server of resources and sell them for real money, all day, every day. Great job, PvP switch. That problem would disappear in 15 minutes the moment the PvP switch was removed. You think removing the PvP switch would hurt player numbers, I imagine? That would be your argument, well NW is the wrong game for that idea, it tanked harder than any game I can think of and remains in a heavily tanked state, with only moderate improvement since launch, very moderate. The most hilarious part of the NW PvP switch is when players in “opposing factions” steal resources from you right under your nose, yet you cannot do anything about that since they have PvP switched off. They’re in an opposing faction, stealing resources from your territory, and you can’t do anything about it. Lol?

    Show me these YouTubers spewing all the evil throughout the land of SoT, get it right about bloodybil, and rolling on the deck laughing hard about New World.

  • @pteth said in Stick to the Script on Safer Seas.:

    @jon-sea-nah said in Stick to the Script on Safer Seas.:

    @zeyrniyx no that’s not his this works! You pop on here claiming streamers are telling players to go after other players without mercy, yes we need PROOF.
    Otherwise don’t make stuff up…

    It’s not about “oh I don’t believe in what you are doing”

    You mean asking for proof of such wild allegations?

    Next allegation, why would I want SS to fail? It seemed like a great way to introduce players to a game with some pretty in depth mechanics.

    Those asking for SS to just be PVE servers are calling for the death of HS not the other way here.

    all you have to do is take 10 minutes and you can find tons of youtubers and streamers saying exactly that... "sink all the pve players for suggesting a pve mode" "grief the hell out of the noobs" and other such nonsense.

    and most of those on here like bill refuse to accept there could any other way to play and are scared they wont have any more noobs to sink.

    as far as the death of sot? its probably on its way sadly. skull and bones is going to suck alot of players to it. i played the beta.. its crazy fun and with a dev team thats looking to draw in all types of players and intent on punishing toxicity. i honestly think SS was microsofts idea to try and counter the effect that other game will cause. but it will be what it will be. the sad part is that a simple pvp flagging system like wow has, like new world has, like so many games have... would have expanded the player base of SOT quite a bit. but RARE didnt want their business so ... hope sot lasts, its a beautiful game, its the community that hurt it.

    Show me a KNOWN STREAMER not some 7yo with a cell phone ranting on YouTube. No one that streams has called for an attack against PVE players this isn’t some #FreePve movement that you think gets violently protested.

    IF……IF they are then show it so we as a community can get it shut down as it shouldn’t be happening. My guess is it isn’t as we don’t see any evidence.

    You can compare games to SOT that are nothing like it and say look how much better x is than SOT! So go play it…. No one is stopping you. A PVE server won’t magically “save” this game. I’m sorry that you don’t like the pvp side of it, I am, but again if you don’t like it then move along no one is forcing you to play this game.

  • @habiki so you dont want to be informed. gotcha.

  • @capt-greldik your view of the top streamers is probably different than mine and you would just call it false or slanted. hence my reasoning behind suggesting they take ten minutes and peruse themselves. its easy to call any streamer NOT a top streamer or create reasons to call what they are saying false. the absolute refusal of the pvp players here to acknowledge the toxic section of the pvp community is mind boggling. no one is saying ALL pvp'ers are toxic, just that this game, like rust, has an overabundance of toxicity because the environment rare chose to create ENCOURAGES being toxic.

    comparing games that are nothing like SOT? i call bs on that jon, all pvp is the same regardless of the mechanics involved. and most people defending a game to keep non pvpers in their game are the same ones on wow complaining they dont get to proudly gank noobs at dungeon entrances. those defending rares stance are those that want to spawn kill the people that dont want to fight. and then they claim that there can not possibly be ANY enjoyment in the game if you arent pvping. its a ridiculous stance to take.

  • @pteth said in Stick to the Script on Safer Seas.:

    @capt-greldik your view of the top streamers is probably different than mine and you would just call it false or slanted. hence my reasoning behind suggesting they take ten minutes and peruse themselves. its easy to call any streamer NOT a top streamer or create reasons to call what they are saying false. the absolute refusal of the pvp players here to acknowledge the toxic section of the pvp community is mind boggling. no one is saying ALL pvp'ers are toxic, just that this game, like rust, has an overabundance of toxicity because the environment rare chose to create ENCOURAGES being toxic.

    comparing games that are nothing like SOT? i call bs on that jon, all pvp is the same regardless of the mechanics involved. and most people defending a game to keep non pvpers in their game are the same ones on wow complaining they dont get to proudly gank noobs at dungeon entrances. those defending rares stance are those that want to spawn kill the people that dont want to fight. and then they claim that there can not possibly be ANY enjoyment in the game if you arent pvping. its a ridiculous stance to take.

    When I said top streamers I didn’t mean favorite, I meant actual top streamers by the numbers. That’s an easily tracked metric which you can look up quickly. I’m guessing that none of them are advocating for toxicity, that would be detrimental to maintaining a large audience.

    I absolutely don’t deny that there is toxicity on the internet. Where our opinions differ is that I acknowledge toxicity exist in all facets of the internet. Games aren’t even required for toxicity. And certainly, definitely, 1000% without a doubt toxicity is not limited to PvP. If any one is denying the reality of toxicity on the interwebs it’s the people trying to portray PvPers as the harbingers of toxicity. Back to your NW comparison, that game has plenty of toxicity and there is a PvP switch.

    Again, to me this just reads like a person who doesn’t want PvP, and instead of saying that you don’t like PvP, or that you don’t handle losing well, you want to make it about PvPers being toxic. Sorry, toxicity will exist on any PvE server/game as well, but you already knew that :)

  • @pteth said in Stick to the Script on Safer Seas.:

    @habiki so you dont want to be informed. gotcha.

    You literally made an allegation and then refused to provide any of your evidence, telling people who asked to go find it for themselves.

    It isn't a question of people not wanting to be informed, it's a question of you making unfounded accusations and stirring the pot.

    As Gandalf said to Grima, "Keep your forked tongue behind your teeth" lol

  • @capt-greldik said in Stick to the Script on Safer Seas.:

    @pteth said in Stick to the Script on Safer Seas.:

    @jon-sea-nah said in Stick to the Script on Safer Seas.:

    @zeyrniyx no that’s not his this works! You pop on here claiming streamers are telling players to go after other players without mercy, yes we need PROOF.
    Otherwise don’t make stuff up…

    It’s not about “oh I don’t believe in what you are doing”

    You mean asking for proof of such wild allegations?

    Next allegation, why would I want SS to fail? It seemed like a great way to introduce players to a game with some pretty in depth mechanics.

    Those asking for SS to just be PVE servers are calling for the death of HS not the other way here.

    all you have to do is take 10 minutes and you can find tons of youtubers and streamers saying exactly that... "sink all the pve players for suggesting a pve mode" "grief the hell out of the noobs" and other such nonsense.

    and most of those on here like bill refuse to accept there could any other way to play and are scared they wont have any more noobs to sink.

    as far as the death of sot? its probably on its way sadly. skull and bones is going to suck alot of players to it. i played the beta.. its crazy fun and with a dev team thats looking to draw in all types of players and intent on punishing toxicity. i honestly think SS was microsofts idea to try and counter the effect that other game will cause. but it will be what it will be. the sad part is that a simple pvp flagging system like wow has, like new world has, like so many games have... would have expanded the player base of SOT quite a bit. but RARE didnt want their business so ... hope sot lasts, its a beautiful game, its the community that hurt it.

    This is quite the take. I don’t doubt that you can find someone on YouTube saying literally anything about anything. Your finding some person (none of the top streamers, if so, name them) telling others to “attack pve’rs (how does one identify a “pve’er” in a PvPvE game, btw?) is not indicative of what’s prevalent among SoT streamers. Never mind 10 minutes, take 10 seconds to find the names of the top SoT steamers and tell me if any of them are this evil streamer you’re referring to.

    Bill, you mean the guy on these forums who identifies as primarily a PvE’er? He’s the one who “can’t accept something about killing noobs”? Really? This is a typical coping mechanism from those who don’t like PvP. Instead of just saying that you don’t like PvP, you have to portray those who do as something negative. You don’t like losing therefore those who beat you in a game designed for player conflict simply must be bad in some way.

    Grrrr it is I Bill, mighy toxic PVEr, evil Safer Seas enjoyer, advocating for toxic concepts such as fair risk vs reward, and healthy PVE/PVP balance!

  • There's a huge trend towards co-op and PvE, the PvP bubble hasn't burst, but, many players of games are attracted to a PvE environment.

    If Rare want SoT to appeal to a wider audience then a non handicapped version of Safer Seas is the answer. High Seas is one experience, and Safer Seas is another. SS should not be some kind of limp version to frustrate players in to being frustrated in High Seas. All that will achieve is players uninstalling. Believe it or not, there is fun and role play value in Safer Seas with friends. The limitations imposed does nothing but frustrate, and no matter what Rare try to believe, will not 'encourage' players to move seas.

    When we heard about Safer Seas, a group of us eagerly tuned in, but after realising we cannot take our own boat, and anything we do is suddenly arbitrarily 70% devalued, collectively we thought SS was a close call, a VERY close call, but missed the mark by some baffling percentage reductions.

    Players sharing this view are regularly shut down, cancelled.. I really don't understand why. Rare should be reviewing their stance on this, and appealing to a much wider audience. I simply fail to comprehend the phobia of players who wish to simply enjoy a game the way they wish to play it, and not play to be someone elses content if they so choose.

  • @vorxian said in Stick to the Script on Safer Seas.:

    There's a huge trend towards co-op and PvE, the PvP bubble hasn't burst, but, many players of games are attracted to a PvE environment.

    If Rare want SoT to appeal to a wider audience then a non handicapped version of Safer Seas is the answer. High Seas is one experience, and Safer Seas is another. SS should not be some kind of limp version to frustrate players in to being frustrated in High Seas. All that will achieve is players uninstalling. Believe it or not, there is fun and role play value in Safer Seas with friends. The limitations imposed does nothing but frustrate, and no matter what Rare try to believe, will not 'encourage' players to move seas.

    When we heard about Safer Seas, a group of us eagerly tuned in, but after realising we cannot take our own boat, and anything we do is suddenly arbitrarily 70% devalued, collectively we thought SS was a close call, a VERY close call, but missed the mark by some baffling percentage reductions.

    Players sharing this view are regularly shut down, cancelled.. I really don't understand why. Rare should be reviewing their stance on this, and appealing to a much wider audience. I simply fail to comprehend the phobia of players who wish to simply enjoy a game the way they wish to play it, and not play to be someone elses content if they so choose.

    It’s because if you separate PVE from the servers the servers divulge into JUST PVP not some many veterans players want to see as the severs on HS Will eventually die off as there is no reason to load onto HS if SS gives all PVE a safe little bubble where they will never lose… Npc stuff rarely sink players that are capable, so you’ve made an easy mode that people won’t leave, so how does that help out an open world, PVPVE sandbox that thrives on player interaction when you remove player interactions?

    This game isn’t PVE vs PVP and HS doesn’t equal PVP. It’s not a binary argument and I think quite a few people don’t understand that.
    The game really needs all 3 to exist on the servers at the same time or ALL MODES suffer

  • @habiki no, i realized its not worth trying to continue a conversation with you if youre too lazy to look anything up yourself. i pointed something out, and gave you a route to find said things because i dont think its possible or acceptable to be posting links here. so take your argument and your attitude and move along. i will continue talking to those that want to have a conversation, not to people who are trying to stir up a fight. good day to you.

  • @jon-sea-nah but the whole argument from the pvpers seems to be "you arent allowed to play SOT if you dont pvp or at least expose yourself to being repeatedly get sunk and have racial and religious slurs shouted at you." and anyone who sees the games potential for entertaining a pve crowd with a seperate pve server with nothing extra being asked for.. gets shut down and threads get locked. In my experience, most of the people here advocating for a seperate pve experience arent even playing the game right now but they see how beautiful the game is and how much fun it could be in pve without the pvp griefers. thats not to say there arent decent players in pvp, of course there are, but you never see them here shouting down the pve crowd. the same ones here arguing with the pve'ers are generally the same ones the pve'ers are complaining about. and heck, if rare doesnt want to provide a place for thousands of players that would play a pve server.. then release the server files and let folks create their own servers.

  • @pteth said in Stick to the Script on Safer Seas.:

    In my experience, most of the people here advocating for a seperate pve experience arent even playing the game right now but they see how beautiful the game is and how much fun it could be in pve without the pve griefers.

    You can enjoy all the fun and beauty the game has to offer in Safer Seas.

  • @d3adst1ck i refuse to play something thats handicapped with reduced rates and garbage caps. i will continue to advocate for an ACTUAL pve option here, not some tutorial that leads to the same old toxicity of pvp.

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